@startuml sprite $th_list [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00001BEEEEEEEE90000AEEEEEEEEEEEEEEEEEEEEEEB10000 00009FFFFFFFFFF5007FFFFFFFFFFFFFFFFFFFFFFFF90000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000BFFFFFFFFFF8009FFFFFFFFFFFFFFFFFFFFFFFFB0000 00006FFFFFFFFFF3004FFFFFFFFFFFFFFFFFFFFFFFF60000 000004888888883000038888888888888888888888400000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000006AAAAAAA9400005AAAAAAAAAAAAAAAAAAAAAA600000 00007FFFFFFFFFF3005FFFFFFFFFFFFFFFFFFFFFFFF70000 0000BFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFB0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 00008FFFFFFFFFF5007FFFFFFFFFFFFFFFFFFFFFFFF80000 000009CCCCCCCC700008CCCCCCCCCCCCCCCCCCCCCC900000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000002555555551000015555555555555555555555200000 00004FFFFFFFFFE1003FFFFFFFFFFFFFFFFFFFFFFFF40000 0000BFFFFFFFFFF7009FFFFFFFFFFFFFFFFFFFFFFFFB0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000CFFFFFFFFFF800AFFFFFFFFFFFFFFFFFFFFFFFFC0000 0000AFFFFFFFFFF6008FFFFFFFFFFFFFFFFFFFFFFFFA0000 00002EFFFFFFFFC0001DFFFFFFFFFFFFFFFFFFFFFFE20000 000000122222210000001222222222222222222221000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_TH_LIST(_alias) ENTITY(rectangle,black,th_list,_alias,FA TH_LIST) !define FA_TH_LIST(_alias,_label) ENTITY(rectangle,black,th_list,_label,_alias,FA TH_LIST) !define FA_TH_LIST(_alias,_label,_shape) ENTITY(_shape,black,th_list,_label,_alias,FA TH_LIST) !define FA_TH_LIST(_alias,_label,_shape,_color) ENTITY(_shape,_color,th_list,_label,_alias,FA TH_LIST) skinparam folderBackgroundColor<> White @enduml