package restic import ( "crypto/sha256" "encoding/json" "fmt" "io" "os" "path/filepath" "sort" "sync" "github.com/restic/restic/backend" "github.com/restic/restic/chunker" "github.com/restic/restic/debug" "github.com/restic/restic/pack" "github.com/restic/restic/pipe" "github.com/restic/restic/server" "github.com/juju/errors" ) const ( maxConcurrentBlobs = 32 maxConcurrency = 10 ) var archiverAbortOnAllErrors = func(str string, fi os.FileInfo, err error) error { return err } var archiverAllowAllFiles = func(string, os.FileInfo) bool { return true } // Archiver is used to backup a set of directories. type Archiver struct { s *server.Server blobToken chan struct{} Error func(dir string, fi os.FileInfo, err error) error Filter func(item string, fi os.FileInfo) bool } // NewArchiver returns a new archiver. func NewArchiver(s *server.Server) *Archiver { arch := &Archiver{ s: s, blobToken: make(chan struct{}, maxConcurrentBlobs), } for i := 0; i < maxConcurrentBlobs; i++ { arch.blobToken <- struct{}{} } arch.Error = archiverAbortOnAllErrors arch.Filter = archiverAllowAllFiles return arch } // Save stores a blob read from rd in the server. func (arch *Archiver) Save(t pack.BlobType, id backend.ID, length uint, rd io.Reader) error { debug.Log("Archiver.Save", "Save(%v, %v)\n", t, id.Str()) // test if this blob is already known if arch.s.Index().Has(id) { debug.Log("Archiver.Save", "(%v, %v) already saved\n", t, id.Str()) return nil } // otherwise save blob err := arch.s.SaveFrom(t, id, length, rd) if err != nil { debug.Log("Archiver.Save", "Save(%v, %v): error %v\n", t, id.Str(), err) return err } debug.Log("Archiver.Save", "Save(%v, %v): new blob\n", t, id.Str()) return nil } // SaveTreeJSON stores a tree in the server. func (arch *Archiver) SaveTreeJSON(item interface{}) (backend.ID, error) { data, err := json.Marshal(item) if err != nil { return nil, err } data = append(data, '\n') // check if tree has been saved before id := backend.Hash(data) if arch.s.Index().Has(id) { return id, nil } return arch.s.SaveJSON(pack.Tree, item) } func (arch *Archiver) reloadFileIfChanged(node *Node, file *os.File) (*Node, error) { fi, err := file.Stat() if err != nil { return nil, err } if fi.ModTime() == node.ModTime { return node, nil } err = arch.Error(node.path, fi, errors.New("file has changed")) if err != nil { return nil, err } node, err = NodeFromFileInfo(node.path, fi) if err != nil { debug.Log("Archiver.SaveFile", "NodeFromFileInfo returned error for %v: %v", node.path, err) return nil, err } return node, nil } type saveResult struct { id backend.ID bytes uint64 } func (arch *Archiver) saveChunk(chunk *chunker.Chunk, p *Progress, token struct{}, file *os.File, resultChannel chan<- saveResult) { err := arch.Save(pack.Data, chunk.Digest, chunk.Length, chunk.Reader(file)) // TODO handle error if err != nil { panic(err) } p.Report(Stat{Bytes: uint64(chunk.Length)}) arch.blobToken <- token resultChannel <- saveResult{id: backend.ID(chunk.Digest), bytes: uint64(chunk.Length)} } func waitForResults(resultChannels [](<-chan saveResult)) ([]saveResult, error) { results := []saveResult{} for _, ch := range resultChannels { results = append(results, <-ch) } if len(results) != len(resultChannels) { return nil, fmt.Errorf("chunker returned %v chunks, but only %v blobs saved", len(resultChannels), len(results)) } return results, nil } func updateNodeContent(node *Node, results []saveResult) error { debug.Log("Archiver.Save", "checking size for file %s", node.path) var bytes uint64 node.Content = make([]backend.ID, len(results)) for i, b := range results { node.Content[i] = b.id bytes += b.bytes debug.Log("Archiver.Save", " adding blob %s, %d bytes", b.id.Str(), b.bytes) } if bytes != node.Size { return fmt.Errorf("errors saving node %q: saved %d bytes, wanted %d