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restic/vendor/github.com/Azure/azure-sdk-for-go/management/vmutils/rolestate.go

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2017-09-13 12:09:48 +00:00
// +build go1.7
2017-08-05 18:30:20 +00:00
package vmutils
// Copyright 2017 Microsoft Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
2017-08-05 18:30:20 +00:00
import (
"time"
"github.com/Azure/azure-sdk-for-go/management"
vm "github.com/Azure/azure-sdk-for-go/management/virtualmachine"
)
// WaitForDeploymentPowerState blocks until all role instances in deployment
// reach desired power state.
func WaitForDeploymentPowerState(client management.Client, cloudServiceName, deploymentName string, desiredPowerstate vm.PowerState) error {
for {
deployment, err := vm.NewClient(client).GetDeployment(cloudServiceName, deploymentName)
if err != nil {
return err
}
if allInstancesInPowerState(deployment.RoleInstanceList, desiredPowerstate) {
return nil
}
time.Sleep(2 * time.Second)
}
}
func allInstancesInPowerState(instances []vm.RoleInstance, desiredPowerstate vm.PowerState) bool {
for _, r := range instances {
if r.PowerState != desiredPowerstate {
return false
}
}
return true
}
// WaitForDeploymentInstanceStatus blocks until all role instances in deployment
// reach desired InstanceStatus.
func WaitForDeploymentInstanceStatus(client management.Client, cloudServiceName, deploymentName string, desiredInstanceStatus vm.InstanceStatus) error {
for {
deployment, err := vm.NewClient(client).GetDeployment(cloudServiceName, deploymentName)
if err != nil {
return err
}
if allInstancesInInstanceStatus(deployment.RoleInstanceList, desiredInstanceStatus) {
return nil
}
time.Sleep(2 * time.Second)
}
}
func allInstancesInInstanceStatus(instances []vm.RoleInstance, desiredInstancestatus vm.InstanceStatus) bool {
for _, r := range instances {
if r.InstanceStatus != desiredInstancestatus {
return false
}
}
return true
}