To only stream the content of a pack file once, check used StreamPack
with a custom pack load function. This combination was always brittle
and complicates using StreamPack everywhere else. Now that StreamPack
internally uses PackBlobIterator use that primitive instead, which is a
much better fit for what the check command requires.
For now, the guide is only shown if the blob content does not match its
hash. The main intended usage is to handle data corruption errors when
using maximum compression in restic 0.16.0
The ioutil functions are deprecated since Go 1.17 and only wrap another
library function. Thus directly call the underlying function.
This commit only mechanically replaces the function calls.
Repositories with mixed packs are probably quite rare by now. When
loading data blobs from a mixed pack file, this will no longer trigger
caching that file. However, usually tree blobs are accessed first such
that this shouldn't make much of a difference.
The checker gets a simpler replacement.
Sending data through a channel at very high frequency is extremely
inefficient. Thus use simple callbacks instead of channels.
> name old time/op new time/op delta
> MasterIndexEach-16 6.68s ±24% 0.96s ± 2% -85.64% (p=0.008 n=5+5)
Use runtime.GOMAXPROCS(0) as worker count for CPU-bound tasks,
repo.Connections() for IO-bound task and a combination if a task can be
both. Streaming packs is treated as IO-bound as adding more worker
cannot provide a speedup.
Typical IO-bound tasks are download / uploading / deleting files.
Decoding / Encoding / Verifying are usually CPU-bound. Several tasks are
a combination of both, e.g. for combined download and decode functions.
In the latter case add both limits together. As the backends have their
own concurrency limits restic still won't download more than
repo.Connections() files in parallel, but the additional workers can
decode already downloaded data in parallel.
The short ids are not always unique. In addition, recovering from
damages is easier when having the full ids as that makes it easier to
access the corresponding files.
There were three loops over the index in restic prune, to find
duplicates, to determine sizes (in pack.Size) and to generate packInfos.
These three are now one loop. This way, prune doesn't need to construct
a set of duplicate blobs, pack.Size doesn't need to contain special
logic for prune's use case (the onlyHdr argument) and pack.Size doesn't
need to construct a map only to have it immediately transformed into a
different map.
Some quick testing on a 160GiB local repo doesn't show running time or
memory use of restic prune --dry-run changing significantly.
github.com/pkg/errors is no longer getting updates, because Go 1.13
went with the more flexible errors.{As,Is} function. Use those instead:
errors from pkg/errors already support the Unwrap interface used by 1.13
error handling. Also:
* check for io.EOF with a straight ==. That value should not be wrapped,
and the chunker (whose error is checked in the cases changed) does not
wrap it.
* Give custom Error methods pointer receivers, so there's no ambiguity
when type-switching since the value type will no longer implement error.
* Make restic.ErrAlreadyLocked private, and rename it to
alreadyLockedError to match the stdlib convention that error type
names end in Error.
* Same with rest.ErrIsNotExist => rest.notExistError.
* Make s3.Backend.IsAccessDenied a private function.
These commands filter the snapshots according to some criteria which
essentially requires loading the index before filtering the snapshots.
Thus create a copy of the snapshots list beforehand and use it later on.
This assigns an id to each tree root and then keeps track of how many
tree loads (i.e. trees referenced for the first time) are pending per
tree root. Once a tree root and its subtrees were fully processed there
are no more pending tree loads and the tree root is reported as
processed.