2
2
mirror of https://github.com/octoleo/restic.git synced 2024-11-18 19:15:14 +00:00
restic/internal/restorer/restorer.go
Igor Fedorenko f17ffa0283 restorer: Allow writing target file blobs out of order
Much simpler implementation that guarantees each required pack
is downloaded only once (and hence does not need to manage
pack cache). Also improves large file restore performance.

Signed-off-by: Igor Fedorenko <igor@ifedorenko.com>
2020-02-26 16:14:45 +01:00

343 lines
9.5 KiB
Go

package restorer
import (
"context"
"os"
"path/filepath"
"github.com/restic/restic/internal/crypto"
"github.com/restic/restic/internal/errors"
"github.com/restic/restic/internal/debug"
"github.com/restic/restic/internal/fs"
"github.com/restic/restic/internal/restic"
)
// Restorer is used to restore a snapshot to a directory.
type Restorer struct {
repo restic.Repository
sn *restic.Snapshot
Error func(location string, err error) error
SelectFilter func(item string, dstpath string, node *restic.Node) (selectedForRestore bool, childMayBeSelected bool)
}
var restorerAbortOnAllErrors = func(location string, err error) error { return err }
// NewRestorer creates a restorer preloaded with the content from the snapshot id.
func NewRestorer(repo restic.Repository, id restic.ID) (*Restorer, error) {
r := &Restorer{
repo: repo,
Error: restorerAbortOnAllErrors,
SelectFilter: func(string, string, *restic.Node) (bool, bool) { return true, true },
}
var err error
r.sn, err = restic.LoadSnapshot(context.TODO(), repo, id)
if err != nil {
return nil, err
}
return r, nil
}
type treeVisitor struct {
enterDir func(node *restic.Node, target, location string) error
visitNode func(node *restic.Node, target, location string) error
leaveDir func(node *restic.Node, target, location string) error
}
// traverseTree traverses a tree from the repo and calls treeVisitor.
// target is the path in the file system, location within the snapshot.
func (res *Restorer) traverseTree(ctx context.Context, target, location string, treeID restic.ID, visitor treeVisitor) error {
debug.Log("%v %v %v", target, location, treeID)
tree, err := res.repo.LoadTree(ctx, treeID)
if err != nil {
debug.Log("error loading tree %v: %v", treeID, err)
return res.Error(location, err)
}
for _, node := range tree.Nodes {
// ensure that the node name does not contain anything that refers to a
// top-level directory.
nodeName := filepath.Base(filepath.Join(string(filepath.Separator), node.Name))
if nodeName != node.Name {
debug.Log("node %q has invalid name %q", node.Name, nodeName)
err := res.Error(location, errors.Errorf("invalid child node name %s", node.Name))
if err != nil {
return err
}
continue
}
nodeTarget := filepath.Join(target, nodeName)
nodeLocation := filepath.Join(location, nodeName)
if target == nodeTarget || !fs.HasPathPrefix(target, nodeTarget) {
debug.Log("target: %v %v", target, nodeTarget)
debug.Log("node %q has invalid target path %q", node.Name, nodeTarget)
err := res.Error(nodeLocation, errors.New("node has invalid path"))
if err != nil {
return err
}
continue
}
// sockets cannot be restored
if node.Type == "socket" {
continue
}
selectedForRestore, childMayBeSelected := res.SelectFilter(nodeLocation, nodeTarget, node)
debug.Log("SelectFilter returned %v %v", selectedForRestore, childMayBeSelected)
sanitizeError := func(err error) error {
if err != nil {
err = res.Error(nodeLocation, err)
}
return err
}
if node.Type == "dir" {
if node.Subtree == nil {
return errors.Errorf("Dir without subtree in tree %v", treeID.Str())
}
if selectedForRestore {
err = sanitizeError(visitor.enterDir(node, nodeTarget, nodeLocation))
if err != nil {
return err
}
}
if childMayBeSelected {
err = sanitizeError(res.traverseTree(ctx, nodeTarget, nodeLocation, *node.Subtree, visitor))
if err != nil {
return err
}
}
if selectedForRestore {
err = sanitizeError(visitor.leaveDir(node, nodeTarget, nodeLocation))
if err != nil {
return err
}
}
continue
}
if selectedForRestore {
err = sanitizeError(visitor.visitNode(node, nodeTarget, nodeLocation))
if err != nil {
return err
}
}
}
return nil
}
func (res *Restorer) restoreNodeTo(ctx context.Context, node *restic.Node, target, location string) error {
debug.Log("restoreNode %v %v %v", node.Name, target, location)
err := node.CreateAt(ctx, target, res.repo)
if err != nil {
debug.Log("node.CreateAt(%s) error %v", target, err)
}
if err == nil {
err = res.restoreNodeMetadataTo(node, target, location)
}
return err
}
func (res *Restorer) restoreNodeMetadataTo(node *restic.Node, target, location string) error {
debug.Log("restoreNodeMetadata %v %v %v", node.Name, target, location)
err := node.RestoreMetadata(target)
if err != nil {
debug.Log("node.RestoreMetadata(%s) error %v", target, err)
}
return err
}
