@startuml sprite $paint_brush [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000007BA5000000 0000000000000000000000000000000000002DFFFFB00000 000000000000000000000000000000000004FFFFFFF60000 00000000000000000000000000000000005FFFFFFFFA0000 0000000000000000000000000000000006FFFFFFFFF90000 000000000000000000000000000000008FFFFFFFFFF60000 00000000000000000000000000000009FFFFFFFFFFF00000 000000000000000000000000000000AFFFFFFFFFFF800000 00000000000000000000000000000BFFFFFFFFFFFE100000 0000000000000000000000000001CFFFFFFFFFFFF7000000 000000000000000000000000002DFFFFFFFFFFFFE0000000 00000000000000000000000002EFFFFFFFFFFFFF50000000 0000000000000000000000004FFFFFFFFFFFFFFD00000000 000000000000000000000005FFFFFFFFFFFFFFF400000000 00000000000000000000005FFFFFFFFFFFFFFFB000000000 0000000000000000000002FFFFFFFFFFFFFFFF2000000000 000000000000000000000AFFFFFFFFFFFFFFF80000000000 000000000000000000000FFFFFFFFFFFFFFFE00000000000 000000000000000000001FFFFFFFFFFFFFFF500000000000 000000000000000000000FFFFFFFFFFFFFFA000000000000 000000000000000000000EFFFFFFFFFFFFE1000000000000 0000000000000000000009FFFFFFFFFFFF50000000000000 0000000000000000000001FFFFFFFFFFF800000000000000 00000000000000159CDE204FFFFFFFFFA000000000000000 00000000000008FFFFFFC004EFFFFFF80000000000000000 000000000000CFFFFFFFFB0006ABA7100000000000000000 00000000000AFFFFFFFFFFD3000000000000000000000000 00007100004FFFFFFFFFFFFFC30000000000000000000000 0000AE5000BFFFFFFFFFFFFFF70000000000000000000000 00009FFB46FFFFFFFFFFFFFFF70000000000000000000000 00006FFFFFFFFFFFFFFFFFFFF60000000000000000000000 00003FFFFFFFFFFFFFFFFFFFF40000000000000000000000 00000EFFFFFFFFFFFFFFFFFFF10000000000000000000000 000008FFFFFFFFFFFFFFFFFFC00000000000000000000000 000001FFFFFFFFFFFFFFFFFF400000000000000000000000 0000007FFFFFFFFFFFFFFFFB000000000000000000000000 0000000AFFFFFFFFFFFFFFD0000000000000000000000000 00000000AFFFFFFFFFFFFB10000000000000000000000000 0000000005DFFFFFFFFD6000000000000000000000000000 00000000000389BBA8300000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_PAINT_BRUSH(_alias) ENTITY(rectangle,black,paint_brush,_alias,FA PAINT_BRUSH) !define FA_PAINT_BRUSH(_alias,_label) ENTITY(rectangle,black,paint_brush,_label,_alias,FA PAINT_BRUSH) !define FA_PAINT_BRUSH(_alias,_label,_shape) ENTITY(_shape,black,paint_brush,_label,_alias,FA PAINT_BRUSH) !define FA_PAINT_BRUSH(_alias,_label,_shape,_color) ENTITY(_shape,_color,paint_brush,_label,_alias,FA PAINT_BRUSH) skinparam folderBackgroundColor<> White @enduml