@startuml sprite $th_large [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000002BEEEEEEEEEEEEC400004CEEEEEEEEEEEEB2000000 000000EFFFFFFFFFFFFFFF2002FFFFFFFFFFFFFFFE000000 000004FFFFFFFFFFFFFFFF8008FFFFFFFFFFFFFFFF400000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000004FFFFFFFFFFFFFFFF8008FFFFFFFFFFFFFFFF400000 000001FFFFFFFFFFFFFFFF4004FFFFFFFFFFFFFFFF100000 0000004EFFFFFFFFFFFFF700007FFFFFFFFFFFFFE4000000 000000002333333333330000000033333333333200000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000002CFFFFFFFFFFFFD500005DFFFFFFFFFFFFC2000000 000000EFFFFFFFFFFFFFFF3003FFFFFFFFFFFFFFFE000000 000004FFFFFFFFFFFFFFFF8008FFFFFFFFFFFFFFFF400000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000005FFFFFFFFFFFFFFFF9009FFFFFFFFFFFFFFFF500000 000004FFFFFFFFFFFFFFFF8008FFFFFFFFFFFFFFFF400000 000001FFFFFFFFFFFFFFFF4004FFFFFFFFFFFFFFFF100000 0000004EFFFFFFFFFFFFF600006FFFFFFFFFFFFFE4000000 000000001222222222210000000012222222222100000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_TH_LARGE(_alias) ENTITY(rectangle,black,th_large,_alias,FA TH_LARGE) !define FA_TH_LARGE(_alias,_label) ENTITY(rectangle,black,th_large,_label,_alias,FA TH_LARGE) !define FA_TH_LARGE(_alias,_label,_shape) ENTITY(_shape,black,th_large,_label,_alias,FA TH_LARGE) !define FA_TH_LARGE(_alias,_label,_shape,_color) ENTITY(_shape,_color,th_large,_label,_alias,FA TH_LARGE) skinparam folderBackgroundColor<> White @enduml