bytes", node.path, bytes, node.Size) } debug.Log("Archiver.SaveFile", "SaveFile(%q): %v blobs\n", node.path, len(results)) return nil } // SaveFile stores the content of the file on the backend as a Blob by calling // Save for each chunk. func (arch *Archiver) SaveFile(p *Progress, node *Node) error { file, err := node.OpenForReading() defer file.Close() if err != nil { return err } node, err = arch.reloadFileIfChanged(node, file) if err != nil { return err } chnker := chunker.New(file, arch.s.Config.ChunkerPolynomial, sha256.New()) resultChannels := [](<-chan saveResult){} for { chunk, err := chnker.Next() if err == io.EOF { break } if err != nil { return errors.Annotate(err, "SaveFile() chunker.Next()") } resCh := make(chan saveResult, 1) go arch.saveChunk(chunk, p, <-arch.blobToken, file, resCh) resultChannels = append(resultChannels, resCh) } results, err := waitForResults(resultChannels) if err != nil { return err } err = updateNodeContent(node, results) return err } func (arch *Archiver) fileWorker(wg *sync.WaitGroup, p *Progress, done <-chan struct{}, entCh <-chan pipe.Entry) { defer func() { debug.Log("Archiver.fileWorker", "done") wg.Done() }() for { select { case e, ok := <-entCh: if !ok { // channel is closed return } debug.Log("Archiver.fileWorker", "got job %v", e) // check for errors if e.Error() != nil { debug.Log("Archiver.fileWorker", "job %v has errors: %v", e.Path(), e.Error()) // TODO: integrate error reporting fmt.Fprintf(os.Stderr, "error for %v: %v\n", e.Path(), e.Error()) // ignore this file e.Result() <- nil p.Report(Stat{Errors: 1}) continue } node, err := NodeFromFileInfo(e.Fullpath(), e.Info()) if err != nil { // TODO: integrate error reporting debug.Log("Archiver.fileWorker", "NodeFromFileInfo returned error for %v: %v", node.path, err) e.Result() <- nil p.Report(Stat{Errors: 1}) continue } // try to use old node, if present if e.Node != nil { debug.Log("Archiver.fileWorker", " %v use old data", e.Path()) oldNode := e.Node.(*Node) // check if all content is still available in the repository contentMissing := false for _, blob := range oldNode.blobs { if ok, err := arch.s.Test(backend.Data, blob.Storage.String()); !ok || err != nil { debug.Log("Archiver.fileWorker", " %v not using old data, %v (%v) is missing", e.Path(), blob.ID.Str(), blob.Storage.Str()) contentMissing = true break } } if !contentMissing { node.Content = oldNode.Content node.blobs = oldNode.blobs debug.Log("Archiver.fileWorker", " %v content is complete", e.Path()) } } else { debug.Log("Archiver.fileWorker", " %v no old data", e.Path()) } // otherwise read file normally if node.Type == "file" && len(node.Content) == 0 { debug.Log("Archiver.fileWorker", " read and save %v, content: %v", e.Path(), node.Content) err = arch.SaveFile(p, node) if err != nil { // TODO: integrate error reporting fmt.Fprintf(os.Stderr, "error for %v: %v\n", node.path, err) // ignore this file e.Result() <- nil p.Report(Stat{Errors: 1}) continue } } else { // report old data size p.Report(Stat{Bytes: node.Size}) } debug.Log("Archiver.fileWorker", " processed %v, %d/%d blobs", e.Path(), len(node.Content), len(node.blobs)) e.Result() <- node p.Report(Stat{Files: 1}) case <-done: // pipeline was cancelled return } } } func (arch *Archiver) dirWorker(wg *sync.WaitGroup, p *Progress, done <-chan struct{}, dirCh <-chan pipe.Dir) { defer func() { debug.Log("Archiver.dirWorker", "done") wg.Done() }() for { select { case dir, ok := <-dirCh: if !ok { // channel is closed return } debug.Log("Archiver.dirWorker", "save dir %v\n", dir.Path()) tree := NewTree() // wait for all content for _, ch := range dir.Entries { res := <-ch // if we get a nil pointer here, an error has happened while // processing this entry. Ignore it for now. if res == nil { continue } // else insert node node := res.