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Simplify and comment TempFile implementation for windows
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10
changelog/unreleased/issue-3465
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10
changelog/unreleased/issue-3465
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@ -0,0 +1,10 @@
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Enhancement: Improve handling of temporary files on Windows
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In some cases restic failed to delete temporary files causing the current
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command to fail. This has been fixed by ensuring that Windows automatically
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deletes the file. In addition, temporary files are only written to disk if
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necessary to reduce disk writes.
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https://github.com/restic/restic/issues/3465
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https://github.com/restic/restic/issues/1551
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https://github.com/restic/restic/pull/3610
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@ -1,41 +1,14 @@
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package fs
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import (
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"math/rand"
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"os"
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"path/filepath"
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"strings"
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"syscall"
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"strconv"
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"sync"
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"strings"
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"time"
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)
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// Random number state.
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// We generate random temporary file names so that there's a good
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// chance the file doesn't exist yet - keeps the number of tries in
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// TempFile to a minimum.
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var rand uint32
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var randmu sync.Mutex
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func reseed() uint32 {
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return uint32(time.Now().UnixNano() + int64(os.Getpid()))
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}
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func nextRandom() string {
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randmu.Lock()
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r := rand
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if r == 0 {
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r = reseed()
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}
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r = r*1664525 + 1013904223 // constants from Numerical Recipes
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rand = r
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randmu.Unlock()
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return strconv.Itoa(int(1e9 + r%1e9))[1:]
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}
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const (
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FILE_ATTRIBUTE_TEMPORARY = 0x00000100
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FILE_FLAG_DELETE_ON_CLOSE = 0x04000000
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"golang.org/x/sys/windows"
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)
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// fixpath returns an absolute path on windows, so restic can open long file
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@ -61,25 +34,41 @@ func fixpath(name string) string {
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return name
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}
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// TempFile creates a temporary file.
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// TempFile creates a temporary file which is marked as delete-on-close
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func TempFile(dir, prefix string) (f *os.File, err error) {
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// slightly modified implementation of ioutil.TempFile(dir, prefix) to allow us to add
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// the FILE_ATTRIBUTE_TEMPORARY | FILE_FLAG_DELETE_ON_CLOSE flags.
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// These provide two large benefits:
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// FILE_ATTRIBUTE_TEMPORARY tells Windows to keep the file in memory only if possible
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// which reduces the amount of unnecessary disk writes.
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// FILE_FLAG_DELETE_ON_CLOSE instructs Windows to automatically delete the file once
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// all file descriptors are closed.
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if dir == "" {
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dir = os.TempDir()
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}
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access := uint32(syscall.GENERIC_READ | syscall.GENERIC_WRITE)
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creation := uint32(syscall.CREATE_NEW)
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flags := uint32(FILE_ATTRIBUTE_TEMPORARY | FILE_FLAG_DELETE_ON_CLOSE)
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for i := 0; i < 10000; i++ {
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path := filepath.Join(dir, prefix+nextRandom())
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access := uint32(windows.GENERIC_READ | windows.GENERIC_WRITE)
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creation := uint32(windows.CREATE_NEW)
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share := uint32(0) // prevent other processes from accessing the file
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flags := uint32(windows.FILE_ATTRIBUTE_TEMPORARY | windows.FILE_FLAG_DELETE_ON_CLOSE)
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h, err := syscall.CreateFile(syscall.StringToUTF16Ptr(path), access, 0, nil, creation, flags, 0)
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if err == nil {
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return os.NewFile(uintptr(h), path), nil
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rnd := rand.New(rand.NewSource(time.Now().UnixNano()))
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for i := 0; i < 10000; i++ {
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randSuffix := strconv.Itoa(int(1e9 + rnd.Intn(1e9)%1e9))[1:]
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path := filepath.Join(dir, prefix+randSuffix)
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ptr, err := windows.UTF16PtrFromString(path)
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if err != nil {
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return nil, err
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}
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h, err := windows.CreateFile(ptr, access, share, nil, creation, flags, 0)
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if os.IsExist(err) {
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continue
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}
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return os.NewFile(uintptr(h), path), err
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}
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// Proper error handling is still to do
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return nil, os.ErrExist
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}
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