@startuml sprite $folder_o [48x48/16] {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} !define FA_FOLDER_O(_alias) ENTITY(rectangle,black,folder_o,_alias,FA FOLDER_O) !define FA_FOLDER_O(_alias,_label) ENTITY(rectangle,black,folder_o,_label,_alias,FA FOLDER_O) !define FA_FOLDER_O(_alias,_label,_shape) ENTITY(_shape,black,folder_o,_label,_alias,FA FOLDER_O) !define FA_FOLDER_O(_alias,_label,_shape,_color) ENTITY(_shape,_color,folder_o,_label,_alias,FA FOLDER_O) skinparam folderBackgroundColor<> White @enduml