(*Node) tree.Insert(node) if node.Type == "dir" { debug.Log("Archiver.dirWorker", "got tree node for %s: %v", node.path, node.blobs) } } var ( node *Node err error ) if dir.Path() == "" { // if this is the top-level dir, only create a stub node node = &Node{} } else { // else create node from path and fi node, err = NodeFromFileInfo(dir.Path(), dir.Info()) if err != nil { node.Error = err.Error() dir.Result() <- node continue } } id, err := arch.SaveTreeJSON(tree) if err != nil { panic(err) } debug.Log("Archiver.dirWorker", "save tree for %s: %v", dir.Path(), id.Str()) node.Subtree = id dir.Result() <- node if dir.Path() != "" { p.Report(Stat{Dirs: 1}) } case <-done: // pipeline was cancelled return } } } type archivePipe struct { Old <-chan WalkTreeJob New <-chan pipe.Job } func copyJobs(done <-chan struct{}, in <-chan pipe.Job, out chan<- pipe.Job) { var ( // disable sending on the outCh until we received a job outCh chan<- pipe.Job // enable receiving from in inCh = in job pipe.Job ok bool ) for { select { case <-done: return case job, ok = <-inCh: if !ok { // input channel closed, we're done debug.Log("copyJobs", "input channel closed, we're done") return } inCh = nil outCh = out case outCh <- job: outCh = nil inCh = in } } } type archiveJob struct { hasOld bool old WalkTreeJob new pipe.Job } func (a *archivePipe) compare(done <-chan struct{}, out chan<- pipe.Job) { defer func() { close(out) debug.Log("ArchivePipe.compare", "done") }() debug.Log("ArchivePipe.compare", "start") var ( loadOld, loadNew bool = true, true ok bool oldJob WalkTreeJob newJob pipe.Job ) for { if loadOld { oldJob, ok = <-a.Old // if the old channel is closed, just pass through the new jobs if !ok { debug.Log("ArchivePipe.compare", "old channel is closed, copy from new channel") // handle remaining newJob if !loadNew { out <- archiveJob{new: newJob}.Copy() } copyJobs(done, a.New, out) return } loadOld = false } if loadNew { newJob, ok = <-a.New // if the new channel is closed, there are no more files in the current snapshot, return if !ok { debug.Log("ArchivePipe.compare", "new channel is closed, we're done") return } loadNew = false } debug.Log("ArchivePipe.compare", "old job: %v", oldJob.Path) debug.Log("ArchivePipe.compare", "new job: %v", newJob.Path()) // at this point we have received an old job as well as a new job, compare paths file1 := oldJob.Path file2 := newJob.Path() dir1 := filepath.Dir(file1) dir2 := filepath.Dir(file2) if file1 == file2 { debug.Log("ArchivePipe.compare", " same filename %q", file1) // send job out <- archiveJob{hasOld: true, old: oldJob, new: newJob}.Copy() loadOld = true loadNew = true continue } else if dir1 < dir2 { debug.Log("ArchivePipe.compare", " %q < %q, file %q added", dir1, dir2, file2) // file is new, send new job and load new loadNew = true out <- archiveJob{new: newJob}.Copy() continue } else if dir1 == dir2 { if file1 < file2 { debug.Log("ArchivePipe.compare", " %q < %q, file %q removed", file1, file2, file1) // file has been removed, load new old loadOld = true continue } else { debug.Log("ArchivePipe.compare", " %q > %q, file %q added", file1, file2, file2) // file is new, send new job and load new loadNew = true out <- archiveJob{new: newJob}.Copy() continue } } debug.Log("ArchivePipe.compare", " %q > %q, file %q removed", file1, file2, file1) // file has been removed, throw away old job and load new loadOld = true } } func (j archiveJob) Copy() pipe.Job { if !j.hasOld { return j.new } // handle files if isFile(j.new.Info()) { debug.Log("archiveJob.Copy", " job %v is file", j.new.Path()) // if type has changed, return new job directly if j.old.Node == nil { return j.new } // if file is newer, return the new job if j.old.Node.isNewer(j.new.Fullpath(), j.new.Info()) { debug.Log("archiveJob.Copy", " job %v is newer", j.new.Path()) return j.new } debug.Log("archiveJob.Copy", " job %v add old data", j.new.Path()) // otherwise annotate job with old data e := j.new.