As the `Fatal` error type only includes a string, it becomes impossible
to inspect the contained error. This is for a example a problem for the
fuse implementation, which must be able to detect context.Canceled
errors.
Co-authored-by: greatroar <61184462+greatroar@users.noreply.github.com>
This method had a buffer argument, but that was nil at all call sites.
That's removed, and instead LoadUnpacked now reuses whatever it
allocates inside its retry loop.
The retry backend does not return the original error, if its execution
is interrupted by canceling the context. Thus, we have to manually
ensure that the invalid data error gets returned.
Additionally, use the retry backend for some of the repository tests, as
this is the configuration which will be used by restic.
The retry printed the filename twice:
```
Load(<lock/04804cba82>, 0, 0) returned error, retrying after 720.254544ms: load(<lock/04804cba82>): invalid data returned
```
now the warning has changed to
```
Load(<lock/04804cba82>, 0, 0) returned error, retrying after 720.254544ms: invalid data returned
```
Mostly changed the ones that repeat the name of a system call, which is
already contained in os.PathError.Op. internal/fs.Reader had to be
changed to actually return such errors.
TestRepository and its variants always returned no-op cleanup functions.
If they ever do need to do cleanup, using testing.T.Cleanup is easier
than passing these functions around.
The Test method was only used in exactly one place, namely when trying
to create a new repository it was used to check whether a config file
already exists.
Use a combination of Stat() and IsNotExist() instead.
The ioutil functions are deprecated since Go 1.17 and only wrap another
library function. Thus directly call the underlying function.
This commit only mechanically replaces the function calls.
The set covers necessary, existing and duplicate blobs. This removes the
duplicate sets used to track whether all necessary blobs also exist.
This reduces the memory usage of prune by about 20-30%.
Repositories with mixed packs are probably quite rare by now. When
loading data blobs from a mixed pack file, this will no longer trigger
caching that file. However, usually tree blobs are accessed first such
that this shouldn't make much of a difference.
The checker gets a simpler replacement.
Sparse files contain large regions containing only zero bytes. Checking
that a blob only contains zeros is possible with over 100GB/s for modern
x86 CPUs. Calculating sha256 hashes is only possible with 500MB/s (or
2GB/s using hardware acceleration). Thus we can speed up the hash
calculation for all zero blobs (which always have length
chunker.MinSize) by checking for zero bytes and then using the
precomputed hash.
The all zeros check is only performed for blobs with the minimal chunk
size, and thus should add no overhead most of the time. For chunks which
are not all zero but have the minimal chunks size, the overhead will be
below 2% based on the above performance numbers.
This allows reading sparse sections of files as fast as the kernel can
return data to us. On my system using BTRFS this resulted in about
4GB/s.
Sending data through a channel at very high frequency is extremely
inefficient. Thus use simple callbacks instead of channels.
> name old time/op new time/op delta
> MasterIndexEach-16 6.68s ±24% 0.96s ± 2% -85.64% (p=0.008 n=5+5)
Ignored packs were reported as an empty pack by EachByPack. The most
immediate effect of this is that the progress bar for rebuilding the
index reports processing more packs than actually exist.
Previously the buffer was grown incrementally inside `repo.LoadUnpacked`.
But we can do better as we already know how large the index will be.
Allocate a bit more memory to increase the chance that the buffer can be
reused in the future.
For large pack sizes we might be only interested in the first and last
blob of a pack file. Thus stream a pack file in multiple parts if the
gaps between requested blobs grow too large.
Use runtime.GOMAXPROCS(0) as worker count for CPU-bound tasks,
repo.Connections() for IO-bound task and a combination if a task can be
both. Streaming packs is treated as IO-bound as adding more worker
cannot provide a speedup.
Typical IO-bound tasks are download / uploading / deleting files.
Decoding / Encoding / Verifying are usually CPU-bound. Several tasks are
a combination of both, e.g. for combined download and decode functions.
In the latter case add both limits together. As the backends have their
own concurrency limits restic still won't download more than
repo.Connections() files in parallel, but the additional workers can
decode already downloaded data in parallel.