Now with the asynchronous uploaders there's no more benefit from using
more blob savers than we have CPUs. Thus use just one blob saver for
each CPU we are allowed to use.
Previously, SaveAndEncrypt would assemble blobs into packs and either
return immediately if the pack is not yet full or upload the pack file
otherwise. The upload will block the current goroutine until it
finishes.
Now, the upload is done using separate goroutines. This requires changes
to the error handling. As uploads are no longer tied to a SaveAndEncrypt
call, failed uploads are signaled using an errgroup.
To count the uploaded amount of data, the pack header overhead is no
longer returned by `packer.Finalize` but rather by
`packer.HeaderOverhead`. This helper method is necessary to continue
returning the pack header overhead directly to the responsible call to
`repository.SaveBlob`. Without the method this would not be possible,
as packs are finalized asynchronously.
The short ids are not always unique. In addition, recovering from
damages is easier when having the full ids as that makes it easier to
access the corresponding files.
As MergeFinalIndex and index uploads can occur concurrently, it is
necessary for MergeFinalIndex to check whether the IDs for an index were
already set before merging it. Otherwise, we'd loose the ID of an index
which is set _after_ uploading it.
The GlobalOptions struct now embeds a backend.TransportOptions, so it
doesn't need to construct one in open and create. The upload and
download limits are similarly now a struct in internal/limiter that is
embedded in GlobalOptions.
There were three loops over the index in restic prune, to find
duplicates, to determine sizes (in pack.Size) and to generate packInfos.
These three are now one loop. This way, prune doesn't need to construct
a set of duplicate blobs, pack.Size doesn't need to contain special
logic for prune's use case (the onlyHdr argument) and pack.Size doesn't
need to construct a map only to have it immediately transformed into a
different map.
Some quick testing on a 160GiB local repo doesn't show running time or
memory use of restic prune --dry-run changing significantly.
... called backend/sema. I resisted the temptation to call the main
type sema.Phore. Also, semaphores are now passed by value to skip a
level of indirection when using them.
github.com/pkg/errors is no longer getting updates, because Go 1.13
went with the more flexible errors.{As,Is} function. Use those instead:
errors from pkg/errors already support the Unwrap interface used by 1.13
error handling. Also:
* check for io.EOF with a straight ==. That value should not be wrapped,
and the chunker (whose error is checked in the cases changed) does not
wrap it.
* Give custom Error methods pointer receivers, so there's no ambiguity
when type-switching since the value type will no longer implement error.
* Make restic.ErrAlreadyLocked private, and rename it to
alreadyLockedError to match the stdlib convention that error type
names end in Error.
* Same with rest.ErrIsNotExist => rest.notExistError.
* Make s3.Backend.IsAccessDenied a private function.
When given a buf that is big enough for a compressed blob but not its
decompressed contents, the copy at the end of LoadBlob would skip the
last part of the contents.
Fixes #3783.
This isn't doing anything. Channels should get cleaned up by the GC when
the last reference to them disappears, just like all other data
structures. Also inlined BufferPool.Put in Buffer.Release, its only
caller.
fd05037e1a changed the allocation batch
size from 256 to 128 under the assumption that an indexEntry is 60 bytes
on amd64, but it's 64: structs are padded out to a multiple of 8 for
alignment reasons. That means we'd waste no space in malloc even without
the batch allocation, at least on 64-bit machines. While that strategy
cuts the overallocation down dramatically for many small indexes, it also
seems to slow allocation down (Go 1.18, Linux, amd64, -benchtime=2s):
name old time/op new time/op delta
DecodeIndex-8 4.67s ± 5% 4.60s ± 1% ~ (p=0.953 n=10+5)
DecodeIndexParallel-8 4.67s ± 3% 4.60s ± 1% ~ (p=0.953 n=10+5)
