This method had a buffer argument, but that was nil at all call sites.
That's removed, and instead LoadUnpacked now reuses whatever it
allocates inside its retry loop.
The retry backend does not return the original error, if its execution
is interrupted by canceling the context. Thus, we have to manually
ensure that the invalid data error gets returned.
Additionally, use the retry backend for some of the repository tests, as
this is the configuration which will be used by restic.
The retry printed the filename twice:
```
Load(<lock/04804cba82>, 0, 0) returned error, retrying after 720.254544ms: load(<lock/04804cba82>): invalid data returned
```
now the warning has changed to
```
Load(<lock/04804cba82>, 0, 0) returned error, retrying after 720.254544ms: invalid data returned
```
The Test method was only used in exactly one place, namely when trying
to create a new repository it was used to check whether a config file
already exists.
Use a combination of Stat() and IsNotExist() instead.
Repositories with mixed packs are probably quite rare by now. When
loading data blobs from a mixed pack file, this will no longer trigger
caching that file. However, usually tree blobs are accessed first such
that this shouldn't make much of a difference.
The checker gets a simpler replacement.
Sparse files contain large regions containing only zero bytes. Checking
that a blob only contains zeros is possible with over 100GB/s for modern
x86 CPUs. Calculating sha256 hashes is only possible with 500MB/s (or
2GB/s using hardware acceleration). Thus we can speed up the hash
calculation for all zero blobs (which always have length
chunker.MinSize) by checking for zero bytes and then using the
precomputed hash.
The all zeros check is only performed for blobs with the minimal chunk
size, and thus should add no overhead most of the time. For chunks which
are not all zero but have the minimal chunks size, the overhead will be
below 2% based on the above performance numbers.
This allows reading sparse sections of files as fast as the kernel can
return data to us. On my system using BTRFS this resulted in about
4GB/s.
Sending data through a channel at very high frequency is extremely
inefficient. Thus use simple callbacks instead of channels.
> name old time/op new time/op delta
> MasterIndexEach-16 6.68s ±24% 0.96s ± 2% -85.64% (p=0.008 n=5+5)
For large pack sizes we might be only interested in the first and last
blob of a pack file. Thus stream a pack file in multiple parts if the
gaps between requested blobs grow too large.
Use runtime.GOMAXPROCS(0) as worker count for CPU-bound tasks,
repo.Connections() for IO-bound task and a combination if a task can be
both. Streaming packs is treated as IO-bound as adding more worker
cannot provide a speedup.
Typical IO-bound tasks are download / uploading / deleting files.
Decoding / Encoding / Verifying are usually CPU-bound. Several tasks are
a combination of both, e.g. for combined download and decode functions.
In the latter case add both limits together. As the backends have their
own concurrency limits restic still won't download more than
repo.Connections() files in parallel, but the additional workers can
decode already downloaded data in parallel.
Use only a single not completed pack file to keep the number of open and
active pack files low. The main change here is to defer hashing the pack
file to the upload step. This prevents the pack assembly step to become
a bottleneck as the only task is now to write data to the temporary pack
file.
The tests are cleaned up to no longer reimplement packer manager
functions.
Previously, SaveAndEncrypt would assemble blobs into packs and either
return immediately if the pack is not yet full or upload the pack file
otherwise. The upload will block the current goroutine until it
finishes.
Now, the upload is done using separate goroutines. This requires changes
to the error handling. As uploads are no longer tied to a SaveAndEncrypt
call, failed uploads are signaled using an errgroup.
To count the uploaded amount of data, the pack header overhead is no
longer returned by `packer.Finalize` but rather by
`packer.HeaderOverhead`. This helper method is necessary to continue
returning the pack header overhead directly to the responsible call to
`repository.SaveBlob`. Without the method this would not be possible,
as packs are finalized asynchronously.
As MergeFinalIndex and index uploads can occur concurrently, it is
necessary for MergeFinalIndex to check whether the IDs for an index were
already set before merging it. Otherwise, we'd loose the ID of an index
which is set _after_ uploading it.
When given a buf that is big enough for a compressed blob but not its
decompressed contents, the copy at the end of LoadBlob would skip the
last part of the contents.
Fixes #3783.
This removes RunWorkers, which had become mere overhead by successive
refactors. It also ensures that each former user of that function
returns any context error that occurs, so failure to complete an
operation is always reported as an error.
A compressed index is only about one third the size of an uncompressed
one. Thus increase the number of entries in an index to avoid cluttering
the repository with small indexes.
The config file is not compressed as it should remain readable by older
restic versions such that these can return a proper error.
As the old format for unpacked data does not include a version header,
make use of a trick: The old data is always encoded as JSON. Thus it can
only start with '{' or '['. For any other value the first byte indicates
a versioned format. The version is set to 2 for now. Then the zstd
compressed data follows.