@startuml sprite $trash [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000000000003BEEEEEEEEB3000000000000000000 000000000000000002FFFFFFFFFFFF200000000000000000 00000000000000000AFFEDDDDDDEFFA00000000000000000 00000000000000001FFF00000000EFF10000000000000000 00000000000000008FF8000000008FF80000000000000000 0000000004444444EFF6444444446FFE4444444000000000 000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000 000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000 00000000288DFFFFFFFFFFFFFFFFFFFFFFFFD88200000000 00000000000BFFFFFFFFFFFFFFFFFFFFFFFFB00000000000 00000000000BFFFFFFFFFFFFFFFFFFFFFFFFB00000000000 00000000000BFFFFF75AFFD55DFFA57FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF003FF9009FF300FFFFFB00000000000 00000000000BFFFFF004FF9009FF400FFFFFB00000000000 00000000000BFFFFFCBEFFFBBFFFEBCFFFFFB00000000000 00000000000BFFFFFFFFFFFFFFFFFFFFFFFFA00000000000 000000000008FFFFFFFFFFFFFFFFFFFFFFFF800000000000 000000000004FFFFFFFFFFFFFFFFFFFFFFFF400000000000 000000000000BFFFFFFFFFFFFFFFFFFFFFFB000000000000 00000000000009EEEEEEEEEEEEEEEEEEEE90000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_TRASH(_alias) ENTITY(rectangle,black,trash,_alias,FA TRASH) !define FA_TRASH(_alias,_label) ENTITY(rectangle,black,trash,_label,_alias,FA TRASH) !define FA_TRASH(_alias,_label,_shape) ENTITY(_shape,black,trash,_label,_alias,FA TRASH) !define FA_TRASH(_alias,_label,_shape,_color) ENTITY(_shape,_color,trash,_label,_alias,FA TRASH) skinparam folderBackgroundColor<> White @enduml