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mirror of https://github.com/octoleo/plantuml.git synced 2024-06-03 00:50:49 +00:00
plantuml/src/net/sourceforge/plantuml/sudoku/DLXEngine.java
2023-02-22 19:43:48 +01:00

1150 lines
23 KiB
Java

/****************************************************************************
* DLXEngine.java
*
* Created on den 30 december 2005, 01:04
*
* DLXEngine
* Sudoku puzzle generator and solver based on the suexg and suexk by
* Gunter Stertenbrink. Suexg and suexk are C implementations of the
* Dancing Links algorithm by Donald Knuth and optimized for performance
* which means that certain cleanup work has been done. There is still
* lots of these activities left to do, however, the code is nasty and
* hard to read - but extremely efficient.
*
* The code is public domain so feel free to use it.
*****************************************************************************/
package net.sourceforge.plantuml.sudoku;
import java.util.Random;
/*******************************************************************************
* dlx_solver solve any Sudoku in a fraction of a second. Input is a string of
* dots and digits representing the puzzle to solve and output is the solved
* puzzle.
*
* @author Rolf Sandberg
******************************************************************************/
class dlx_solver {
static final int M = 8; // change this for larger grids. Use symbols as in
// L[] below
static final int M2 = M * M;
static final int M4 = M2 * M2;
/** Pseudo-random number generator */
long MWC() {
return random.nextLong();
}
int A0[][] = new int[M2 + 9][M2 + 9], A[][] = new int[M2 + 9][M2 + 9], Rows[] = new int[4 * M4 + 9],
Cols[] = new int[M2 * M4 + 9], Row[][] = new int[4 * M4 + 9][M2 + 9];
int Col[][] = new int[M2 * M4 + 9][5], Ur[] = new int[M2 * M4 + 9], Uc[] = new int[4 * M4 + 9],
V[] = new int[M2 * M4 + 9];
int C[] = new int[M4 + 9], I[] = new int[M4 + 9], T[] = new int[M2 * M4 + 9], P[] = new int[M2 * M4 + 9];
int Mr[] = { 0, 1, 63, 1023, 4095, 16383, 46655, 131071, 262143 };
int Mc[] = { 0, 1, 63, 511, 1023, 4095, 8191, 16383, 16383 };
int Mw[] = { 0, 1, 3, 15, 15, 31, 63, 63, 63 };
int nocheck = 0, max, _try_;
final int rnd = 0;
int min, clues, gu, tries;
long Node[] = new long[M4 + 9];
long nodes, tnodes, solutions, vmax, smax, time0, time1, t1, x1;
double xx, yy;
int q, a, p, i, i1, j, k, l, r, r1, c, c1, c2, n, N = 0, N2, N4, m, m0, m1, x, y, s;
char L[] = { '.', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e',
'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'#', '*', '~' };
/** State machine states */
static final int M6 = 10;
static final int M7 = 11;
static final int RESTART = 12;
static final int M22 = 13;
static final int M3 = 14;
static final int M44 = 15;
static final int NEXT_TRY = 16;
static final int END = 30;
/**
* Solver function. Input parameter: A puzzle to solve Output: The solved puzzle
