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Add const versions of QPDFMatrix::transform*
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@ -74,12 +74,19 @@ class QPDFMatrix
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// [x y 1] * this
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// and take the first and second rows of the result as xp and yp.
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QPDF_DLL
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void transform(double x, double y, double& xp, double& yp) const;
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// ABI: delete non-const version
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QPDF_DLL
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void transform(double x, double y, double& xp, double& yp);
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// Transform a rectangle by creating a new rectangle that tightly
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// bounds the polygon resulting from transforming the four
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// corners.
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QPDF_DLL
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QPDFObjectHandle::Rectangle transformRectangle(
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QPDFObjectHandle::Rectangle r) const;
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// ABI: delete non-const version
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QPDF_DLL
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QPDFObjectHandle::Rectangle transformRectangle(
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QPDFObjectHandle::Rectangle r);
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@ -110,6 +110,12 @@ QPDFMatrix::rotatex90(int angle)
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void
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QPDFMatrix::transform(double x, double y, double& xp, double& yp)
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{
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const_cast<QPDFMatrix const*>(this)->transform(x, y, xp, yp);
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}
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void
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QPDFMatrix::transform(double x, double y, double& xp, double& yp) const
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{
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xp = (this->a * x) + (this->c * y) + this->e;
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yp = (this->b * x) + (this->d * y) + this->f;
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@ -117,6 +123,12 @@ QPDFMatrix::transform(double x, double y, double& xp, double& yp)
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QPDFObjectHandle::Rectangle
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QPDFMatrix::transformRectangle(QPDFObjectHandle::Rectangle r)
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{
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return const_cast<QPDFMatrix const*>(this)->transformRectangle(r);
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}
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QPDFObjectHandle::Rectangle
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QPDFMatrix::transformRectangle(QPDFObjectHandle::Rectangle r) const
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{
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std::vector<double> tx(4);
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std::vector<double> ty(4);
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