The string form was presumably useful before the introduction of
layouts, but right now it just makes call sequences and garbage
collection more expensive (the latter because every string contains
a pointer to be scanned).
if x { return true } return false => return x
fmt.Sprintf("%v", x) => fmt.Sprint(x) or x.String()
The fmt.Sprintf idiom is still used in the SecretString tests, where it
serves security hardening.
ID.UnmarshalJSON accepted non-JSON input with ' as the string delimiter.
Also, the error message for non-hex input was less informative than it
could be and it performed too many checks.
Changed ParseID to keep the error messages consistent.
The helper function uidGidInt used strconv.ParseInt instead of
ParseUint, so it silently ignored some invalid user/group IDs.
Also, improve the error message. "Invalid UID" is more informative than
having "ParseInt" twice (*strconv.NumError displays the function name).
Finally, the user.User struct can be passed by pointer to get reduce
code size.
This package is no longer needed, since we can use the stdlib's
http.NewRequestWithContext.
backend/rclone already did, but it needed a different error check due to
a difference between net/http and ctxhttp.
Also, store the http.Client by value in the REST backend (changed to a
pointer when ctxhttp was introduced) and use errors.WithStack instead
of errors.Wrap where the message was no longer accurate. Errors from
http.NewRequestWithContext will start with "net/http" or "net/url", so
they're easy to identify.
The backup command failed if a directory contains duplicate entries.
Downgrade the severity of this problem from fatal error to a warning.
This allows users to still create a backup.
SaveTree did not use the TreeSaver but rather managed the tree
collection and upload itself. This prevents using the parallelism
offered by the TreeSaver and duplicates all related code. Using the
TreeSaver can provide some speed-ups as all steps within the backup tree
now rely on FutureNodes. This can be especially relevant for backups
with large amounts of explicitly specified files.
The main difference between SaveTree and SaveDir is, that only the
former can save tree blobs in which nodes have a different name than the
actual file on disk. This is the result of resolving name conflicts
between multiple files with the same name. The filename that must be
used within the snapshot is now passed directly to
restic.NodeFromFileInfo. This ensures that a FutureNode already contains
the correct filename.
According to the documentation of exec.Cmd Wait() must not be called
before completing all reads from the pipe returned by StdErrPipe(). Thus
return a context that is canceled once rclone has exited and use that as
a precondition to calling Wait(). This should ensure that all errors
printed to stderr have been copied first.
When rclone fails during the connection setup this currently often
results in a context canceled error. Replace this error with the exit
code from rclone.
The only use cases in the code were in errors.IsFatal, backend/b2,
which needs a workaround, and backend.ParseLayout. The last of these
requires all backends to implement error unwrapping in IsNotExist.
All backends except gs already did that.
Repositories with mixed packs are probably quite rare by now. When
loading data blobs from a mixed pack file, this will no longer trigger
caching that file. However, usually tree blobs are accessed first such
that this shouldn't make much of a difference.
The checker gets a simpler replacement.
While searching for lock file from concurrently running restic
instances, restic ignored unreadable lock files. These can either be
in fact invalid or just be temporarily unreadable. As it is not really
possible to differentiate between both cases, just err on the side of
caution and consider the repository as already locked.
The code retries searching for other locks up to three times to smooth
out temporarily unreadable lock files.
Restic continued e.g. a backup task even when it failed to renew the
lock or failed to do so in time. For example if a backup client enters
standby during the backup this can allow other operations like `prune`
to run in the meantime (after calling `unlock`). After leaving standby
the backup client will continue its backup and upload indexes which
refer pack files that were removed in the meantime.
This commit introduces a goroutine explicitly monitoring for locks that
are not refreshed in time. To simplify the implementation there's now a
separate goroutine to refresh the lock and monitor for timeouts for each
lock. The monitoring goroutine would now cause the backup to fail as the
client has lost it's lock in the meantime.
The lock refresh goroutines are bound to the context used to lock the
repository initially. The context returned by `lockRepo` is also
cancelled when any of the goroutines exits. This ensures that the
context is cancelled whenever for any reason the lock is no longer
refreshed.
Some backends generate additional files for each existing file, e.g.
1234567890abcdef1234567890abcdef1234567890abcdef1234567890abcdef
1234567890abcdef1234567890abcdef1234567890abcdef1234567890abcdef.sha256
For some commands this leads to an "multiple IDs with prefix" error when
trying to reference a snapshot.
Failing to process data requested from the cache usually indicates a
problem with the returned data. Assume that the cache entry is somehow
damaged and retry downloading it once.
Sparse files contain large regions containing only zero bytes. Checking
that a blob only contains zeros is possible with over 100GB/s for modern
x86 CPUs. Calculating sha256 hashes is only possible with 500MB/s (or
2GB/s using hardware acceleration). Thus we can speed up the hash
calculation for all zero blobs (which always have length
chunker.MinSize) by checking for zero bytes and then using the
precomputed hash.
The all zeros check is only performed for blobs with the minimal chunk
size, and thus should add no overhead most of the time. For chunks which
are not all zero but have the minimal chunks size, the overhead will be
below 2% based on the above performance numbers.
This allows reading sparse sections of files as fast as the kernel can
return data to us. On my system using BTRFS this resulted in about
4GB/s.
The restorer can issue multiple calls to WriteAt in parallel. This can
result in unexpected orderings of the Truncate and WriteAt calls and
sometimes too short restored files.
We can either preallocate storage for a file or sparsify it. This
detects a pack file as sparse if it contains an all zero block or
consists of only one block. As the file sparsification is just an
approximation, hide it behind a `--sparse` parameter.
This writes files by using (*os.File).Truncate, which resolves to the
truncate system call on Unix.
Compared to the naive loop,
for _, b := range p {
if b != 0 {
return false
}
}
the optimized allZero is about 10× faster:
name old time/op new time/op delta
AllZero-8 1.09ms ± 1% 0.09ms ± 1% -92.10% (p=0.000 n=10+10)
name old speed new speed delta
AllZero-8 3.84GB/s ± 1% 48.59GB/s ± 1% +1166.51% (p=0.000 n=10+10)
`restic unlock` now only shows `successfully removed locks` if there were locks to be removed.
In addition, it also reports the number of the removed lock files.
Sending data through a channel at very high frequency is extremely
inefficient. Thus use simple callbacks instead of channels.
> name old time/op new time/op delta
> MasterIndexEach-16 6.68s ±24% 0.96s ± 2% -85.64% (p=0.008 n=5+5)