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restic/internal/archiver/buffer.go

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package archiver
import (
"context"
"sync"
)
// Buffer is a reusable buffer. After the buffer has been used, Release should
// be called so the underlying slice is put back into the pool.
type Buffer struct {
Data []byte
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Put func(*Buffer)
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}
// Release puts the buffer back into the pool it came from.
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func (b *Buffer) Release() {
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if b.Put != nil {
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b.Put(b)
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}
}
// BufferPool implements a limited set of reusable buffers.
type BufferPool struct {
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ch chan *Buffer
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chM sync.Mutex
defaultSize int
clearOnce sync.Once
}
// NewBufferPool initializes a new buffer pool. When the context is cancelled,
// all buffers are released. The pool stores at most max items. New buffers are
// created with defaultSize, buffers that are larger are released and not put
// back.
func NewBufferPool(ctx context.Context, max int, defaultSize int) *BufferPool {
b := &BufferPool{
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ch: make(chan *Buffer, max),
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defaultSize: defaultSize,
}
go func() {
<-ctx.Done()
b.clear()
}()
return b
}
// Get returns a new buffer, either from the pool or newly allocated.
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func (pool *BufferPool) Get() *Buffer {
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pool.chM.Lock()
defer pool.chM.Unlock()
select {
case buf := <-pool.ch:
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return buf
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default:
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}
b := &Buffer{
Put: pool.Put,
Data: make([]byte, pool.defaultSize),
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}
return b
}
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// Put returns a buffer to the pool for reuse.
func (pool *BufferPool) Put(b *Buffer) {
if cap(b.Data) > pool.defaultSize {
return
}
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pool.chM.Lock()
defer pool.chM.Unlock()
select {
case pool.ch <- b:
default:
}
}
// clear empties the buffer so that all items can be garbage collected.
func (pool *BufferPool) clear() {
pool.clearOnce.Do(func() {
ch := pool.ch
pool.chM.Lock()
pool.ch = nil
pool.chM.Unlock()
close(ch)
for range ch {
}
})
}