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ui: remove dead struct member
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@ -32,7 +32,6 @@ type Backup struct {
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MinUpdatePause time.Duration
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MinUpdatePause time.Duration
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term *termstatus.Terminal
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term *termstatus.Terminal
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v uint
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start time.Time
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start time.Time
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totalBytes uint64
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totalBytes uint64
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@ -61,7 +60,6 @@ func NewBackup(term *termstatus.Terminal, verbosity uint) *Backup {
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Message: NewMessage(term, verbosity),
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Message: NewMessage(term, verbosity),
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StdioWrapper: NewStdioWrapper(term),
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StdioWrapper: NewStdioWrapper(term),
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term: term,
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term: term,
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v: verbosity,
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start: time.Now(),
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start: time.Now(),
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// limit to 60fps by default
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// limit to 60fps by default
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