@startuml sprite $outdent [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00009EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE90000 0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000 00006BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB60000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000003300000277777777777777777777777730000 00000000004FB00000AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000000004FFB00000AFFFFFFFFFFFFFFFFFFFFFFFFC0000 000000004FFFB00000AFFFFFFFFFFFFFFFFFFFFFFFFC0000 00000004FFFFB00000AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000004FFFFFB000009FFFFFFFFFFFFFFFFFFFFFFFFB0000 000004FFFFFFB00000033333333333333333333333300000 00000FFFFFFFB00000000000000000000000000000000000 000007FFFFFFB00000000000000000000000000000000000 0000007FFFFFB000008FFFFFFFFFFFFFFFFFFFFFFFF90000 00000007FFFFB00000AFFFFFFFFFFFFFFFFFFFFFFFFC0000 000000007FFFB00000AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000000007FFB00000AFFFFFFFFFFFFFFFFFFFFFFFFC0000 00000000007FB00000AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000000000064000004AAAAAAAAAAAAAAAAAAAAAAAA50000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000048888888888888888888888888888888888888840000 0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000 000002222222222222222222222222222222222222200000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_OUTDENT(_alias) ENTITY(rectangle,black,outdent,_alias,FA OUTDENT) !define FA_OUTDENT(_alias,_label) ENTITY(rectangle,black,outdent,_label,_alias,FA OUTDENT) !define FA_OUTDENT(_alias,_label,_shape) ENTITY(_shape,black,outdent,_label,_alias,FA OUTDENT) !define FA_OUTDENT(_alias,_label,_shape,_color) ENTITY(_shape,_color,outdent,_label,_alias,FA OUTDENT) skinparam folderBackgroundColor<> White @enduml