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plantuml/src/net/sourceforge/plantuml/skin/ActorStickMan.java

127 lines
4.3 KiB
Java

/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
* (C) Copyright 2009-2024, Arnaud Roques
*
* Project Info: https://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* https://plantuml.com/patreon (only 1$ per month!)
* https://plantuml.com/paypal
*
* This file is part of PlantUML.
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
*
* Original Author: Arnaud Roques
*
*
*/
package net.sourceforge.plantuml.skin;
import net.sourceforge.plantuml.klimt.Fashion;
import net.sourceforge.plantuml.klimt.UPath;
import net.sourceforge.plantuml.klimt.UTranslate;
import net.sourceforge.plantuml.klimt.color.HColors;
import net.sourceforge.plantuml.klimt.drawing.UGraphic;
import net.sourceforge.plantuml.klimt.font.StringBounder;
import net.sourceforge.plantuml.klimt.geom.XDimension2D;
import net.sourceforge.plantuml.klimt.geom.XPoint2D;
import net.sourceforge.plantuml.klimt.shape.AbstractTextBlock;
import net.sourceforge.plantuml.klimt.shape.TextBlock;
import net.sourceforge.plantuml.klimt.shape.UEllipse;
import net.sourceforge.plantuml.klimt.shape.ULine;
public class ActorStickMan extends AbstractTextBlock implements TextBlock {
private final double armsY = 8;
private final double armsLenght = 13;
private final double bodyLenght = 27;
private final double legsX = 13;
private final double legsY = 15;
private final double headDiam = 16;
private final Fashion fashion;
private final boolean actorBusiness;
ActorStickMan(Fashion fashion, boolean actorBusiness) {
this.fashion = fashion;
this.actorBusiness = actorBusiness;
}
public void drawU(UGraphic ug) {
final double startX = Math.max(armsLenght, legsX) - headDiam / 2.0 + thickness();
final UEllipse head = UEllipse.build(headDiam, headDiam);
final double centerX = startX + headDiam / 2;
final UPath path = UPath.none();
path.moveTo(0, 0);
path.lineTo(0, bodyLenght);
path.moveTo(-armsLenght, armsY);
path.lineTo(armsLenght, armsY);
path.moveTo(0, bodyLenght);
path.lineTo(-legsX, bodyLenght + legsY);
path.moveTo(0, bodyLenght);
path.lineTo(legsX, bodyLenght + legsY);
if (fashion.getDeltaShadow() != 0) {
head.setDeltaShadow(fashion.getDeltaShadow());
path.setDeltaShadow(fashion.getDeltaShadow());
}
ug = fashion.apply(ug);
ug.apply(new UTranslate(startX, thickness())).draw(head);
if (actorBusiness) {
specialBusiness(ug.apply(new UTranslate(startX + headDiam / 2, thickness() + headDiam / 2)));
}
ug.apply(new UTranslate(centerX, headDiam + thickness())).apply(HColors.none().bg()).draw(path);
}
private void specialBusiness(UGraphic ug) {
final double alpha = 21 * Math.PI / 64;
final XPoint2D p1 = getOnCircle(Math.PI / 4 + alpha);
final XPoint2D p2 = getOnCircle(Math.PI / 4 - alpha);
ug = ug.apply(UTranslate.point(p1));
ug.draw(new ULine(p2.getX() - p1.getX(), p2.getY() - p1.getY()));
}
private XPoint2D getOnCircle(double alpha) {
final double x = headDiam / 2 * Math.cos(alpha);
final double y = headDiam / 2 * Math.sin(alpha);
return new XPoint2D(x, y);
}
private double thickness() {
return fashion.getStroke().getThickness();
}
public double getPreferredWidth() {
return Math.max(armsLenght, legsX) * 2 + 2 * thickness();
}
public double getPreferredHeight() {
return headDiam + bodyLenght + legsY + 2 * thickness() + fashion.getDeltaShadow() + 1;
}
public XDimension2D calculateDimension(StringBounder stringBounder) {
return new XDimension2D(getPreferredWidth(), getPreferredHeight());
}
}