(pipe.Entry) e.Node = j.old.Node return e } // dirs and other types are just returned return j.new } // Snapshot creates a snapshot of the given paths. If parentID is set, this is // used to compare the files to the ones archived at the time this snapshot was // taken. func (arch *Archiver) Snapshot(p *Progress, paths []string, parentID backend.ID) (*Snapshot, backend.ID, error) { debug.Log("Archiver.Snapshot", "start for %v", paths) debug.Break("Archiver.Snapshot") sort.Strings(paths) // signal the whole pipeline to stop done := make(chan struct{}) var err error p.Start() defer p.Done() // create new snapshot sn, err := NewSnapshot(paths) if err != nil { return nil, nil, err } jobs := archivePipe{} // use parent snapshot (if some was given) if parentID != nil { sn.Parent = parentID // load parent snapshot parent, err := LoadSnapshot(arch.s, parentID) if err != nil { return nil, nil, err } // start walker on old tree ch := make(chan WalkTreeJob) go WalkTree(arch.s, parent.Tree, done, ch) jobs.Old = ch } else { // use closed channel ch := make(chan WalkTreeJob) close(ch) jobs.Old = ch } // start walker pipeCh := make(chan pipe.Job) resCh := make(chan pipe.Result, 1) go func() { err := pipe.Walk(paths, done, pipeCh, resCh) if err != nil { debug.Log("Archiver.Snapshot", "pipe.Walk returned error %v", err) return } debug.Log("Archiver.Snapshot", "pipe.Walk done") }() jobs.New = pipeCh ch := make(chan pipe.Job) go jobs.compare(done, ch) var wg sync.WaitGroup entCh := make(chan pipe.Entry) dirCh := make(chan pipe.Dir) // split wg.Add(1) go func() { pipe.Split(ch, dirCh, entCh) debug.Log("Archiver.Snapshot", "split done") close(dirCh) close(entCh) wg.Done() }() // run workers for i := 0; i < maxConcurrency; i++ { wg.Add(2) go arch.fileWorker(&wg, p, done, entCh) go arch.dirWorker(&wg, p, done, dirCh) } // wait for all workers to terminate debug.Log("Archiver.Snapshot", "wait for workers") wg.Wait() debug.Log("Archiver.Snapshot", "workers terminated") // receive the top-level tree root := (<-resCh).(*Node) debug.Log("Archiver.Snapshot", "root node received: %v", root.Subtree.Str()) sn.Tree = root.Subtree // save snapshot id, err := arch.s.SaveJSONUnpacked(backend.Snapshot, sn) if err != nil { return nil, nil, err } // store ID in snapshot struct sn.id = id debug.Log("Archiver.Snapshot", "saved snapshot %v", id.Str()) // flush server err = arch.s.Flush() if err != nil { return nil, nil, err } // save index indexID, err := arch.s.SaveIndex() if err != nil { debug.Log("Archiver.Snapshot", "error saving index: %v", err) return nil, nil, err } debug.Log("Archiver.Snapshot", "saved index %v", indexID.Str()) return sn, id, nil } func isFile(fi os.FileInfo) bool { if fi == nil { return false } return fi.Mode()&(os.ModeType|os.ModeCharDevice) == 0 } // Scan traverses the dirs to collect Stat information while emitting progress // information with p. func Scan(dirs []string, p *Progress) (Stat, error) { p.Start() defer p.Done() var stat Stat for _, dir := range dirs { debug.Log("Scan", "Start for %v", dir) err := filepath.Walk(dir, func(str string, fi os.FileInfo, err error) error { debug.Log("Scan.Walk", "%v, fi: %v, err: %v", str, fi, err) // TODO: integrate error reporting if err != nil { fmt.Fprintf(os.Stderr, "error for %v: %v\n", str, err) return nil } if fi == nil { fmt.Fprintf(os.Stderr, "error for %v: FileInfo is nil\n", str) return nil } s := Stat{} if isFile(fi) { s.Files++ s.Bytes += uint64(fi.Size()) } else if fi.IsDir() { s.Dirs++ } p.Report(s) stat.Add(s) // TODO: handle error? return nil }) debug.Log("Scan", "Done for %v, err: %v", dir, err) if err != nil { return Stat{}, err } } return stat, nil }