@startuml sprite $y_combinator_square [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000000003ADEEEEEEEEEEEEEEEEEEEEEEDA30000000000 0000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000000 000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000 00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000 0000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000000 0000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000 0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000 0000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFF769FFFFFFFF76AFFFFFFFFFF0000000 0000000FFFFFFFFFF700EFFFFFFB00CFFFFFFFFFF0000000 0000000FFFFFFFFFFF106FFFFFF305FFFFFFFFFFF0000000 0000000FFFFFFFFFFF800EFFFFB00DFFFFFFFFFFF0000000 0000000FFFFFFFFFFFF106FFFF306FFFFFFFFFFFF0000000 0000000FFFFFFFFFFFF900EFFB00EFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFF206FF308FFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFA00EB01FFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFF307308FFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFB0001FFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFF400AFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFA01FFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFA01FFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFA01FFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFA01FFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFA01FFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFA01FFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFA01FFFFFFFFFFFFFFFF0000000 0000000FFFFFFFFFFFFFFFD9AFFFFFFFFFFFFFFFF0000000 0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000 0000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000 0000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000000 00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000 000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000 0000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000000 00000000003ADEEEEEEEEEEEEEEEEEEEEEEDA30000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA_Y_COMBINATOR_SQUARE(_alias) ENTITY(rectangle,black,y_combinator_square,_alias,FA Y_COMBINATOR_SQUARE) !define FA_Y_COMBINATOR_SQUARE(_alias,_label) ENTITY(rectangle,black,y_combinator_square,_label,_alias,FA Y_COMBINATOR_SQUARE) !define FA_Y_COMBINATOR_SQUARE(_alias,_label,_shape) ENTITY(_shape,black,y_combinator_square,_label,_alias,FA Y_COMBINATOR_SQUARE) !define FA_Y_COMBINATOR_SQUARE(_alias,_label,_shape,_color) ENTITY(_shape,_color,y_combinator_square,_label,_alias,FA Y_COMBINATOR_SQUARE) skinparam folderBackgroundColor<> White @enduml