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restic/walk.go

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package restic
import (
"path/filepath"
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"sync"
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"github.com/restic/restic/backend"
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"github.com/restic/restic/debug"
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"github.com/restic/restic/pack"
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)
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// WalkTreeJob is a job sent from the tree walker.
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type WalkTreeJob struct {
Path string
Error error
Node *Node
Tree *Tree
}
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// TreeWalker traverses a tree in the repository depth-first and sends a job
// for each item (file or dir) that it encounters.
type TreeWalker struct {
ch chan<- loadTreeJob
out chan<- WalkTreeJob
}
// NewTreeWalker uses ch to load trees from the repository and sends jobs to
// out.
func NewTreeWalker(ch chan<- loadTreeJob, out chan<- WalkTreeJob) *TreeWalker {
return &TreeWalker{ch: ch, out: out}
}
// Walk starts walking the tree given by id. When the channel done is closed,
// processing stops.
func (tw *TreeWalker) Walk(path string, id backend.ID, done chan struct{}) {
debug.Log("TreeWalker.Walk", "starting on tree %v for %v", id.Str(), path)
defer debug.Log("TreeWalker.Walk", "done walking tree %v for %v", id.Str(), path)
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resCh := make(chan loadTreeResult, 1)
tw.ch <- loadTreeJob{
id: id,
res: resCh,
}
res := <-resCh
if res.err != nil {
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select {
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case tw.out <- WalkTreeJob{Path: path, Error: res.err}:
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case <-done:
return
}
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return
}
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tw.walk(path, res.tree, done)
select {
case tw.out <- WalkTreeJob{Path: path, Tree: res.tree}:
case <-done:
return
}
}
func (tw *TreeWalker) walk(path string, tree *Tree, done chan struct{}) {
debug.Log("TreeWalker.walk", "start on %q", path)
defer debug.Log("TreeWalker.walk", "done for %q", path)
// load all subtrees in parallel
results := make([]<-chan loadTreeResult, len(tree.Nodes))
for i, node := range tree.Nodes {
if node.Type == "dir" {
resCh := make(chan loadTreeResult, 1)
tw.ch <- loadTreeJob{
id: *node.Subtree,
res: resCh,
}
results[i] = resCh
}
}
for i, node := range tree.Nodes {
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p := filepath.Join(path, node.Name)
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var job WalkTreeJob
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if node.Type == "dir" {
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if results[i] == nil {
panic("result chan should not be nil")
}
res := <-results[i]
tw.walk(p, res.tree, done)
job = WalkTreeJob{Path: p, Tree: res.tree, Error: res.err}
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} else {
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job = WalkTreeJob{Path: p, Node: node}
}
select {
case tw.out <- job:
case <-done:
return
}
}
}
type loadTreeResult struct {
tree *Tree
err error
}
type loadTreeJob struct {
id backend.ID
res chan<- loadTreeResult
}
type treeLoader func(backend.ID) (*Tree, error)
func loadTreeWorker(wg *sync.WaitGroup, in <-chan loadTreeJob, load treeLoader, done <-chan struct{}) {
debug.Log("loadTreeWorker", "start")
defer debug.Log("loadTreeWorker", "exit")
defer wg.Done()
for {
select {
case <-done:
debug.Log("loadTreeWorker", "done channel closed")
return
case job, ok := <-in:
if !ok {
debug.Log("loadTreeWorker", "input channel closed, exiting")
return
}
debug.Log("loadTreeWorker", "received job to load tree %v", job.id.Str())
tree, err := load(job.id)
debug.Log("loadTreeWorker", "tree %v loaded, error %v", job.id.Str(), err)
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select {
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case job.res <- loadTreeResult{tree, err}:
debug.Log("loadTreeWorker", "job result sent")
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case <-done:
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debug.Log("loadTreeWorker", "done channel closed before result could be sent")
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return
}
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}
}
}
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const loadTreeWorkers = 10
// WalkTree walks the tree specified by id recursively and sends a job for each
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// file and directory it finds. When the channel done is closed, processing
// stops.
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func WalkTree(repo TreeLoader, id backend.ID, done chan struct{}, jobCh chan<- WalkTreeJob) {
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debug.Log("WalkTree", "start on %v, start workers", id.Str())
load := func(id backend.ID) (*Tree, error) {
tree := &Tree{}
err := repo.LoadJSONPack(pack.Tree, id, tree)
if err != nil {
return nil, err
}
return tree, nil
}
ch := make(chan loadTreeJob)
var wg sync.WaitGroup
for i := 0; i < loadTreeWorkers; i++ {
wg.Add(1)
go loadTreeWorker(&wg, ch, load, done)
}
tw := NewTreeWalker(ch, jobCh)
tw.Walk("", id, done)
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close(jobCh)
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close(ch)
wg.Wait()
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debug.Log("WalkTree", "done")
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}