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checker: Decode identical tree nodes only once
Even though the checkTreeWorker skips already processed chunks, filterTrees did queue the same tree blob on every occurence. This becomes a serious performance bottleneck for larger number of snapshots that cover mostly the same directories. Therefore decode a tree blob exactly once.
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f0d8710611
commit
70f4c014ef
@ -25,7 +25,7 @@ type Checker struct {
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blobs restic.IDSet
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blobs restic.IDSet
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blobRefs struct {
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blobRefs struct {
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sync.Mutex
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sync.Mutex
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M map[restic.ID]uint
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M map[restic.ID]bool
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}
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}
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indexes map[restic.ID]*repository.Index
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indexes map[restic.ID]*repository.Index
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@ -44,7 +44,7 @@ func New(repo restic.Repository) *Checker {
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repo: repo,
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repo: repo,
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}
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}
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c.blobRefs.M = make(map[restic.ID]uint)
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c.blobRefs.M = make(map[restic.ID]bool)
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return c
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return c
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}
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}
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@ -160,7 +160,6 @@ func (c *Checker) LoadIndex(ctx context.Context) (hints []error, errs []error) {
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for blob := range res.Index.Each(ctx) {
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for blob := range res.Index.Each(ctx) {
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c.packs.Insert(blob.PackID)
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c.packs.Insert(blob.PackID)
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c.blobs.Insert(blob.ID)
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c.blobs.Insert(blob.ID)
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c.blobRefs.M[blob.ID] = 0
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cnt++
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cnt++
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if _, ok := packToIndex[blob.PackID]; !ok {
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if _, ok := packToIndex[blob.PackID]; !ok {
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@ -445,20 +444,10 @@ func (c *Checker) checkTreeWorker(ctx context.Context, in <-chan treeJob, out ch
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return
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return
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}
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}
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id := job.ID
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alreadyChecked := false
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c.blobRefs.Lock()
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c.blobRefs.Lock()
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if c.blobRefs.M[id] > 0 {
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c.blobRefs.M[job.ID] = true
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alreadyChecked = true
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}
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c.blobRefs.M[id]++
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debug.Log("tree %v refcount %d", job.ID, c.blobRefs.M[id])
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c.blobRefs.Unlock()
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c.blobRefs.Unlock()
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if alreadyChecked {
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continue
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}
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debug.Log("check tree %v (tree %v, err %v)", job.ID, job.Tree, job.error)
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debug.Log("check tree %v (tree %v, err %v)", job.ID, job.Tree, job.error)
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var errs []error
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var errs []error
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@ -497,6 +486,7 @@ func filterTrees(ctx context.Context, backlog restic.IDs, loaderChan chan<- rest
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job treeJob
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job treeJob
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nextTreeID restic.ID
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nextTreeID restic.ID
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outstandingLoadTreeJobs = 0
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outstandingLoadTreeJobs = 0
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processedTrees = restic.NewIDSet()
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)
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)
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outCh = nil
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outCh = nil
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@ -504,8 +494,11 @@ func filterTrees(ctx context.Context, backlog restic.IDs, loaderChan chan<- rest
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for {
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for {
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if loadCh == nil && len(backlog) > 0 {
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if loadCh == nil && len(backlog) > 0 {
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loadCh = loaderChan
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nextTreeID, backlog = backlog[0], backlog[1:]
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nextTreeID, backlog = backlog[0], backlog[1:]
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if processedTrees.Has(nextTreeID) {
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continue
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}
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loadCh = loaderChan
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}
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}
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if loadCh == nil && outCh == nil && outstandingLoadTreeJobs == 0 {
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if loadCh == nil && outCh == nil && outstandingLoadTreeJobs == 0 {
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@ -520,6 +513,7 @@ func filterTrees(ctx context.Context, backlog restic.IDs, loaderChan chan<- rest
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case loadCh <- nextTreeID:
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case loadCh <- nextTreeID:
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outstandingLoadTreeJobs++
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outstandingLoadTreeJobs++
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loadCh = nil
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loadCh = nil
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processedTrees.Insert(nextTreeID)
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case j, ok := <-inCh:
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case j, ok := <-inCh:
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if !ok {
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if !ok {
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@ -654,8 +648,8 @@ func (c *Checker) checkTree(id restic.ID, tree *restic.Tree) (errs []error) {
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for _, blobID := range blobs {
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for _, blobID := range blobs {
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c.blobRefs.Lock()
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c.blobRefs.Lock()
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c.blobRefs.M[blobID]++
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c.blobRefs.M[blobID] = true
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debug.Log("blob %v refcount %d", blobID, c.blobRefs.M[blobID])
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debug.Log("blob %v is referenced", blobID)
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c.blobRefs.Unlock()
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c.blobRefs.Unlock()
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if !c.blobs.Has(blobID) {
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if !c.blobs.Has(blobID) {
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@ -675,7 +669,7 @@ func (c *Checker) UnusedBlobs() (blobs restic.IDs) {
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debug.Log("checking %d blobs", len(c.blobs))
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debug.Log("checking %d blobs", len(c.blobs))
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for id := range c.blobs {
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for id := range c.blobs {
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if c.blobRefs.M[id] == 0 {
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if !c.blobRefs.M[id] {
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debug.Log("blob %v not referenced", id)
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debug.Log("blob %v not referenced", id)
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blobs = append(blobs, id)
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blobs = append(blobs, id)
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}
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}
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