IndexHasUnknown-8 37.8ns ± 8% 36.5ns ±14% ~ (p=0.841 n=5+5)
IndexHasKnown-8 38.5ns ±12% 37.7ns ±10% ~ (p=0.968 n=5+5)
IndexAlloc-8 615ms ±18% 607ms ± 1% ~ (p=1.000 n=10+5)
IndexAllocParallel-8 245ms ±11% 285ms ± 6% +16.40% (p=0.001 n=10+5)
MasterIndexAlloc-8 286ms ± 9% 275ms ± 2% ~ (p=1.000 n=10+5)
LoadIndex/v1-8 27.0ms ± 4% 26.8ms ± 1% ~ (p=0.690 n=5+5)
LoadIndex/v2-8 22.4ms ± 1% 22.8ms ± 2% +1.48% (p=0.016 n=5+5)
name old alloc/op new alloc/op delta
IndexAlloc-8 446MB ± 0% 446MB ± 0% -0.00% (p=0.000 n=8+4)
IndexAllocParallel-8 446MB ± 0% 446MB ± 0% -0.00% (p=0.008 n=8+5)
MasterIndexAlloc-8 213MB ± 0% 159MB ± 0% -25.47% (p=0.000 n=10+5)
name old allocs/op new allocs/op delta
IndexAlloc-8 913k ± 0% 2632k ± 0% +188.19% (p=0.008 n=5+5)
IndexAllocParallel-8 913k ± 0% 2632k ± 0% +188.21% (p=0.008 n=5+5)
MasterIndexAlloc-8 318k ± 0% 1172k ± 0% +267.86% (p=0.008 n=5+5)
Instead, this patch sets a batch size of 4, which means no space is
wasted by malloc on 64-bit and very little on 32-bit. It still gets very
close to the savings from not allocating in batches, without requiring
special code for bits.UintSize==64. Benchmark results, again for
Linux/amd64:
name old time/op new time/op delta
DecodeIndex-8 4.67s ± 5% 4.83s ± 9% ~ (p=0.315 n=10+10)
DecodeIndexParallel-8 4.67s ± 3% 4.68s ± 4% ~ (p=0.315 n=10+10)
IndexHasUnknown-8 37.8ns ± 8% 44.5ns ±19% ~ (p=0.095 n=5+5)
IndexHasKnown-8 38.5ns ±12% 36.9ns ± 8% ~ (p=0.690 n=5+5)
IndexAlloc-8 615ms ±18% 628ms ±18% ~ (p=0.218 n=10+10)
IndexAllocParallel-8 245ms ±11% 262ms ± 9% +7.02% (p=0.043 n=10+10)
MasterIndexAlloc-8 286ms ± 9% 287ms ±13% ~ (p=1.000 n=10+10)
LoadIndex/v1-8 27.0ms ± 4% 26.8ms ± 0% ~ (p=1.000 n=5+5)
LoadIndex/v2-8 22.4ms ± 1% 22.5ms ± 0% ~ (p=0.056 n=5+5)
name old alloc/op new alloc/op delta
IndexAlloc-8 446MB ± 0% 446MB ± 0% ~ (p=1.000 n=8+10)
IndexAllocParallel-8 446MB ± 0% 446MB ± 0% -0.00% (p=0.000 n=8+8)
MasterIndexAlloc-8 213MB ± 0% 160MB ± 0% -25.02% (p=0.000 n=10+9)
name old allocs/op new allocs/op delta
IndexAlloc-8 913k ± 0% 1333k ± 0% +45.94% (p=0.000 n=8+10)
IndexAllocParallel-8 913k ± 0% 1333k ± 0% +45.94% (p=0.000 n=8+8)
MasterIndexAlloc-8 318k ± 0% 525k ± 0% +64.99% (p=0.000 n=10+10)
The allocation method indexmap.newEntry has also been rewritten in a
form that is a few instructions shorter.
Apparently SMB/CIFS on Linux/macOS returns somewhat random errnos when
trying to sync a windows share which does not support calling fsync for
a directory.
This functionality has gone unused since
4b3dc415ef changed hashing.Reader's only
client to use ioutil.ReadAll on a bufio.Reader wrapping the hashing
Reader.
Reverts bcb852a8d0.
This removes RunWorkers, which had become mere overhead by successive
refactors. It also ensures that each former user of that function
returns any context error that occurs, so failure to complete an
operation is always reported as an error.
Apparently it can take a moment between closing a tempfile marked as
DELETE_ON_CLOSE and it actually being deleted. During that time the file
is inaccessible. Thus just skip deleting the temp file on windows.
Tree packs are cached locally at clients and thus benefit a lot from
being compressed. Ensure this be having prune always repack pack files
containing uncompressed trees.
A compressed index is only about one third the size of an uncompressed
one. Thus increase the number of entries in an index to avoid cluttering
the repository with small indexes.
The config file is not compressed as it should remain readable by older
restic versions such that these can return a proper error.
As the old format for unpacked data does not include a version header,
make use of a trick: The old data is always encoded as JSON. Thus it can
only start with '{' or '['. For any other value the first byte indicates
a versioned format. The version is set to 2 for now. Then the zstd
compressed data follows.
As repack streams packs these occupy one backend connection. Uploading a
new pack also requires a backend connection. To prevent a deadlock
during repack when reaching the backend connections limit, simply limit
the repackWorker count to always leave one connection for uploading.