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mirror of https://github.com/octoleo/restic.git synced 2024-11-26 06:46:34 +00:00

Add default cache location for Windows.

Primary place for Windows cache is %APPDATA%\restic.
If that environment variable isn't set, we create a 'restic'
folder in the 'temp' directory.
This commit is contained in:
klauspost 2015-08-17 14:17:54 +02:00
parent 21ab5a488d
commit 8a2d7ff2bc

View File

@ -6,6 +6,7 @@ import (
"io"
"os"
"path/filepath"
"runtime"
"strings"
"github.com/restic/restic/backend"
@ -212,10 +213,40 @@ func getCacheDir() (string, error) {
if dir := os.Getenv("RESTIC_CACHE"); dir != "" {
return dir, nil
}
if runtime.GOOS == "windows" {
return getWindowsCacheDir()
}
return getXDGCacheDir()
}
// getWindowsCacheDir will return %APPDATA%\restic or create
// a folder in the temporary folder called "restic".
func getWindowsCacheDir() (string, error) {
cachedir := os.Getenv("APPDATA")
if cachedir == "" {
cachedir = os.TempDir()
}
cachedir = filepath.Join(cachedir, "restic")
fi, err := os.Stat(cachedir)
if os.IsNotExist(err) {
err = os.MkdirAll(cachedir, 0700)
if err != nil {
return "", err
}
}
if err != nil {
return "", err
}
if !fi.IsDir() {
return "", fmt.Errorf("cache dir %v is not a directory", cachedir)
}
return cachedir, nil
}
// getXDGCacheDir returns the cache directory according to XDG basedir spec, see
// http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
func getXDGCacheDir() (string, error) {