*/
String solve(String puzzle) {
String result = new String();
int STATE = M6;
vmax = 4000000;
smax = 25;
p = 1;
q = 0;
if (q > 0) {
vmax = 99999999;
smax = 99999999;
}
N = 3;
N2 = N * N;
N4 = N2 * N2;
m = 4 * N4;
n = N2 * N4;
if (puzzle.length() < N4) {
return "Error, puzzle incomplete";
}
while (STATE != END) {
switch (STATE) {
case M6:
clues = 0;
i = 0;
for (x = 0; x < N2; x++)
for (y = 0; y < N2; y++) {
c = puzzle.charAt(x * N2 + y);
j = 0;
if (c == '-' || c == '.' || c == '0' || c == '*') {
A0[x][y] = j;
i++;
} else {
while (L[j] != c && j <= N2)
j++;
if (j <= N2) {
A0[x][y] = j;
if (j > 0)
clues++;
i++;
}
}
}
if (clues == N4) {
clues--;
A0[1][1] = 0;
}
if (p < 8) {
for (i = 0; i <= N4; i++)
Node[i] = 0;
}
tnodes = 0;
case RESTART:
r = 0;
for (x = 1; x <= N2; x++)
for (y = 1; y <= N2; y++)
for (s = 1; s <= N2; s++) {
r++;
Cols[r] = 4;
Col[r][1] = x * N2 - N2 + y;
Col[r][4] = (N * ((x - 1) / N) + (y - 1) / N) * N2 + s + N4;
Col[r][3] = x * N2 - N2 + s + N4 * 2;
Col[r][2] = y * N2 - N2 + s + N4 * 3;
}
for (c = 1; c <= m; c++)
Rows[c] = 0;
for (r = 1; r <= n; r++)
for (c = 1; c <= Cols[r]; c++) {
x = Col[r][c];
Rows[x]++;
Row[x][Rows[x]] = r;
}
for (x = 0; x < N2; x++)
for (y = 0; y < N2; y++)
A[x][y] = A0[x][y];
for (i = 0; i <= n; i++)
Ur[i] = 0;
for (i = 0; i <= m; i++)
Uc[i] = 0;
solutions = 0;
for (x = 1; x <= N2; x++)
for (y = 1; y <= N2; y++)
if (A[x - 1][y - 1] > 0) {
r = x * N4 - N4 + y * N2 - N2 + A[x - 1][y - 1];
for (j = 1; j <= Cols[r]; j++) {
c1 = Col[r][j];
if (Uc[c1] > 0 && nocheck == 0) {
STATE = NEXT_TRY;
break;
}
Uc[c1]++;
for (k = 1; k <= Rows[c1]; k++) {
r1 = Row[c1][k];
Ur[r1]++;
}
}
if (STATE == NEXT_TRY)
break;
}
if (STATE == NEXT_TRY)
break;
if (rnd > 0 && rnd != 17 && rnd != 18)
shuffle();
for (c = 1; c <= m; c++) {
V[c] = 0;
for (r = 1; r <= Rows[c]; r++)
if (Ur[Row[c][r]] == 0)
V[c]++;
}
i = clues;
nodes = 0;
m0 = 0;
m1 = 0;
gu = 0;
solutions = 0;
case M22:
i++;
I[i] = 0;
min = n + 1;
if (i > N4 || m0 > 0) {
STATE = M44;
break;
}
if (m1 > 0) {
C[i] = m1;
STATE = M3;
break;
}
for (c = 1; c <= m; c++)
if (Uc[c] == 0) {
if (V[c] <= min)
c1 = c;
if (V[c] < min) {
min = V[c];
C[i] = c;
if (min < 2) {
STATE = M3;
break;
}
}
}
if (STATE == M3)
break;
gu++;
if (min > 2) {
STATE = M3;
break;
}
if ((rnd & 255) == 18)
if ((nodes & 1) > 0) {
c = m + 1;
c--;
while (Uc[c] > 0 || V[c] != 2)
c--;
C[i] = c;
}
if ((rnd & 255) == 17) {
c1 = (int) (MWC() & Mc[N]);
while (c1 >= m)
c1 = (int) (MWC() & Mc[N]);
c1++;
for (c = c1; c <= m; c++)
if (Uc[c] == 0)
if (V[c] == 2) {
C[i] = c;
STATE = M3;
break;
}
for (c = 1; c < c1; c++)
if (Uc[c] == 0)
if (V[c] == 2) {
C[i] = c;
STATE = M3;
break;
}
}
case M3:
c = C[i];
I[i]++;
if (I[i] > Rows[c]) {
STATE = M44;
break;
}
r = Row[c][I[i]];
if (Ur[r] > 0) {
STATE = M3;
break;
}
m0 = 0;
m1 = 0;
if (q > 0 && i > 32 && i < 65)
if ((MWC() & 127) < q) {
