@startuml sprite $fighter_jet [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000144444443000000000000000000000000000 00000000000016EFFFB65000000000000000000000000000 00000000000000EFFFF30000000000000000000000000000 00000000000000EFFFFE1000000000000000000000000000 00000000000000EFFFFFC000000000000000000000000000 00004520000000EFFFFFFA00000000000000000000000000 0006FFE2000000EFFFFFFF70000000000000000000000000 0007FFFD100000EFFFFFFFF5000000000000000000000000 0007FFFFC00000EFFFFFFFFF300000000000000000000000 0007FFFFFA0000EFFFFFFFFFECB620000000000000000000 0004EFFFFF9666EFFFFFFFFFFFFFFD954210000000000000 000169BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEDB840000000 002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC71000 002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000 002EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD940000 00006ACFFFFFFFFFFFFFFFFFFFFFFFFFFFEDBA8510000000 0005FFFFFF7444EFFFFFFFFFFFFFFA631000000000000000 0007FFFFF80000EFFFFFFFFFDA8400000000000000000000 0007FFFFA00000EFFFFFFFFE100000000000000000000000 0007FFFC000000EFFFFFFFF3000000000000000000000000 0005FFD1000000EFFFFFFF50000000000000000000000000 00002310000000EFFFFFF800000000000000000000000000 00000000000000EFFFFFA000000000000000000000000000 00000000000000EFFFFC0000000000000000000000000000 00000000000000EFFFE10000000000000000000000000000 00000000000029FFFFC97000000000000000000000000000 000000000000022222220000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_FIGHTER_JET(_alias) ENTITY(rectangle,black,fighter_jet,_alias,FA FIGHTER_JET) !define FA_FIGHTER_JET(_alias,_label) ENTITY(rectangle,black,fighter_jet,_label,_alias,FA FIGHTER_JET) !define FA_FIGHTER_JET(_alias,_label,_shape) ENTITY(_shape,black,fighter_jet,_label,_alias,FA FIGHTER_JET) !define FA_FIGHTER_JET(_alias,_label,_shape,_color) ENTITY(_shape,_color,fighter_jet,_label,_alias,FA FIGHTER_JET) skinparam folderBackgroundColor<> White @enduml