mirror of
https://github.com/octoleo/restic.git
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218 lines
4.9 KiB
Go
218 lines
4.9 KiB
Go
package restic
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import (
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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"path"
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"sort"
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"strings"
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"github.com/restic/restic/internal/errors"
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"github.com/restic/restic/internal/debug"
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)
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// Tree is an ordered list of nodes.
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type Tree struct {
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Nodes []*Node `json:"nodes"`
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}
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// NewTree creates a new tree object with the given initial capacity.
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func NewTree(capacity int) *Tree {
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return &Tree{
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Nodes: make([]*Node, 0, capacity),
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}
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}
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func (t *Tree) String() string {
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return fmt.Sprintf("Tree<%d nodes>", len(t.Nodes))
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}
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// Equals returns true if t and other have exactly the same nodes.
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func (t *Tree) Equals(other *Tree) bool {
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if len(t.Nodes) != len(other.Nodes) {
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debug.Log("tree.Equals(): trees have different number of nodes")
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return false
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}
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for i := 0; i < len(t.Nodes); i++ {
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if !t.Nodes[i].Equals(*other.Nodes[i]) {
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debug.Log("tree.Equals(): node %d is different:", i)
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debug.Log(" %#v", t.Nodes[i])
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debug.Log(" %#v", other.Nodes[i])
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return false
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}
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}
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return true
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}
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// Insert adds a new node at the correct place in the tree.
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func (t *Tree) Insert(node *Node) error {
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pos, found := t.find(node.Name)
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if found != nil {
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return errors.Errorf("node %q already present", node.Name)
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}
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// https://github.com/golang/go/wiki/SliceTricks
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t.Nodes = append(t.Nodes, nil)
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copy(t.Nodes[pos+1:], t.Nodes[pos:])
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t.Nodes[pos] = node
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return nil
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}
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func (t *Tree) find(name string) (int, *Node) {
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pos := sort.Search(len(t.Nodes), func(i int) bool {
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return t.Nodes[i].Name >= name
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})
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if pos < len(t.Nodes) && t.Nodes[pos].Name == name {
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return pos, t.Nodes[pos]
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}
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return pos, nil
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}
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// Find returns a node with the given name, or nil if none could be found.
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func (t *Tree) Find(name string) *Node {
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if t == nil {
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return nil
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}
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_, node := t.find(name)
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return node
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}
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// Sort sorts the nodes by name.
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func (t *Tree) Sort() {
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list := Nodes(t.Nodes)
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sort.Sort(list)
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t.Nodes = list
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}
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// Subtrees returns a slice of all subtree IDs of the tree.
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func (t *Tree) Subtrees() (trees IDs) {
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for _, node := range t.Nodes {
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if node.Type == "dir" && node.Subtree != nil {
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trees = append(trees, *node.Subtree)
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}
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}
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return trees
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}
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type BlobLoader interface {
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LoadBlob(context.Context, BlobType, ID, []byte) ([]byte, error)
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}
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// LoadTree loads a tree from the repository.
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func LoadTree(ctx context.Context, r BlobLoader, id ID) (*Tree, error) {
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debug.Log("load tree %v", id)
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buf, err := r.LoadBlob(ctx, TreeBlob, id, nil)
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if err != nil {
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return nil, err
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}
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t := &Tree{}
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err = json.Unmarshal(buf, t)
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if err != nil {
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return nil, err
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}
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return t, nil
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}
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type BlobSaver interface {
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SaveBlob(context.Context, BlobType, []byte, ID, bool) (ID, bool, int, error)
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}
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// SaveTree stores a tree into the repository and returns the ID. The ID is
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// checked against the index. The tree is only stored when the index does not
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// contain the ID.
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func SaveTree(ctx context.Context, r BlobSaver, t *Tree) (ID, error) {
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buf, err := json.Marshal(t)
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if err != nil {
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return ID{}, errors.Wrap(err, "MarshalJSON")
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}
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// append a newline so that the data is always consistent (json.Encoder
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// adds a newline after each object)
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buf = append(buf, '\n')
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id, _, _, err := r.SaveBlob(ctx, TreeBlob, buf, ID{}, false)
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return id, err
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}
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var ErrTreeNotOrdered = errors.New("nodes are not ordered or duplicate")
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type TreeJSONBuilder struct {
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buf bytes.Buffer
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lastName string
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}
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func NewTreeJSONBuilder() *TreeJSONBuilder {
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tb := &TreeJSONBuilder{}
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_, _ = tb.buf.WriteString(`{"nodes":[`)
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return tb
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}
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func (builder *TreeJSONBuilder) AddNode(node *Node) error {
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if node.Name <= builder.lastName {
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return fmt.Errorf("node %q, last%q: %w", node.Name, builder.lastName, ErrTreeNotOrdered)
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}
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if builder.lastName != "" {
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_ = builder.buf.WriteByte(',')
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}
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builder.lastName = node.Name
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val, err := json.Marshal(node)
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if err != nil {
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return err
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}
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_, _ = builder.buf.Write(val)
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return nil
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}
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func (builder *TreeJSONBuilder) Finalize() ([]byte, error) {
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// append a newline so that the data is always consistent (json.Encoder
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// adds a newline after each object)
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_, _ = builder.buf.WriteString("]}\n")
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buf := builder.buf.Bytes()
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// drop reference to buffer
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builder.buf = bytes.Buffer{}
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return buf, nil
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}
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func FindTreeDirectory(ctx context.Context, repo BlobLoader, id *ID, dir string) (*ID, error) {
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if id == nil {
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return nil, errors.New("tree id is null")
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}
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dirs := strings.Split(path.Clean(dir), "/")
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subfolder := ""
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for _, name := range dirs {
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if name == "" || name == "." {
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continue
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}
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subfolder = path.Join(subfolder, name)
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tree, err := LoadTree(ctx, repo, *id)
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if err != nil {
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return nil, fmt.Errorf("path %s: %w", subfolder, err)
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}
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node := tree.Find(name)
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if node == nil {
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return nil, fmt.Errorf("path %s: not found", subfolder)
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}
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if node.Type != "dir" || node.Subtree == nil {
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return nil, fmt.Errorf("path %s: not a directory", subfolder)
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}
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id = node.Subtree
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}
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return id, nil
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}
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