STATE = M3;
break;
}
k = N4;
x = (r - 1) / k + 1;
y = ((r - 1) % k) / j + 1;
s = (r - 1) % j + 1;
if ((p & 1) > 0) {
j = N2;
k = N4;
x = (r - 1) / k + 1;
y = ((r - 1) % k) / j + 1;
s = (r - 1) % j + 1;
A[x - 1][y - 1] = s;
if (i == k) {
for (x = 0; x < j; x++)
for (y = 0; y < j; y++)
result = result.concat(String.valueOf(L[A[x][y]]));
result = result.concat(" #\n");
}
}
for (j = 1; j <= Cols[r]; j++) {
c1 = Col[r][j];
Uc[c1]++;
}
for (j = 1; j <= Cols[r]; j++) {
c1 = Col[r][j];
for (k = 1; k <= Rows[c1]; k++) {
r1 = Row[c1][k];
Ur[r1]++;
if (Ur[r1] == 1)
for (l = 1; l <= Cols[r1]; l++) {
c2 = Col[r1][l];
V[c2]--;
if (Uc[c2] + V[c2] < 1)
m0 = c2;
if (Uc[c2] == 0 && V[c2] < 2)
m1 = c2;
}
}
}
Node[i]++;
tnodes++;
nodes++;
if (rnd > 99 && nodes > rnd) {
STATE = RESTART;
break;
}
if (i == N4)
solutions++;
if (solutions >= smax) {
System.out.println("smax xolutions found");
if (_try_ == 1)
System.out.print("+");
STATE = NEXT_TRY;
break;
}
if (tnodes > vmax) {
if (_try_ == 1)
System.out.print("-");
STATE = NEXT_TRY;
break;
}
STATE = M22;
break;
case M44:
i--;
c = C[i];
r = Row[c][I[i]];
if (i == clues) {
STATE = NEXT_TRY;
break;
}
for (j = 1; j <= Cols[r]; j++) {
c1 = Col[r][j];
Uc[c1]--;
for (k = 1; k <= Rows[c1]; k++) {
r1 = Row[c1][k];
Ur[r1]--;
if (Ur[r1] == 0)
for (l = 1; l <= Cols[r1]; l++) {
c2 = Col[r1][l];
V[c2]++;
}
}
}
if (p > 0) {
j = N2;
k = N4;
x = (r - 1) / k + 1;
y = ((r - 1) % k) / j + 1;
s = (r - 1) % j + 1;
A[x - 1][y - 1] = 0;
}
if (i > clues) {
STATE = M3;
break;
}
case NEXT_TRY:
time1 = System.currentTimeMillis();
x1 = time1 - time0;
time0 = time1;
if (q > 0) {
xx = 128;
yy = 128 - q;
xx = xx / yy;
yy = solutions;
for (i = 1; i < 33; i++)
yy = yy * xx;
System.out.println("clues: " + clues + " estimated solutions:" + yy + " time " + x1 + "ms");
STATE = END;
break;
}
if ((p == 0 || p == 1) && tnodes <= 999999) {
if (solutions >= smax)
result = result.concat("More than " + solutions + " solutions ( bad sudoku!! ), rating "
+ (100 * tnodes / solutions) + ", time " + x1 + " ms");
else if (solutions == 1)
result = result
.concat(solutions + " solution, rating " + (100 * tnodes) + ", time " + x1 + " ms");
else if (solutions == 0)
result = result.concat("0 solutions, no rating possible, time " + x1 + " ms");
else
result = result.concat(solutions + " solutions ( bad sudoku!! ), rating "
+ (100 * tnodes / solutions) + ", time " + x1 + " ms");
STATE = END;
break;
}
if (p == 6) {
System.out.println(solutions);
STATE = END;
break;
}
if (p == 0 || p == 1) {
System.out.println(solutions + " solution(s), rating " + (100 * tnodes) + ", time " + x1 + "ms");
}
if (p > 5) {
x = 0;
for (i = 1; i <= N4; i++) {
x += Node[i];
System.out.print(Node[i]);
if (i % 9 == 0)
System.out.println();
}
System.out.println(x);
}
STATE = END;
break;
} // end of switch statement
} // end of while loop
return result;
}
/**
* Helper function.
