2017-09-13 12:09:48 +00:00
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// +build go1.7
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2017-08-05 18:30:20 +00:00
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package vmutils
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2017-10-01 08:13:39 +00:00
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// Copyright 2017 Microsoft Corporation
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2017-08-05 18:30:20 +00:00
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import (
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"time"
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"github.com/Azure/azure-sdk-for-go/management"
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vm "github.com/Azure/azure-sdk-for-go/management/virtualmachine"
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)
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// WaitForDeploymentPowerState blocks until all role instances in deployment
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// reach desired power state.
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func WaitForDeploymentPowerState(client management.Client, cloudServiceName, deploymentName string, desiredPowerstate vm.PowerState) error {
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for {
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deployment, err := vm.NewClient(client).GetDeployment(cloudServiceName, deploymentName)
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if err != nil {
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return err
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}
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if allInstancesInPowerState(deployment.RoleInstanceList, desiredPowerstate) {
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return nil
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}
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time.Sleep(2 * time.Second)
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}
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}
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func allInstancesInPowerState(instances []vm.RoleInstance, desiredPowerstate vm.PowerState) bool {
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for _, r := range instances {
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if r.PowerState != desiredPowerstate {
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return false
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}
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}
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return true
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}
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// WaitForDeploymentInstanceStatus blocks until all role instances in deployment
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// reach desired InstanceStatus.
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func WaitForDeploymentInstanceStatus(client management.Client, cloudServiceName, deploymentName string, desiredInstanceStatus vm.InstanceStatus) error {
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for {
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deployment, err := vm.NewClient(client).GetDeployment(cloudServiceName, deploymentName)
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if err != nil {
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return err
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}
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if allInstancesInInstanceStatus(deployment.RoleInstanceList, desiredInstanceStatus) {
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return nil
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}
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time.Sleep(2 * time.Second)
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}
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}
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func allInstancesInInstanceStatus(instances []vm.RoleInstance, desiredInstancestatus vm.InstanceStatus) bool {
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for _, r := range instances {
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if r.InstanceStatus != desiredInstancestatus {
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return false
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}
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}
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return true
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}
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