@startuml sprite $clock_o [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000058CDEEDB850000000000000000000 00000000000000002AFFFFFFFFFFFFA20000000000000000 000000000000001AFFFFFFFFFFFFFFFFA100000000000000 00000000000004EFFFFFFFFFFFFFFFFFFE40000000000000 0000000000006FFFFFFFFFFFFFFFFFFFFFF6000000000000 000000000006FFFFFFFD84100148DFFFFFFF600000000000 00000000004FFFFFFE500000000005EFFFFFF40000000000 0000000001EFFFFFA00000000000000AFFFFFE1000000000 000000000AFFFFF800000000574000008FFFFFA000000000 000000002FFFFFA000000000FFD000000AFFFFF200000000 00000000AFFFFE0000000000FFD0000000EFFFFA00000000 00000000FFFFF50000000000FFD00000005FFFFF00000000 00000005FFFFD00000000000FFD00000000DFFFF50000000 00000008FFFF800000000000FFD000000008FFFF80000000 0000000CFFFF400000000000FFD000000004FFFFB0000000 0000000DFFFF100000000000FFD000000001FFFFD0000000 0000000EFFFF000000000000FFD000000000FFFFE0000000 0000000EFFFF0000008FFFFFFFD000000000FFFFE0000000 0000000DFFFF100000AFFFFFFFD000000001FFFFD0000000 0000000CFFFF4000006CCCCCCC8000000004FFFFB0000000 00000008FFFF800000000000000000000008FFFF80000000 00000005FFFFD0000000000000000000000EFFFF50000000 00000000FFFFF5000000000000000000005FFFFF00000000 00000000AFFFFE00000000000000000000EFFFFA00000000 000000002FFFFFA000000000000000000AFFFFF200000000 000000000AFFFFF800000000000000008FFFFFA000000000 0000000001EFFFFFA00000000000000AFFFFFE1000000000 00000000004FFFFFFE500000000005EFFFFFF40000000000 000000000006FFFFFFFE84100148EFFFFFFF600000000000 0000000000006FFFFFFFFFFFFFFFFFFFFFF6000000000000 00000000000004EFFFFFFFFFFFFFFFFFFE40000000000000 000000000000001AFFFFFFFFFFFFFFFFA100000000000000 00000000000000002AFFFFFFFFFFFFA20000000000000000 000000000000000000058BDEEDB850000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_CLOCK_O(_alias) ENTITY(rectangle,black,clock_o,_alias,FA CLOCK_O) !define FA_CLOCK_O(_alias,_label) ENTITY(rectangle,black,clock_o,_label,_alias,FA CLOCK_O) !define FA_CLOCK_O(_alias,_label,_shape) ENTITY(_shape,black,clock_o,_label,_alias,FA CLOCK_O) !define FA_CLOCK_O(_alias,_label,_shape,_color) ENTITY(_shape,_color,clock_o,_label,_alias,FA CLOCK_O) skinparam folderBackgroundColor<> White @enduml