*/
int shuffle() {
for (i = 1; i <= m; i++) {
a = (int) ((MWC() >> 8) & Mc[N]);
while (a >= i)
a = (int) ((MWC() >> 8) & Mc[N]);
a++;
P[i] = P[a];
P[a] = i;
}
for (c = 1; c <= m; c++) {
Rows[c] = 0;
T[c] = Uc[c];
}
for (c = 1; c <= m; c++)
Uc[P[c]] = T[c];
for (r = 1; r <= n; r++)
for (i = 1; i <= Cols[r]; i++) {
c = P[Col[r][i]];
Col[r][i] = c;
Rows[c]++;
Row[c][Rows[c]] = r;
}
for (i = 1; i <= n; i++) {
a = (int) ((MWC() >> 8) & Mr[N]);
while (a >= i)
a = (int) ((MWC() >> 8) & Mr[N]);
a++;
P[i] = P[a];
P[a] = i;
}
for (r = 1; r <= n; r++) {
Cols[r] = 0;
T[r] = Ur[r];
}
for (r = 1; r <= n; r++)
Ur[P[r]] = T[r];
for (c = 1; c <= m; c++)
for (i = 1; i <= Rows[c]; i++) {
r = P[Row[c][i]];
Row[c][i] = r;
Cols[r]++;
Col[r][Cols[r]] = c;
}
for (r = 1; r <= n; r++) {
for (i = 1; i <= Cols[r]; i++) {
a = (int) ((MWC() >> 8) & 7);
while (a >= i)
a = (int) ((MWC() >> 8) & 7);
a++;
P[i] = P[a];
P[a] = i;
}
for (i = 1; i <= Cols[r]; i++)
T[i] = Col[r][P[i]];
for (i = 1; i <= Cols[r]; i++)
Col[r][i] = T[i];
}
for (c = 1; c <= m; c++) {
for (i = 1; i <= Rows[c]; i++) {
a = (int) ((MWC() >> 8) & Mw[N]);
while (a >= i)
a = (int) ((MWC() >> 8) & Mw[N]);
a++;
P[i] = P[a];
P[a] = i;
}
for (i = 1; i <= Rows[c]; i++)
T[i] = Row[c][P[i]];
for (i = 1; i <= Rows[c]; i++)
Row[c][i] = T[i];
}
return 0;
}
private final Random random;
/** Creates a new instance of dlx_solver */
public dlx_solver(Random random) {
this.random = random;
}
}
/*******************************************************************************
* dlx_generator generate single solution locally minimized Sudoku puzzles.
* Locally minimized means that all keys that can be removed without creating a
* degenerate Sudoku (multiple solutions) are removed.
******************************************************************************/
class dlx_generator {
long MWC() {
return random.nextLong();
}
int Rows[] = new int[325], Cols[] = new int[730], Row[][] = new int[325][10], Col[][] = new int[730][5],
Ur[] = new int[730], Uc[] = new int[325], V[] = new int[325], W[] = new int[325];
int P[] = new int[88], A[] = new int[88], C[] = new int[88], I[] = new int[88], Two[] = new int[888];
char B[] = { '0', '1', '1', '1', '2', '2', '2', '3', '3', '3', '1', '1', '1', '2', '2', '2', '3', '3', '3', '1',
'1', '1', '2', '2', '2', '3', '3', '3', '4', '4', '4', '5', '5', '5', '6', '6', '6', '4', '4', '4', '5',
'5', '5', '6', '6', '6', '4', '4', '4', '5', '5', '5', '6', '6', '6', '7', '7', '7', '8', '8', '8', '9',
'9', '9', '7', '7', '7', '8', '8', '8', '9', '9', '9', '7', '7', '7', '8', '8', '8', '9', '9', '9' };
