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mirror of https://github.com/octoleo/restic.git synced 2024-11-26 06:46:34 +00:00

Merge pull request #4352 from MichaelEischer/pointerless-index

index: optimize go GC performance
This commit is contained in:
Michael Eischer 2023-06-16 23:23:14 +02:00 committed by GitHub
commit dd1ef13c1c
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 141 additions and 52 deletions

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@ -17,12 +17,12 @@ import (
// needs to be resized when the table grows, preventing memory usage spikes. // needs to be resized when the table grows, preventing memory usage spikes.
type indexMap struct { type indexMap struct {
// The number of buckets is always a power of two and never zero. // The number of buckets is always a power of two and never zero.
buckets []*indexEntry buckets []uint
numentries uint numentries uint
mh maphash.Hash mh maphash.Hash
free *indexEntry // Free list. blockList hashedArrayTree
} }
const ( const (
@ -41,7 +41,7 @@ func (m *indexMap) add(id restic.ID, packIdx int, offset, length uint32, uncompr
} }
h := m.hash(id) h := m.hash(id)
e := m.newEntry() e, idx := m.newEntry()
e.id = id e.id = id
e.next = m.buckets[h] // Prepend to existing chain. e.next = m.buckets[h] // Prepend to existing chain.
e.packIndex = packIdx e.packIndex = packIdx
@ -49,18 +49,16 @@ func (m *indexMap) add(id restic.ID, packIdx int, offset, length uint32, uncompr
e.length = length e.length = length
e.uncompressedLength = uncompressedLength e.uncompressedLength = uncompressedLength
m.buckets[h] = e m.buckets[h] = idx
m.numentries++ m.numentries++
} }
// foreach calls fn for all entries in the map, until fn returns false. // foreach calls fn for all entries in the map, until fn returns false.
func (m *indexMap) foreach(fn func(*indexEntry) bool) { func (m *indexMap) foreach(fn func(*indexEntry) bool) {
for _, e := range m.buckets { blockCount := m.blockList.Size()
for e != nil { for i := uint(1); i < blockCount; i++ {
if !fn(e) { if !fn(m.resolve(i)) {
return return
}
e = e.next
} }
} }
} }
@ -72,7 +70,10 @@ func (m *indexMap) foreachWithID(id restic.ID, fn func(*indexEntry)) {
} }
h := m.hash(id) h := m.hash(id)
for e := m.buckets[h]; e != nil; e = e.next { ei := m.buckets[h]
for ei != 0 {
e := m.resolve(ei)
ei = e.next
if e.id != id { if e.id != id {
continue continue
} }
@ -87,26 +88,27 @@ func (m *indexMap) get(id restic.ID) *indexEntry {
} }
h := m.hash(id) h := m.hash(id)
for e := m.buckets[h]; e != nil; e = e.next { ei := m.buckets[h]
for ei != 0 {
e := m.resolve(ei)
if e.id == id { if e.id == id {
return e return e
} }
ei = e.next
} }
return nil return nil
} }
func (m *indexMap) grow() { func (m *indexMap) grow() {
old := m.buckets m.buckets = make([]uint, growthFactor*len(m.buckets))
m.buckets = make([]*indexEntry, growthFactor*len(m.buckets))
for _, e := range old { blockCount := m.blockList.Size()
for e != nil { for i := uint(1); i < blockCount; i++ {
h := m.hash(e.id) e := m.resolve(i)
next := e.next
e.next = m.buckets[h] h := m.hash(e.id)
m.buckets[h] = e e.next = m.buckets[h]
e = next m.buckets[h] = i
}
} }
} }
@ -124,47 +126,106 @@ func (m *indexMap) hash(id restic.ID) uint {
func (m *indexMap) init() { func (m *indexMap) init() {
const initialBuckets = 64 const initialBuckets = 64
m.buckets = make([]*indexEntry, initialBuckets) m.buckets = make([]uint, initialBuckets)
// first entry in blockList serves as null byte
m.blockList = *newHAT()
m.newEntry()
} }
func (m *indexMap) len() uint { return m.numentries } func (m *indexMap) len() uint { return m.numentries }
func (m *indexMap) newEntry() *indexEntry { func (m *indexMap) newEntry() (*indexEntry, uint) {
// We keep a free list of objects to speed up allocation and GC. return m.blockList.Alloc()
// There's an obvious trade-off here: allocating in larger batches }
// means we allocate faster and the GC has to keep fewer bits to track
// what we have in use, but it means we waste some space.
//
// Then again, allocating each indexEntry separately also wastes space
// on 32-bit platforms, because the Go malloc has no size class for
// exactly 52 bytes, so it puts the indexEntry in a 64-byte slot instead.
// See src/runtime/sizeclasses.go in the Go source repo.
//
// The batch size of 4 means we hit the size classes for 4×64=256 bytes
// (64-bit) and 4×52=208 bytes (32-bit), wasting nothing in malloc on
// 64-bit and relatively little on 32-bit.
const entryAllocBatch = 4
e := m.free func (m *indexMap) resolve(idx uint) *indexEntry {
if e != nil { return m.blockList.Ref(idx)
m.free = e.next
} else {
free := new([entryAllocBatch]indexEntry)
e = &free[0]
for i := 1; i < len(free)-1; i++ {
free[i].next = &free[i+1]
}
m.free = &free[1]
}
return e
} }
type indexEntry struct { type indexEntry struct {
id restic.ID id restic.ID
next *indexEntry next uint
packIndex int // Position in containing Index's packs field. packIndex int // Position in containing Index's packs field.
offset uint32 offset uint32
length uint32 length uint32
uncompressedLength uint32 uncompressedLength uint32
} }
type hashedArrayTree struct {
mask uint
maskShift uint
blockSize uint
size uint
blockList [][]indexEntry
}
func newHAT() *hashedArrayTree {
// start with a small block size
blockSizePower := uint(2)
blockSize := uint(1 << blockSizePower)
return &hashedArrayTree{
mask: blockSize - 1,
maskShift: blockSizePower,
blockSize: blockSize,
size: 0,
blockList: make([][]indexEntry, blockSize),
}
}
func (h *hashedArrayTree) Alloc() (*indexEntry, uint) {
h.grow()
size := h.size
idx, subIdx := h.index(size)
h.size++
return &h.blockList[idx][subIdx], size
}
func (h *hashedArrayTree) index(pos uint) (idx uint, subIdx uint) {
subIdx = pos & h.mask
idx = pos >> h.maskShift
return
}
func (h *hashedArrayTree) Ref(pos uint) *indexEntry {
if pos >= h.size {
panic("array index out of bounds")
}
idx, subIdx := h.index(pos)
return &h.blockList[idx][subIdx]
}
func (h *hashedArrayTree) Size() uint {
return h.size
}
func (h *hashedArrayTree) grow() {
idx, subIdx := h.index(h.size)
if int(idx) == len(h.blockList) {
// blockList is too small -> double list and block size
h.blockSize *= 2
h.mask = h.mask*2 + 1
h.maskShift++
idx = idx / 2
oldBlocks := h.blockList
h.blockList = make([][]indexEntry, h.blockSize)
// pairwise merging of blocks
for i := 0; i < len(oldBlocks); i += 2 {
block := make([]indexEntry, 0, h.blockSize)
block = append(block, oldBlocks[i]...)
block = append(block, oldBlocks[i+1]...)
h.blockList[i/2] = block
// allow GC
oldBlocks[i] = nil
oldBlocks[i+1] = nil
}
}
if subIdx == 0 {
// new index entry batch
h.blockList[idx] = make([]indexEntry, h.blockSize)
}
}

