@startuml sprite $trophy [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000000002BEEEEEEEEEEEEEEB2000000000000000 000000000000002FFFFFFFFFFFFFFFFFF200000000000000 00000000000000AFFFFFFFFFFFFFFFFFFA00000000000000 00000000000000DFFFFFFFFFFFFFFFFFFD00000000000000 00000000000000EFFFFFFFFFFFFFFFFFFE00000000000000 00000003444444EFFFFFFFFFFFFFFFFFFE44444430000000 000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000 000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000 000005FFC88888FFFFFFFFFFFFFFFFFFFF88888CFF500000 000005FF700000DFFFFFFFFFFFFFFFFFFD000007FF500000 000005FF700000CFFFFFFFFFFFFFFFFFFC000007FF500000 000003FFA00000AFFFFFFFFFFFFFFFFFFA00000AFF300000 000000FFF200008FFFFFFFFFFFFFFFFFF800002FFF000000 0000008FFC00005FFFFFFFFFFFFFFFFFF50000CFF8000000 0000001EFFC2001FFFFFFFFFFFFFFFFFF1002CFFE0000000 00000003FFFF700BFFFFFFFFFFFFFFFFB007FFFF30000000 000000003EFFFFAAFFFFFFFFFFFFFFFFAAFFFFE300000000 0000000001AFFFFFFFFFFFFFFFFFFFFFFFFFFA1000000000 000000000003AFFFFFFFFFFFFFFFFFFFFFFA300000000000 0000000000000048ADFFFFFFFFFFFFDA8400000000000000 000000000000000000CFFFFFFFFFFC000000000000000000 0000000000000000000BFFFFFFFFB0000000000000000000 00000000000000000000CFFFFFFB00000000000000000000 000000000000000000002FFFFFF200000000000000000000 000000000000000000000EFFFFE000000000000000000000 000000000000000000000DFFFFD000000000000000000000 000000000000000000000FFFFFF000000000000000000000 000000000000000000009FFFFFF900000000000000000000 000000000000000049BEFFFFFFFFEB940000000000000000 000000000000000BFFFFFFFFFFFFFFFFB000000000000000 000000000000008FFFFFFFFFFFFFFFFFF800000000000000 00000000000000DFFFFFFFFFFFFFFFFFFD00000000000000 00000000000000EFFFFFFFFFFFFFFFFFFE00000000000000 00000000000000BEEEEEEEEEEEEEEEEEEB00000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_TROPHY(_alias) ENTITY(rectangle,black,trophy,_alias,FA TROPHY) !define FA_TROPHY(_alias,_label) ENTITY(rectangle,black,trophy,_label,_alias,FA TROPHY) !define FA_TROPHY(_alias,_label,_shape) ENTITY(_shape,black,trophy,_label,_alias,FA TROPHY) !define FA_TROPHY(_alias,_label,_shape,_color) ENTITY(_shape,_color,trophy,_label,_alias,FA TROPHY) skinparam folderBackgroundColor<> White @enduml