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restic/internal/archiver/tree_saver.go

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package archiver
import (
"context"
"github.com/restic/restic/internal/debug"
"github.com/restic/restic/internal/restic"
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"golang.org/x/sync/errgroup"
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)
// TreeSaver concurrently saves incoming trees to the repo.
type TreeSaver struct {
saveTree func(context.Context, *restic.TreeJSONBuilder) (restic.ID, ItemStats, error)
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errFn ErrorFunc
ch chan<- saveTreeJob
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}
// NewTreeSaver returns a new tree saver. A worker pool with treeWorkers is
// started, it is stopped when ctx is cancelled.
func NewTreeSaver(ctx context.Context, wg *errgroup.Group, treeWorkers uint, saveTree func(context.Context, *restic.TreeJSONBuilder) (restic.ID, ItemStats, error), errFn ErrorFunc) *TreeSaver {
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ch := make(chan saveTreeJob)
s := &TreeSaver{
ch: ch,
saveTree: saveTree,
errFn: errFn,
}
for i := uint(0); i < treeWorkers; i++ {
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wg.Go(func() error {
return s.worker(ctx, ch)
})
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}
return s
}
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func (s *TreeSaver) TriggerShutdown() {
close(s.ch)
}
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// Save stores the dir d and returns the data once it has been completed.
func (s *TreeSaver) Save(ctx context.Context, snPath string, target string, node *restic.Node, nodes []FutureNode, complete CompleteFunc) FutureNode {
fn, ch := newFutureNode()
job := saveTreeJob{
snPath: snPath,
target: target,
node: node,
nodes: nodes,
ch: ch,
complete: complete,
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}
select {
case s.ch <- job:
case <-ctx.Done():
debug.Log("not saving tree, context is cancelled")
close(ch)
}
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return fn
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}
type saveTreeJob struct {
snPath string
target string
node *restic.Node
nodes []FutureNode
ch chan<- futureNodeResult
complete CompleteFunc
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}
// save stores the nodes as a tree in the repo.
func (s *TreeSaver) save(ctx context.Context, job *saveTreeJob) (*restic.Node, ItemStats, error) {
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var stats ItemStats
node := job.node
nodes := job.nodes
// allow GC of nodes array once the loop is finished
job.nodes = nil
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builder := restic.NewTreeJSONBuilder()
for i, fn := range nodes {
// fn is a copy, so clear the original value explicitly
nodes[i] = FutureNode{}
fnr := fn.take(ctx)
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// return the error if it wasn't ignored
if fnr.err != nil {
debug.Log("err for %v: %v", fnr.snPath, fnr.err)
fnr.err = s.errFn(fnr.target, fnr.err)
if fnr.err == nil {
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// ignore error
continue
}
return nil, stats, fnr.err
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}
// when the error is ignored, the node could not be saved, so ignore it
if fnr.node == nil {
debug.Log("%v excluded: %v", fnr.snPath, fnr.target)
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continue
}
debug.Log("insert %v", fnr.node.Name)
err := builder.AddNode(fnr.node)
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if err != nil {
return nil, stats, err
}
}
id, treeStats, err := s.saveTree(ctx, builder)
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stats.Add(treeStats)
if err != nil {
return nil, stats, err
}
node.Subtree = &id
return node, stats, nil
}
func (s *TreeSaver) worker(ctx context.Context, jobs <-chan saveTreeJob) error {
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for {
var job saveTreeJob
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var ok bool
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select {
case <-ctx.Done():
return nil
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case job, ok = <-jobs:
if !ok {
return nil
}
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}
node, stats, err := s.save(ctx, &job)
if err != nil {
debug.Log("error saving tree blob: %v", err)
close(job.ch)
return err
}
if job.complete != nil {
job.complete(node, stats)
}
job.ch <- futureNodeResult{
snPath: job.snPath,
target: job.target,
node: node,
stats: stats,
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}
close(job.ch)
}
}