func (res *Restorer) restoreHardlinkAt(node *restic.Node, target, path, location string) error {
if err := fs.Remove(path); !os.IsNotExist(err) {
return errors.Wrap(err, "RemoveCreateHardlink")
}
err := fs.Link(target, path)
if err != nil {
return errors.Wrap(err, "CreateHardlink")
}
// TODO investigate if hardlinks have separate metadata on any supported system
return res.restoreNodeMetadataTo(node, path, location)
}
func (res *Restorer) restoreEmptyFileAt(node *restic.Node, target, location string) error {
wr, err := os.OpenFile(target, os.O_CREATE|os.O_TRUNC|os.O_WRONLY, 0600)
if err != nil {
return err
}
err = wr.Close()
if err != nil {
return err
}
return res.restoreNodeMetadataTo(node, target, location)
}
// RestoreTo creates the directories and files in the snapshot below dst.
// Before an item is created, res.Filter is called.
func (res *Restorer) RestoreTo(ctx context.Context, dst string) error {
var err error
if !filepath.IsAbs(dst) {
dst, err = filepath.Abs(dst)
if err != nil {
return errors.Wrap(err, "Abs")
}
}
restoreNodeMetadata := func(node *restic.Node, target, location string) error {
return res.restoreNodeMetadataTo(node, target, location)
}
noop := func(node *restic.Node, target, location string) error { return nil }
idx := restic.NewHardlinkIndex()
filerestorer := newFileRestorer(dst, res.repo.Backend().Load, res.repo.Key(), res.repo.Index().Lookup)
// first tree pass: create directories and collect all files to restore
err = res.traverseTree(ctx, dst, string(filepath.Separator), *res.sn.Tree, treeVisitor{
enterDir: func(node *restic.Node, target, location string) error {
// create dir with default permissions
// #leaveDir restores dir metadata after visiting all children
return fs.MkdirAll(target, 0700)
},
visitNode: func(node *restic.Node, target, location string) error {
// create parent dir with default permissions
// second pass #leaveDir restores dir metadata after visiting/restoring all children
err := fs.MkdirAll(filepath.Dir(target), 0700)
if err != nil {
return err
}
if node.Type != "file" {
return nil
}
if node.Size == 0 {
return nil // deal with empty files later
}
if node.Links > 1 {
if idx.Has(node.Inode, node.DeviceID) {
return nil
}
idx.Add(node.Inode, node.DeviceID, location)
}
filerestorer.addFile(location, node.Content)
return nil
},
leaveDir: noop,
})
if err != nil {
return err
}
err = filerestorer.restoreFiles(ctx)
if err != nil {
return err
}
// second tree pass: restore special files and filesystem metadata
return res.traverseTree(ctx, dst, string(filepath.Separator), *res.sn.Tree, treeVisitor{
enterDir: noop,
visitNode: func(node *restic.Node, target, location string) error {
if node.Type != "file" {
return res.restoreNodeTo(ctx, node, target, location)
}
// create empty files, but not hardlinks to empty files
if node.Size == 0 && (node.Links < 2 || !idx.Has(node.Inode, node.DeviceID)) {
if node.Links > 1 {
idx.Add(node.Inode, node.DeviceID, location)
}
return res.restoreEmptyFileAt(node, target, location)
}
if idx.Has(node.Inode, node.DeviceID) && idx.GetFilename(node.Inode, node.DeviceID) != location {
return res.restoreHardlinkAt(node, filerestorer.targetPath(idx.GetFilename(node.Inode, node.DeviceID)), target, location)
}
return res.restoreNodeMetadataTo(node, target, location)
},
leaveDir: restoreNodeMetadata,
})
}
// Snapshot returns the snapshot this restorer is configured to use.
func (res *Restorer) Snapshot() *restic.Snapshot {
return res.sn
}
// VerifyFiles reads all snapshot files and verifies their contents
func (res *Restorer) VerifyFiles(ctx context.Context, dst string) (int, error) {
// TODO multithreaded?
count := 0
err := res.traverseTree(ctx, dst, string(filepath.Separator), *res.sn.Tree, treeVisitor{
enterDir: func(node *restic.Node, target, location string) error { return nil },
visitNode: func(node *restic.Node, target, location string) error {
if node.Type != "file" {
return nil
}
count++
stat, err := os.Stat(target)
if err != nil {
return err
}
if int64(node.Size) != stat.Size() {
return errors.Errorf("Invalid file size: expected %d got %d", node.Size, stat.Size())
}
file, err := os.Open(target)
if err != nil {
return err
}
offset := int64(0)
for _, blobID := range node.Content {
blobs, _ := res.repo.Index().Lookup(blobID, restic.DataBlob)
length := blobs[0].Length - uint(crypto.Extension)
buf := make([]byte, length) // TODO do I want to reuse the buffer somehow?
_, err = file.ReadAt(buf, offset)
if err != nil {
_ = file.Close()
return err
}
if !blobID.Equal(restic.Hash(buf)) {
_ = file.Close()
return errors.Errorf("Unexpected contents starting at offset %d", offset)
}
offset += int64(length)
}
err = file.Close()
if err != nil {
return err
}
return nil
},
leaveDir: func(node *restic.Node, target, location string) error { return nil },
})
return count, err
}