// +build go1.7 package vmutils import ( vm "github.com/Azure/azure-sdk-for-go/management/virtualmachine" ) func updateOrAddConfig(configs []vm.ConfigurationSet, configType vm.ConfigurationSetType, update func(*vm.ConfigurationSet)) []vm.ConfigurationSet { config := findConfig(configs, configType) if config == nil { configs = append(configs, vm.ConfigurationSet{ConfigurationSetType: configType}) config = findConfig(configs, configType) } update(config) return configs } func findConfig(configs []vm.ConfigurationSet, configType vm.ConfigurationSetType) *vm.ConfigurationSet { for i, config := range configs { if config.ConfigurationSetType == configType { // need to return a pointer to the original set in configs, // not the copy made by the range iterator return &configs[i] } } return nil }