@startuml sprite $map_signs [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000000000000003BBBB3000000000000000000000 000000000000000000000CFFFFC000000000000000000000 000000000000000000000DFFFFD000000000000000000000 00000007EEEEEEEEEEEEEFFFFFFEEEEEEEEEEED600000000 0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE200000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE2000000 0000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE20000000 000000028888888888888888888888888888887100000000 000000000000000000000011110000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000004BCCCCCCCCCCCFFFFFFCCCCCCCCCCCCC50000000 00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000 0000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000 0000000029AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA30000000 000000000000000000000000000000000000000000000000 000000000000000000000CEEEEC000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000CFFFFC000000000000000000000 0000000000000000000003BBBB3000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_MAP_SIGNS(_alias) ENTITY(rectangle,black,map_signs,_alias,FA MAP_SIGNS) !define FA_MAP_SIGNS(_alias,_label) ENTITY(rectangle,black,map_signs,_label,_alias,FA MAP_SIGNS) !define FA_MAP_SIGNS(_alias,_label,_shape) ENTITY(_shape,black,map_signs,_label,_alias,FA MAP_SIGNS) !define FA_MAP_SIGNS(_alias,_label,_shape,_color) ENTITY(_shape,_color,map_signs,_label,_alias,FA MAP_SIGNS) skinparam folderBackgroundColor<> White @enduml