char H[][] = new char[326][7];
long c2, w;
int b, f, s1, m0, c1, r1, l, i1, m1, m2, a, p, i, j, k, r, c, d, n = 729, m = 324, x, y, s, z, fi;
int mi1, mi2, q7, part, nt, rate, nodes, solutions, min, samples, sam1, clues;
char L[] = { '.', '1', '2', '3', '4', '5', '6', '7', '8', '9' };
/** State machine states */
static final int M0S = 10;
static final int M0 = 11;
static final int MR1 = 12;
static final int MR3 = 13;
static final int MR4 = 14;
static final int M2 = 15;
static final int M3 = 16;
static final int M4 = 17;
static final int M9 = 18;
static final int MR = 19;
static final int END = 20;
static final int M6 = 21;
/** Set to true to generate debug output */
boolean DBG = false;
/** Output trace messages */
void dbg(String s) {
if (DBG)
System.out.println(s);
}
private final Random random;
public dlx_generator(Random random) {
dbg("In constructor");
this.random = random;
}
/**
* Initialization code for both generate() and rate()
*/
void initialize() {
for (i = 0; i < 888; i++) {
j = 1;
while (j <= i)
j += j;
Two[i] = j - 1;
}
r = 0;
for (x = 1; x <= 9; x++)
for (y = 1; y <= 9; y++)
for (s = 1; s <= 9; s++) {
r++;
Cols[r] = 4;
Col[r][1] = x * 9 - 9 + y;
Col[r][2] = (B[x * 9 - 9 + y] - 48) * 9 - 9 + s + 81;
Col[r][3] = x * 9 - 9 + s + 81 * 2;
Col[r][4] = y * 9 - 9 + s + 81 * 3;
}
for (c = 1; c <= m; c++)
Rows[c] = 0;
for (r = 1; r <= n; r++)
for (c = 1; c <= Cols[r]; c++) {
a = Col[r][c];
Rows[a]++;
Row[a][Rows[a]] = r;
}
c = 0;
for (x = 1; x <= 9; x++)
for (y = 1; y <= 9; y++) {
c++;
H[c][0] = 'r';
H[c][1] = L[x];
H[c][2] = 'c';
H[c][3] = L[y];
H[c][4] = 0;
}
c = 81;
for (b = 1; b <= 9; b++)
for (s = 1; s <= 9; s++) {
c++;
H[c][0] = 'b';
H[c][1] = L[b];
H[c][2] = 's';
H[c][3] = L[s];
H[c][4] = 0;
}
c = 81 * 2;
for (x = 1; x <= 9; x++)
for (s = 1; s <= 9; s++) {
c++;
H[c][0] = 'r';
H[c][1] = L[x];
H[c][2] = 's';
H[c][3] = L[s];
H[c][4] = 0;
}
c = 81 * 3;
for (y = 1; y <= 9; y++)
for (s = 1; s <= 9; s++) {
c++;
H[c][0] = 'c';
H[c][1] = L[y];
H[c][2] = 's';
H[c][3] = L[s];
H[c][4] = 0;
}
}
/*
* Rating function
*/
public long rate(String puzzle) {
int STATE = M6;
int Solutions;
z = 100;
fi = 0;
rate = 1;
for (i = 0; i < 88; i++)
A[i] = 0;
initialize();
while (STATE != END) {
switch (STATE) {
case M6:
clues = 0;
for (i = 1; i <= 81; i++) {
c = puzzle.charAt(i - 1);
j = 0;
if (c == '-' || c == '.' || c == '0' || c == '*') {
A[i] = j;
} else {
while (L[j] != c && j <= 9)
j++;
if (j <= 9) {
A[i] = j;
}
}
}
if (clues == 81) {
clues--;
A[1] = 0;
}
nt = 0;
