@startuml sprite $mars_stroke_h [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000244310000000000000000000000000000000 0000000006CFFFFFFD810000000000000000000000000000 00000006EFFFFFFFFFFF8000000000000000000000000000 000001BFFFFEA99ADFFFFD30000000000000000000000000 00001DFFFB300000029FFFF3000000000000000000000000 0000CFFF400000000002DFFE200000000000200000000000 0008FFE20000000000001CFFC00001AA200AF60000000000 002FFF4000000000000001EFF50005FF703FFF6000000000 009FF900000000000000005FFD0005FF7008FFF600000000 00FFF100000000000000000CFF3005FF70008FFF60000000 03FFB0000000000000000007FF7005FF700008FFF6000000 06FF60000000000000000003FFA005FF7000008FFF600000 08FF50000000000000000001FFFFFFFFFFFFFFFFFFF60000 09FF40000000000000000000FFFFFFFFFFFFFFFFFFFB0000 08FF50000000000000000001FFFCCDFFECCCCCDFFFF40000 06FF70000000000000000003FF9005FF700000BFFF400000 03FFC0000000000000000008FF6005FF70000BFFF4000000 00EFF200000000000000000EFF2005FF7000BFFF40000000 008FFA00000000000000007FFB0005FF700BFFF400000000 001FFF6000000000000003FFF40005FF703FFF4000000000 0006FFF50000000000002EFF900001771008F40000000000 0000AFFF700000000005FFFC000000000000000000000000 00000BFFFD61000005CFFFD1000000000000000000000000 0000009FFFFFDCCDFFFFFB10000000000000000000000000 00000004CFFFFFFFFFFD6000000000000000000000000000 00000000039DFFFFE9500000000000000000000000000000 000000000000011000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_MARS_STROKE_H(_alias) ENTITY(rectangle,black,mars_stroke_h,_alias,FA MARS_STROKE_H) !define FA_MARS_STROKE_H(_alias,_label) ENTITY(rectangle,black,mars_stroke_h,_label,_alias,FA MARS_STROKE_H) !define FA_MARS_STROKE_H(_alias,_label,_shape) ENTITY(_shape,black,mars_stroke_h,_label,_alias,FA MARS_STROKE_H) !define FA_MARS_STROKE_H(_alias,_label,_shape,_color) ENTITY(_shape,_color,mars_stroke_h,_label,_alias,FA MARS_STROKE_H) skinparam folderBackgroundColor<> White @enduml