@startuml sprite $stop [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000007EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE70000000 0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000 00000007EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE70000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_STOP(_alias) ENTITY(rectangle,black,stop,_alias,FA STOP) !define FA_STOP(_alias,_label) ENTITY(rectangle,black,stop,_label,_alias,FA STOP) !define FA_STOP(_alias,_label,_shape) ENTITY(_shape,black,stop,_label,_alias,FA STOP) !define FA_STOP(_alias,_label,_shape,_color) ENTITY(_shape,_color,stop,_label,_alias,FA STOP) skinparam folderBackgroundColor<> White @enduml