// Copyright 2017, The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE.md file. package teststructs import ( "time" pb "github.com/google/go-cmp/cmp/internal/testprotos" ) // This is an sanitized example of equality from a real use-case. // The original equality function was as follows: /* func equalCartel(x, y Cartel) bool { if !(equalHeadquarter(x.Headquarter, y.Headquarter) && x.Source() == y.Source() && x.CreationDate().Equal(y.CreationDate()) && x.Boss() == y.Boss() && x.LastCrimeDate().Equal(y.LastCrimeDate())) { return false } if len(x.Poisons()) != len(y.Poisons()) { return false } for i := range x.Poisons() { if !equalPoison(*x.Poisons()[i], *y.Poisons()[i]) { return false } } return true } func equalHeadquarter(x, y Headquarter) bool { xr, yr := x.Restrictions(), y.Restrictions() return x.ID() == y.ID() && x.Location() == y.Location() && reflect.DeepEqual(x.SubDivisions(), y.SubDivisions()) && x.IncorporatedDate().Equal(y.IncorporatedDate()) && pb.Equal(x.MetaData(), y.MetaData()) && bytes.Equal(x.PrivateMessage(), y.PrivateMessage()) && bytes.Equal(x.PublicMessage(), y.PublicMessage()) && x.HorseBack() == y.HorseBack() && x.Rattle() == y.Rattle() && x.Convulsion() == y.Convulsion() && x.Expansion() == y.Expansion() && x.Status() == y.Status() && pb.Equal(&xr, &yr) && x.CreationTime().Equal(y.CreationTime()) } func equalPoison(x, y Poison) bool { return x.PoisonType() == y.PoisonType() && x.Expiration().Equal(y.Expiration()) && x.Manufactuer() == y.Manufactuer() && x.Potency() == y.Potency() } */ type Cartel struct { Headquarter source string creationDate time.Time boss string lastCrimeDate time.Time poisons []*Poison } func (p Cartel) Source() string { return p.source } func (p Cartel) CreationDate() time.Time { return p.creationDate } func (p Cartel) Boss() string { return p.boss } func (p Cartel) LastCrimeDate() time.Time { return p.lastCrimeDate } func (p Cartel) Poisons() []*Poison { return p.poisons } func (p *Cartel) SetSource(x string) { p.source = x } func (p *Cartel) SetCreationDate(x time.Time) { p.creationDate = x } func (p *Cartel) SetBoss(x string) { p.boss = x } func (p *Cartel) SetLastCrimeDate(x time.Time) { p.lastCrimeDate = x } func (p *Cartel) SetPoisons(x []*Poison) { p.poisons = x } type Headquarter struct { id uint64 location string subDivisions []string incorporatedDate time.Time metaData *pb.MetaData privateMessage []byte publicMessage []byte horseBack string rattle string convulsion bool expansion uint64 status pb.HoneyStatus restrictions pb.Restrictions creationTime time.Time } func (hq Headquarter) ID() uint64 { return hq.id } func (hq Headquarter) Location() string { return hq.location } func (hq Headquarter) SubDivisions() []string { return hq.subDivisions } func (hq Headquarter) IncorporatedDate() time.Time { return hq.incorporatedDate } func (hq Headquarter) MetaData() *pb.MetaData { return hq.metaData } func (hq Headquarter) PrivateMessage() []byte { return hq.privateMessage } func (hq Headquarter) PublicMessage() []byte { return hq.publicMessage } func (hq Headquarter) HorseBack() string { return hq.horseBack } func (hq Headquarter) Rattle() string { return hq.rattle } func (hq Headquarter) Convulsion() bool { return hq.convulsion } func (hq Headquarter) Expansion() uint64 { return hq.expansion } func (hq Headquarter) Status() pb.HoneyStatus { return hq.status } func (hq Headquarter) Restrictions() pb.Restrictions { return hq.restrictions } func (hq Headquarter) CreationTime() time.Time { return hq.creationTime } func (hq *Headquarter) SetID(x uint64) { hq.id = x } func (hq *Headquarter) SetLocation(x string) { hq.location = x } func (hq *Headquarter) SetSubDivisions(x []string) { hq.subDivisions = x } func (hq *Headquarter) SetIncorporatedDate(x time.Time) { hq.incorporatedDate = x } func (hq *Headquarter) SetMetaData(x *pb.MetaData) { hq.metaData = x } func (hq *Headquarter) SetPrivateMessage(x []byte) { hq.privateMessage = x } func (hq *Headquarter) SetPublicMessage(x []byte) { hq.publicMessage = x } func (hq *Headquarter) SetHorseBack(x string) { hq.horseBack = x } func (hq *Headquarter) SetRattle(x string) { hq.rattle = x } func (hq *Headquarter) SetConvulsion(x bool) { hq.convulsion = x } func (hq *Headquarter) SetExpansion(x uint64) { hq.expansion = x } func (hq *Headquarter) SetStatus(x pb.HoneyStatus) { hq.status = x } func (hq *Headquarter) SetRestrictions(x pb.Restrictions) { hq.restrictions = x } func (hq *Headquarter) SetCreationTime(x time.Time) { hq.creationTime = x } type Poison struct { poisonType pb.PoisonType expiration time.Time manufactuer string potency int } func (p Poison) PoisonType() pb.PoisonType { return p.poisonType } func (p Poison) Expiration() time.Time { return p.expiration } func (p Poison) Manufactuer() string { return p.manufactuer } func (p Poison) Potency() int { return p.potency } func (p *Poison) SetPoisonType(x pb.PoisonType) { p.poisonType = x } func (p *Poison) SetExpiration(x time.Time) { p.expiration = x } func (p *Poison) SetManufactuer(x string) { p.manufactuer = x } func (p *Poison) SetPotency(x int) { p.potency = x }