mi1 = 9999;
for (f = 0; f < z; f++) {
Solutions = solve();
if (Solutions != 1) {
if (Solutions > 1)
nt = -1 * Solutions;
STATE = END;
break;
}
nt += nodes;
if (nodes < mi1) {
mi1 = nodes;
mi2 = C[clues];
}
}
if (STATE == END)
break;
if (fi > 0)
if ((nt / z) > fi) {
for (i = 1; i <= 81; i++)
System.out.println(L[A[i]]);
System.out.println();
STATE = M6;
break;
}
if (fi > 0) {
STATE = M6;
break;
}
if ((z & 1) > 0) {
System.out.println(nt / z);
STATE = M6;
break;
}
if (rate > 1)
System.out.println("hint: " + H[mi2]);
STATE = END;
break;
} // End of switch statement
} // End of while loop
return (nt);
}
public String[] generate(int Samples, int Rate) {
int STATE = M0S;
String result[] = new String[Samples];
dbg("Entering generate");
samples = 1000;
if (Samples > 0)
samples = Samples;
for (i = 0; i < samples; i++)
result[i] = new String();
// Set to 1 for rating, set to 2 for rating and hint
rate = 0;
if (Rate > 0)
rate = Rate;
if (rate > 2)
rate = 2;
initialize();
dbg("Entering state machine");
sam1 = -1;
while (STATE != END) {
switch (STATE) {
case M0S:
sam1++;
if (sam1 >= samples) {
STATE = END;
break;
}
case M0:
for (i = 1; i <= 81; i++)
A[i] = 0;
part = 0;
q7 = 0;
case MR1:
i1 = (int) ((MWC() >> 8) & 127);
if (i1 > 80) {
STATE = MR1;
break;
}
i1++;
if (A[i1] > 0) {
STATE = MR1;
break;
}
case MR3:
s = (int) ((MWC() >> 9) & 15);
if (s > 8) {
STATE = MR3;
break;
}
s++;
A[i1] = s;
m2 = solve();
q7++;
if (m2 < 1)
A[i1] = 0;
if (m2 != 1) {
STATE = MR1;
break;
}
part++;
if (solve() != 1) {
STATE = M0;
break;
}
case MR4:
for (i = 1; i <= 81; i++) {
x = (int) ((MWC() >> 8) & 127);
while (x >= i) {
x = (int) ((MWC() >> 8) & 127);
}
x++;
P[i] = P[x];
P[x] = i;
}
for (i1 = 1; i1 <= 81; i1++) {
s1 = A[P[i1]];
A[P[i1]] = 0;
if (solve() > 1)
A[P[i1]] = s1;
}
if (rate > 0) {
nt = 0;
mi1 = 9999;
for (f = 0; f < 100; f++) {
solve();
nt += nodes;
if (nodes < mi1) {
mi1 = nodes;
mi2 = C[clues];
}
}
result[sam1] = result[sam1].concat("Rating:" + nt + "# ");
if (rate > 1) {
result[sam1] = result[sam1].concat("hint: " + String.valueOf(H[mi2]).substring(0, 4) + " #\n");
} else
result[sam1] = result[sam1].concat("\n");
}
for (i = 1; i <= 81; i++) {
result[sam1] = result[sam1].concat(String.valueOf(L[A[i]]));
if (i % 9 == 0) {
result[sam1] = result[sam1].concat("\n");
}
}
result[sam1] = result[sam1].concat("\n");
default:
dbg("Default case. New state M0S");
STATE = M0S;
break;
} // end of switch statement
} // end of while loop
return result;
}
int solve() {// returns 0 (no solution), 1 (unique sol.), 2 (more than
// one sol.)
