QPDFValueProxy wasn't a good name for it. We decided the evil of
having the header file be named QPDFObject_private.hh was less than
the evil of having the class be named something other than what it
should have been named.
I decided that it's actually fine to copy a direct object to another
QPDF. Even if we eventually prevent a QPDFObject from having multiple
parents, this could happen if an object is moved.
When a QPDF is destroyed, changing indirect objects to direct nulls
makes them effectively disappear silently when they sneak into other
places. Instead, we should treat this as an error. Adding a destroyed
object type makes this possible.
This is in preparation for restoring a QPDFObject.hh to ease the
transition on qpdf_object_type_e.
This commit was created by
* Renaming QPDFObject.cc and QPDFObject.hh
* Replacing QPDFObject\b with QPDFValueProxy (where \b is word
boundary)
* Running format-code
* Manually resorting files in libqpdf/CMakeLists.txt
* Manually refilling the comment in QPDF.hh near class Resolver
On destruction of the QPDF object replace all indirect object references
with direct nulls.
Remove all existing code to release resolved references.
Fixes performance issue due to interaction of resetting QPDFValue::qpdf and
og members and prior code.
Also, modify QPDFObject::swapWith to update the ObjGens of the swapped
objects.
Modify QPDF::newIndirect and QPDF::updateCache to keep object ObjGens
up to date.
Also change QPDF::replaceObject and QPDF::swapObjects such that the
QPDFObject assigned to an og in the obj_cache is never replaced; only
QPDFObject::value is updated.
We need to know whether pushInheritedAttributesToPage or getAllPages
have been called when generating JSON output. When reading the JSON
back in, we have to call the same methods so that object numbers will
line up properly.
Where not possible, use "auto" to get the iterator type.
Editorial note: I have avoid this change for a long time because of
not wanting to make gratuitous changes to version history, which can
obscure when certain changes were made, but with having recently
touched every single file to apply automatic code formatting and with
making several broad changes to the API, I decided it was time to take
the plunge and get rid of the older (pre-C++11) verbose iterator
syntax. The new code is just easier to read and understand, and in
many cases, it will be more effecient as fewer temporary copies are
being made.
m-holger, if you're reading, you can see that I've finally come
around. :-)