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@ -108,6 +108,21 @@ func TestIndexMapForeachWithID(t *testing.T) {
} }
} }
func TestHashedArrayTree(t *testing.T) {
hat := newHAT()
const testSize = 1024
for i := uint(0); i < testSize; i++ {
rtest.Assert(t, hat.Size() == i, "expected hat size %v got %v", i, hat.Size())
e, idx := hat.Alloc()
rtest.Assert(t, idx == i, "expected entry at idx %v got %v", i, idx)
e.length = uint32(i)
}
for i := uint(0); i < testSize; i++ {
e := hat.Ref(i)
rtest.Assert(t, e.length == uint32(i), "expected entry to contain %v got %v", uint32(i), e.length)
}
}
func BenchmarkIndexMapHash(b *testing.B) { func BenchmarkIndexMapHash(b *testing.B) {
var m indexMap var m indexMap
m.add(restic.ID{}, 0, 0, 0, 0) // Trigger lazy initialization. m.add(restic.ID{}, 0, 0, 0, 0) // Trigger lazy initialization.

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@ -4,6 +4,7 @@ import (
"context" "context"
"fmt" "fmt"
"math/rand" "math/rand"
"runtime"
"testing" "testing"
"time" "time"
@ -323,6 +324,17 @@ func BenchmarkMasterIndexEach(b *testing.B) {
} }
} }
func BenchmarkMasterIndexGC(b *testing.B) {
mIdx, _ := createRandomMasterIndex(b, rand.New(rand.NewSource(0)), 100, 10000)
b.ResetTimer()
for i := 0; i < b.N; i++ {
runtime.GC()
}
runtime.KeepAlive(mIdx)
}
var ( var (
snapshotTime = time.Unix(1470492820, 207401672) snapshotTime = time.Unix(1470492820, 207401672)
depth = 3 depth = 3

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@ -346,6 +346,7 @@ func benchmarkLoadIndex(b *testing.B, version uint) {
}, },
}) })
} }
idx.Finalize()
id, err := index.SaveIndex(context.TODO(), repo, idx) id, err := index.SaveIndex(context.TODO(), repo, idx)
rtest.OK(b, err) rtest.OK(b, err)