FutureBlob now uses a Take() method as a more memory-efficient way to
retrieve the futures result. In addition, futures are now collected
while saving the file. As only a limited number of blobs can be queued
for uploading, for a large file nearly all FutureBlobs already have
their result ready, such that the FutureBlob object just consumes
memory.
There is no real difference between the FutureTree and FutureFile
structs. However, differentiating both increases the size of the
FutureNode struct.
The FutureNode struct is now only 16 bytes large on 64bit platforms.
That way is has a very low overhead if the corresponding file/directory
was not processed yet.
There is a special case for nodes that were reused from the parent
snapshot, as a go channel seems to have 96 bytes overhead which would
result in a memory usage regression.
The Save methods of the BlobSaver, FileSaver and TreeSaver return early
on when the archiver is stopped due to an error. For that they select on
both the tomb.Dying() and context.Done() channels, which can lead to a
race condition when the tomb is killed due to an error: The tomb first
closes its Dying channel before canceling all child contexts.
Archiver.SaveDir only aborts its execution once the context was
canceled. When the tomb killing is paused between closing its Dying
channel and canceling the child contexts, this lets the
FileSaver/TreeSaver.Save methods return immediately, however, ScanDir
still reads further files causing the test case to fail.
As a killed tomb always cancels all child contexts and as the Savers
always use a context bound to the tomb, it is sufficient to just use
context.Done() as escape hatch in the Save functions. This fixes the
mismatch between SaveDir and Save.
Adjust the tests to use contexts bound to the tomb for all interactions
with the Savers.
This commit changes how the worker goroutines for saving e.g. blobs
interact. Before, it was possible to get stuck sending an instruction to
archive a file or dir when no worker goroutines were available any more.
This commit introduces a `done` channel for each of the worker pools,
which is set to the channel returned by `tomb.Dying()`, so it is closed
when the first worker returned an error.