int STATE = M2;
for (i = 0; i <= n; i++)
Ur[i] = 0;
for (i = 0; i <= m; i++)
Uc[i] = 0;
clues = 0;
for (i = 1; i <= 81; i++)
if (A[i] > 0) {
clues++;
r = i * 9 - 9 + A[i];
for (j = 1; j <= Cols[r]; j++) {
d = Col[r][j];
if (Uc[d] > 0)
return 0;
Uc[d]++;
for (k = 1; k <= Rows[d]; k++) {
Ur[Row[d][k]]++;
}
}
}
for (c = 1; c <= m; c++) {
V[c] = 0;
for (r = 1; r <= Rows[c]; r++)
if (Ur[Row[c][r]] == 0)
V[c]++;
}
i = clues;
m0 = 0;
m1 = 0;
solutions = 0;
nodes = 0;
dbg("Solve: Entering state machine");
while (STATE != END) {
switch (STATE) {
case M2:
i++;
I[i] = 0;
min = n + 1;
if ((i > 81) || (m0 > 0)) {
STATE = M4;
break;
}
if (m1 > 0) {
C[i] = m1;
STATE = M3;
break;
}
w = 0;
for (c = 1; c <= m; c++)
if (Uc[c] == 0) {
if (V[c] < 2) {
C[i] = c;
STATE = M3;
break;
}
if (V[c] <= min) {
w++;
W[(int) w] = c;
}
;
if (V[c] < min) {
w = 1;
W[(int) w] = c;
min = V[c];
}
}
if (STATE == M3) {
// break in for loop detected, continue breaking
break;
}
case MR:
c2 = (MWC() & Two[(int) w]);
while (c2 >= w) {
c2 = (MWC() & Two[(int) w]);
}
C[i] = W[(int) c2 + 1];
case M3:
c = C[i];
I[i]++;
if (I[i] > Rows[c]) {
STATE = M4;
break;
}
r = Row[c][I[i]];
if (Ur[r] > 0) {
STATE = M3;
break;
}
m0 = 0;
m1 = 0;
nodes++;
for (j = 1; j <= Cols[r]; j++) {
c1 = Col[r][j];
Uc[c1]++;
}
for (j = 1; j <= Cols[r]; j++) {
c1 = Col[r][j];
for (k = 1; k <= Rows[c1]; k++) {
r1 = Row[c1][k];
Ur[r1]++;
if (Ur[r1] == 1)
for (l = 1; l <= Cols[r1]; l++) {
c2 = Col[r1][l];
V[(int) c2]--;
if (Uc[(int) c2] + V[(int) c2] < 1)
m0 = (int) c2;
if (Uc[(int) c2] == 0 && V[(int) c2] < 2)
m1 = (int) c2;
}
}
}
if (i == 81)
solutions++;
if (solutions > 1) {
STATE = M9;
break;
}
STATE = M2;
break;
case M4:
i--;
if (i == clues) {
STATE = M9;
break;
}
c = C[i];
r = Row[c][I[i]];
for (j = 1; j <= Cols[r]; j++) {
c1 = Col[r][j];
Uc[c1]--;
for (k = 1; k <= Rows[c1]; k++) {
r1 = Row[c1][k];
Ur[r1]--;
if (Ur[r1] == 0)
for (l = 1; l <= Cols[r1]; l++) {
c2 = Col[r1][l];
V[(int) c2]++;
}
}
}
if (i > clues) {
STATE = M3;
break;
}
case M9:
STATE = END;
break;
default:
STATE = END;
break;
} // end of switch statement
} // end of while statement
return solutions;
}
}
/**
*
* @author Rolf Sandberg
*/
public class DLXEngine {
dlx_generator generator;
dlx_solver solver;
public DLXEngine(Random random) {
generator = new dlx_generator(random);
solver = new dlx_solver(random);
}
String generate(int minrating, int maxrating) {
// Date t = new Date();
// long start = t.getTime();
// int tries = 0, i, samples = 5;
// long rating = 0;
String ss[] = generator.generate(1, 0);
return ss[0];
// Generator:
// First arg: rand seed
// Second arg: #samples, ignored if <= 0
// Third arg: rating and hints, ignored if <= 0
// Task: Find a Sudoku with a rating in a specified interval.
// Do it by generating samples and examine them
// Continue until an appropriate puzzle is found.
// while(tries < 9999999) {
// tries++;
// t = new Date();
// ss = generator.generate(samples, 0);
// for(i = 0; i < samples; i++) {
// rating = generator.rate(ss[i].replace("\n","").trim());
// if(rating > minrating && rating < maxrating) {
// return ss[i];
// }
// }
// System.out.println(minrating + ", " + maxrating + ", " + rating + ",
// looping");
// }
// return ss[0];
}
long rate(String s) {
return generator.rate(s);
}
String solve(String s) {
String result = solver.solve(s);
return result;
}
}