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plantuml/stdlib/font-awesome/gamepad.puml
2017-11-20 17:10:36 +01:00

60 lines
2.8 KiB
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@startuml
sprite $gamepad [48x48/16] {
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}
!define FA_GAMEPAD(_alias) ENTITY(rectangle,black,gamepad,_alias,FA GAMEPAD)
!define FA_GAMEPAD(_alias,_label) ENTITY(rectangle,black,gamepad,_label,_alias,FA GAMEPAD)
!define FA_GAMEPAD(_alias,_label,_shape) ENTITY(_shape,black,gamepad,_label,_alias,FA GAMEPAD)
!define FA_GAMEPAD(_alias,_label,_shape,_color) ENTITY(_shape,_color,gamepad,_label,_alias,FA GAMEPAD)
skinparam folderBackgroundColor<<FA GAMEPAD>> White
@enduml