//go:build windows // +build windows package fs import ( "bytes" "encoding/binary" "errors" "fmt" "strings" "syscall" "unsafe" "golang.org/x/sys/windows" ) // The code below was adapted from https://github.com/microsoft/go-winio under MIT license. // The MIT License (MIT) // Copyright (c) 2015 Microsoft // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // The code below was copied over from https://github.com/microsoft/go-winio/blob/main/ea.go under MIT license. type fileFullEaInformation struct { NextEntryOffset uint32 Flags uint8 NameLength uint8 ValueLength uint16 } var ( fileFullEaInformationSize = binary.Size(&fileFullEaInformation{}) errInvalidEaBuffer = errors.New("invalid extended attribute buffer") errEaNameTooLarge = errors.New("extended attribute name too large") errEaValueTooLarge = errors.New("extended attribute value too large") ) // ExtendedAttribute represents a single Windows EA. type ExtendedAttribute struct { Name string Value []byte Flags uint8 } func parseEa(b []byte) (ea ExtendedAttribute, nb []byte, err error) { var info fileFullEaInformation err = binary.Read(bytes.NewReader(b), binary.LittleEndian, &info) if err != nil { err = errInvalidEaBuffer return ea, nb, err } nameOffset := fileFullEaInformationSize nameLen := int(info.NameLength) valueOffset := nameOffset + int(info.NameLength) + 1 valueLen := int(info.ValueLength) nextOffset := int(info.NextEntryOffset) if valueLen+valueOffset > len(b) || nextOffset < 0 || nextOffset > len(b) { err = errInvalidEaBuffer return ea, nb, err } ea.Name = string(b[nameOffset : nameOffset+nameLen]) ea.Value = b[valueOffset : valueOffset+valueLen] ea.Flags = info.Flags if info.NextEntryOffset != 0 { nb = b[info.NextEntryOffset:] } return ea, nb, err } // DecodeExtendedAttributes decodes a list of EAs from a FILE_FULL_EA_INFORMATION // buffer retrieved from BackupRead, ZwQueryEaFile, etc. func DecodeExtendedAttributes(b []byte) (eas []ExtendedAttribute, err error) { for len(b) != 0 { ea, nb, err := parseEa(b) if err != nil { return nil, err } eas = append(eas, ea) b = nb } return eas, err } func writeEa(buf *bytes.Buffer, ea *ExtendedAttribute, last bool) error { if int(uint8(len(ea.Name))) != len(ea.Name) { return errEaNameTooLarge } if int(uint16(len(ea.Value))) != len(ea.Value) { return errEaValueTooLarge } entrySize := uint32(fileFullEaInformationSize + len(ea.Name) + 1 + len(ea.Value)) withPadding := (entrySize + 3) &^ 3 nextOffset := uint32(0) if !last { nextOffset = withPadding } info := fileFullEaInformation{ NextEntryOffset: nextOffset, Flags: ea.Flags, NameLength: uint8(len(ea.Name)), ValueLength: uint16(len(ea.Value)), } err := binary.Write(buf, binary.LittleEndian, &info) if err != nil { return err } _, err = buf.Write([]byte(ea.Name)) if err != nil { return err } err = buf.WriteByte(0) if err != nil { return err } _, err = buf.Write(ea.Value) if err != nil { return err } _, err = buf.Write([]byte{0, 0, 0}[0 : withPadding-entrySize]) if err != nil { return err } return nil } // EncodeExtendedAttributes encodes a list of EAs into a FILE_FULL_EA_INFORMATION // buffer for use with BackupWrite, ZwSetEaFile, etc. func EncodeExtendedAttributes(eas []ExtendedAttribute) ([]byte, error) { var buf bytes.Buffer for i := range eas { last := false if i == len(eas)-1 { last = true } err := writeEa(&buf, &eas[i], last) if err != nil { return nil, err } } return buf.Bytes(), nil } // The code below was copied over from https://github.com/microsoft/go-winio/blob/main/pipe.go under MIT license. type ntStatus int32 func (status ntStatus) Err() error { if status >= 0 { return nil } return rtlNtStatusToDosError(status) } // The code below was copied over from https://github.com/microsoft/go-winio/blob/main/zsyscall_windows.go under MIT license. // ioStatusBlock represents the IO_STATUS_BLOCK struct defined here: // https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/wdm/ns-wdm-_io_status_block type ioStatusBlock struct { Status, Information uintptr } var ( modntdll = windows.NewLazySystemDLL("ntdll.dll") procRtlNtStatusToDosErrorNoTeb = modntdll.NewProc("RtlNtStatusToDosErrorNoTeb") ) func rtlNtStatusToDosError(status ntStatus) (winerr error) { r0, _, _ := syscall.SyscallN(procRtlNtStatusToDosErrorNoTeb.Addr(), uintptr(status)) if r0 != 0 { winerr = syscall.Errno(r0) } return } // The code below was adapted from https://github.com/ambarve/go-winio/blob/a7564fd482feb903f9562a135f1317fd3b480739/ea.go // under MIT license. var ( procNtQueryEaFile = modntdll.NewProc("NtQueryEaFile") procNtSetEaFile = modntdll.NewProc("NtSetEaFile") ) const ( // STATUS_NO_EAS_ON_FILE is a constant value which indicates EAs were requested for the file but it has no EAs. // Windows NTSTATUS value: STATUS_NO_EAS_ON_FILE=0xC0000052 STATUS_NO_EAS_ON_FILE = -1073741742 ) // GetFileEA retrieves the extended attributes for the file represented by `handle`. The // `handle` must have been opened with file access flag FILE_READ_EA (0x8). // The extended file attribute names in windows are case-insensitive and when fetching // the attributes the names are generally returned in UPPER case. func GetFileEA(handle windows.Handle) ([]ExtendedAttribute, error) { // default buffer size to start with bufLen := 1024 buf := make([]byte, bufLen) var iosb ioStatusBlock // keep increasing the buffer size until it is large enough for { status := getFileEA(handle, &iosb, &buf[0], uint32(bufLen), false, 0, 0, nil, true) if status == STATUS_NO_EAS_ON_FILE { //If status is -1073741742, no extended attributes were found return nil, nil } err := status.Err() if err != nil { // convert ntstatus code to windows error if err == windows.ERROR_INSUFFICIENT_BUFFER || err == windows.ERROR_MORE_DATA { bufLen *= 2 buf = make([]byte, bufLen) continue } return nil, fmt.Errorf("get file EA failed with: %w", err) } break } return DecodeExtendedAttributes(buf) } // SetFileEA sets the extended attributes for the file represented by `handle`. The // handle must have been opened with the file access flag FILE_WRITE_EA(0x10). func SetFileEA(handle windows.Handle, attrs []ExtendedAttribute) error { encodedEA, err := EncodeExtendedAttributes(attrs) if err != nil { return fmt.Errorf("failed to encoded extended attributes: %w", err) } var iosb ioStatusBlock return setFileEA(handle, &iosb, &encodedEA[0], uint32(len(encodedEA))).Err() } // The code below was adapted from https://github.com/ambarve/go-winio/blob/a7564fd482feb903f9562a135f1317fd3b480739/zsyscall_windows.go // under MIT license. func getFileEA(handle windows.Handle, iosb *ioStatusBlock, buf *uint8, bufLen uint32, returnSingleEntry bool, eaList uintptr, eaListLen uint32, eaIndex *uint32, restartScan bool) (status ntStatus) { var _p0 uint32 if returnSingleEntry { _p0 = 1 } var _p1 uint32 if restartScan { _p1 = 1 } r0, _, _ := syscall.SyscallN(procNtQueryEaFile.Addr(), uintptr(handle), uintptr(unsafe.Pointer(iosb)), uintptr(unsafe.Pointer(buf)), uintptr(bufLen), uintptr(_p0), uintptr(eaList), uintptr(eaListLen), uintptr(unsafe.Pointer(eaIndex)), uintptr(_p1)) status = ntStatus(r0) return } func setFileEA(handle windows.Handle, iosb *ioStatusBlock, buf *uint8, bufLen uint32) (status ntStatus) { r0, _, _ := syscall.SyscallN(procNtSetEaFile.Addr(), uintptr(handle), uintptr(unsafe.Pointer(iosb)), uintptr(unsafe.Pointer(buf)), uintptr(bufLen)) status = ntStatus(r0) return } // PathSupportsExtendedAttributes returns true if the path supports extended attributes. func PathSupportsExtendedAttributes(path string) (supported bool, err error) { var fileSystemFlags uint32 utf16Path, err := windows.UTF16PtrFromString(path) if err != nil { return false, err } err = windows.GetVolumeInformation(utf16Path, nil, 0, nil, nil, &fileSystemFlags, nil, 0) if err != nil { return false, err } supported = (fileSystemFlags & windows.FILE_SUPPORTS_EXTENDED_ATTRIBUTES) != 0 return supported, nil } // GetVolumePathName returns the volume path name for the given path. func GetVolumePathName(path string) (volumeName string, err error) { utf16Path, err := windows.UTF16PtrFromString(path) if err != nil { return "", err } // Get the volume path (e.g., "D:") var volumePath [windows.MAX_PATH + 1]uint16 err = windows.GetVolumePathName(utf16Path, &volumePath[0], windows.MAX_PATH+1) if err != nil { return "", err } // Trim any trailing backslashes volumeName = strings.TrimRight(windows.UTF16ToString(volumePath[:]), "\\") return volumeName, nil }