mirror of
https://github.com/octoleo/restic.git
synced 2024-12-27 20:45:19 +00:00
restic: also fix file path when reading windows xattrs
This commit is contained in:
parent
267cd62ae4
commit
20a6c526e5
@ -103,3 +103,21 @@ func ClearAttribute(path string, attribute uint32) error {
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// OpenHandleForEA return a file handle for file or dir for setting/getting EAs
|
||||
func OpenHandleForEA(nodeType, path string) (handle windows.Handle, err error) {
|
||||
path = fixpath(path)
|
||||
switch nodeType {
|
||||
case "file":
|
||||
utf16Path := windows.StringToUTF16Ptr(path)
|
||||
fileAccessRightReadWriteEA := (0x8 | 0x10)
|
||||
handle, err = windows.CreateFile(utf16Path, uint32(fileAccessRightReadWriteEA), 0, nil, windows.OPEN_EXISTING, windows.FILE_ATTRIBUTE_NORMAL, 0)
|
||||
case "dir":
|
||||
utf16Path := windows.StringToUTF16Ptr(path)
|
||||
fileAccessRightReadWriteEA := (0x8 | 0x10)
|
||||
handle, err = windows.CreateFile(utf16Path, uint32(fileAccessRightReadWriteEA), 0, nil, windows.OPEN_EXISTING, windows.FILE_ATTRIBUTE_NORMAL|windows.FILE_FLAG_BACKUP_SEMANTICS, 0)
|
||||
default:
|
||||
return 0, nil
|
||||
}
|
||||
return handle, err
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ func (node Node) restoreExtendedAttributes(path string) (err error) {
|
||||
// fill extended attributes in the node. This also includes the Generic attributes for windows.
|
||||
func (node *Node) fillExtendedAttributes(path string, _ bool) (err error) {
|
||||
var fileHandle windows.Handle
|
||||
if fileHandle, err = getFileHandleForEA(node.Type, path); fileHandle == 0 {
|
||||
if fileHandle, err = fs.OpenHandleForEA(node.Type, path); fileHandle == 0 {
|
||||
return nil
|
||||
}
|
||||
if err != nil {
|
||||
@ -118,23 +118,6 @@ func (node *Node) fillExtendedAttributes(path string, _ bool) (err error) {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Get file handle for file or dir for setting/getting EAs
|
||||
func getFileHandleForEA(nodeType, path string) (handle windows.Handle, err error) {
|
||||
switch nodeType {
|
||||
case "file":
|
||||
utf16Path := windows.StringToUTF16Ptr(path)
|
||||
fileAccessRightReadWriteEA := (0x8 | 0x10)
|
||||
handle, err = windows.CreateFile(utf16Path, uint32(fileAccessRightReadWriteEA), 0, nil, windows.OPEN_EXISTING, windows.FILE_ATTRIBUTE_NORMAL, 0)
|
||||
case "dir":
|
||||
utf16Path := windows.StringToUTF16Ptr(path)
|
||||
fileAccessRightReadWriteEA := (0x8 | 0x10)
|
||||
handle, err = windows.CreateFile(utf16Path, uint32(fileAccessRightReadWriteEA), 0, nil, windows.OPEN_EXISTING, windows.FILE_ATTRIBUTE_NORMAL|windows.FILE_FLAG_BACKUP_SEMANTICS, 0)
|
||||
default:
|
||||
return 0, nil
|
||||
}
|
||||
return handle, err
|
||||
}
|
||||
|
||||
// closeFileHandle safely closes a file handle and logs any errors.
|
||||
func closeFileHandle(fileHandle windows.Handle, path string) {
|
||||
err := windows.CloseHandle(fileHandle)
|
||||
@ -147,7 +130,7 @@ func closeFileHandle(fileHandle windows.Handle, path string) {
|
||||
// The Windows API requires setting of all the Extended Attributes in one call.
|
||||
func restoreExtendedAttributes(nodeType, path string, eas []fs.ExtendedAttribute) (err error) {
|
||||
var fileHandle windows.Handle
|
||||
if fileHandle, err = getFileHandleForEA(nodeType, path); fileHandle == 0 {
|
||||
if fileHandle, err = fs.OpenHandleForEA(nodeType, path); fileHandle == 0 {
|
||||
return nil
|
||||
}
|
||||
if err != nil {
|
||||
|
Loading…
Reference in New Issue
Block a user