@startuml sprite $get_pocket [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000003CEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEC4000000 000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000 00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000 00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000 00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000 00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000 00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000 00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000 00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000 00000FFFFFFFFFEDFFFFFFFFFFFFFFFFDDFFFFFFFFF00000 00000FFFFFFFF6003EFFFFFFFFFFFFE4005FFFFFFFF00000 00000FFFFFFFB00002EFFFFFFFFFFE20000AFFFFFFF00000 00000FFFFFFF8000002EFFFFFFFFE2000007FFFFFFF00000 00000FFFFFFFC0000001DFFFFFFE2000000CFFFFFFF00000 00000FFFFFFFF90000001DFFFFD10000008FFFFFFFF00000 00000FFFFFFFFF90000001CFFD10000008FFFFFFFFF00000 00000EFFFFFFFFFA0000001CC10000009FFFFFFFFFE00000 00000CFFFFFFFFFFA00000001000000AFFFFFFFFFFC00000 00000AFFFFFFFFFFFB000000000000AFFFFFFFFFFFA00000 000006FFFFFFFFFFFFC0000000000BFFFFFFFFFFFF600000 000002FFFFFFFFFFFFFC00000000BFFFFFFFFFFFFF200000 000000CFFFFFFFFFFFFFC100000BFFFFFFFFFFFFFC000000 0000006FFFFFFFFFFFFFFD1001CFFFFFFFFFFFFFF6000000 0000000EFFFFFFFFFFFFFFE98EFFFFFFFFFFFFFFE0000000 00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60000000 00000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000000 000000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000000 0000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000000 00000000005FFFFFFFFFFFFFFFFFFFFFFFFFF50000000000 000000000004FFFFFFFFFFFFFFFFFFFFFFFF400000000000 0000000000002CFFFFFFFFFFFFFFFFFFFFC2000000000000 000000000000006EFFFFFFFFFFFFFFFFE600000000000000 00000000000000006CFFFFFFFFFFFFC60000000000000000 000000000000000000169CDEEDC961000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_GET_POCKET(_alias) ENTITY(rectangle,black,get_pocket,_alias,FA GET_POCKET) !define FA_GET_POCKET(_alias,_label) ENTITY(rectangle,black,get_pocket,_label,_alias,FA GET_POCKET) !define FA_GET_POCKET(_alias,_label,_shape) ENTITY(_shape,black,get_pocket,_label,_alias,FA GET_POCKET) !define FA_GET_POCKET(_alias,_label,_shape,_color) ENTITY(_shape,_color,get_pocket,_label,_alias,FA GET_POCKET) skinparam folderBackgroundColor<> White @enduml