@startuml sprite $battery_empty [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 002222222222222222222222222222222222222222200000 AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC200 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10 FEBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBEFF60 F7000000000000000000000000000000000000000004FF90 F6000000000000000000000000000000000000000003FF90 F6000000000000000000000000000000000000000003FF90 F6000000000000000000000000000000000000000003FF90 F6000000000000000000000000000000000000000003FFFD F6000000000000000000000000000000000000000003FFFF F6000000000000000000000000000000000000000002BBDF F6000000000000000000000000000000000000000000006F F6000000000000000000000000000000000000000000006F F6000000000000000000000000000000000000000000006F F6000000000000000000000000000000000000000000006F F6000000000000000000000000000000000000000000006F F6000000000000000000000000000000000000000000006F F6000000000000000000000000000000000000000000006F F6000000000000000000000000000000000000000000006F F6000000000000000000000000000000000000000002BBDF F6000000000000000000000000000000000000000003FFFF F6000000000000000000000000000000000000000003FFFD F6000000000000000000000000000000000000000003FF90 F6000000000000000000000000000000000000000003FF90 F6000000000000000000000000000000000000000003FF90 F7000000000000000000000000000000000000000004FF90 FEBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBEFF60 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10 AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC200 002222222222222222222222222222222222222222200000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_BATTERY_EMPTY(_alias) ENTITY(rectangle,black,battery_empty,_alias,FA BATTERY_EMPTY) !define FA_BATTERY_EMPTY(_alias,_label) ENTITY(rectangle,black,battery_empty,_label,_alias,FA BATTERY_EMPTY) !define FA_BATTERY_EMPTY(_alias,_label,_shape) ENTITY(_shape,black,battery_empty,_label,_alias,FA BATTERY_EMPTY) !define FA_BATTERY_EMPTY(_alias,_label,_shape,_color) ENTITY(_shape,_color,battery_empty,_label,_alias,FA BATTERY_EMPTY) skinparam folderBackgroundColor<> White @enduml