restic/vendor/gopkg.in/tomb.v2/tomb.go

238 lines
7.0 KiB
Go

// Copyright (c) 2011 - Gustavo Niemeyer <gustavo@niemeyer.net>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// The tomb package handles clean goroutine tracking and termination.
//
// The zero value of a Tomb is ready to handle the creation of a tracked
// goroutine via its Go method, and then any tracked goroutine may call
// the Go method again to create additional tracked goroutines at
// any point.
//
// If any of the tracked goroutines returns a non-nil error, or the
// Kill or Killf method is called by any goroutine in the system (tracked
// or not), the tomb Err is set, Alive is set to false, and the Dying
// channel is closed to flag that all tracked goroutines are supposed
// to willingly terminate as soon as possible.
//
// Once all tracked goroutines terminate, the Dead channel is closed,
// and Wait unblocks and returns the first non-nil error presented
// to the tomb via a result or an explicit Kill or Killf method call,
// or nil if there were no errors.
//
// It is okay to create further goroutines via the Go method while
// the tomb is in a dying state. The final dead state is only reached
// once all tracked goroutines terminate, at which point calling
// the Go method again will cause a runtime panic.
//
// Tracked functions and methods that are still running while the tomb
// is in dying state may choose to return ErrDying as their error value.
// This preserves the well established non-nil error convention, but is
// understood by the tomb as a clean termination. The Err and Wait
// methods will still return nil if all observed errors were either
// nil or ErrDying.
//
// For background and a detailed example, see the following blog post:
//
// http://blog.labix.org/2011/10/09/death-of-goroutines-under-control
//
package tomb
import (
"errors"
"fmt"
"sync"
)
// A Tomb tracks the lifecycle of one or more goroutines as alive,
// dying or dead, and the reason for their death.
//
// See the package documentation for details.
type Tomb struct {
m sync.Mutex
alive int
dying chan struct{}
dead chan struct{}
reason error
// context.Context is available in Go 1.7+.
parent interface{}
child map[interface{}]childContext
}
type childContext struct {
context interface{}
cancel func()
done <-chan struct{}
}
var (
ErrStillAlive = errors.New("tomb: still alive")
ErrDying = errors.New("tomb: dying")
)
func (t *Tomb) init() {
t.m.Lock()
if t.dead == nil {
t.dead = make(chan struct{})
t.dying = make(chan struct{})
t.reason = ErrStillAlive
}
t.m.Unlock()
}
// Dead returns the channel that can be used to wait until
// all goroutines have finished running.
func (t *Tomb) Dead() <-chan struct{} {
t.init()
return t.dead
}
// Dying returns the channel that can be used to wait until
// t.Kill is called.
func (t *Tomb) Dying() <-chan struct{} {
t.init()
return t.dying
}
// Wait blocks until all goroutines have finished running, and
// then returns the reason for their death.
func (t *Tomb) Wait() error {
t.init()
<-t.dead
t.m.Lock()
reason := t.reason
t.m.Unlock()
return reason
}
// Go runs f in a new goroutine and tracks its termination.
//
// If f returns a non-nil error, t.Kill is called with that
// error as the death reason parameter.
//
// It is f's responsibility to monitor the tomb and return
// appropriately once it is in a dying state.
//
// It is safe for the f function to call the Go method again
// to create additional tracked goroutines. Once all tracked
// goroutines return, the Dead channel is closed and the
// Wait method unblocks and returns the death reason.
//
// Calling the Go method after all tracked goroutines return
// causes a runtime panic. For that reason, calling the Go
// method a second time out of a tracked goroutine is unsafe.
func (t *Tomb) Go(f func() error) {
t.init()
t.m.Lock()
defer t.m.Unlock()
select {
case <-t.dead:
panic("tomb.Go called after all goroutines terminated")
default:
}
t.alive++
go t.run(f)
}
func (t *Tomb) run(f func() error) {
err := f()
t.m.Lock()
defer t.m.Unlock()
t.alive--
if t.alive == 0 || err != nil {
t.kill(err)
if t.alive == 0 {
close(t.dead)
}
}
}
// Kill puts the tomb in a dying state for the given reason,
// closes the Dying channel, and sets Alive to false.
//
// Althoguh Kill may be called multiple times, only the first
// non-nil error is recorded as the death reason.
//
// If reason is ErrDying, the previous reason isn't replaced
// even if nil. It's a runtime error to call Kill with ErrDying
// if t is not in a dying state.
func (t *Tomb) Kill(reason error) {
t.init()
t.m.Lock()
defer t.m.Unlock()
t.kill(reason)
}
func (t *Tomb) kill(reason error) {
if reason == ErrStillAlive {
panic("tomb: Kill with ErrStillAlive")
}
if reason == ErrDying {
if t.reason == ErrStillAlive {
panic("tomb: Kill with ErrDying while still alive")
}
return
}
if t.reason == ErrStillAlive {
t.reason = reason
close(t.dying)
for _, child := range t.child {
child.cancel()
}
t.child = nil
return
}
if t.reason == nil {
t.reason = reason
return
}
}
// Killf calls the Kill method with an error built providing the received
// parameters to fmt.Errorf. The generated error is also returned.
func (t *Tomb) Killf(f string, a ...interface{}) error {
err := fmt.Errorf(f, a...)
t.Kill(err)
return err
}
// Err returns the death reason, or ErrStillAlive if the tomb
// is not in a dying or dead state.
func (t *Tomb) Err() (reason error) {
t.init()
t.m.Lock()
reason = t.reason
t.m.Unlock()
return
}
// Alive returns true if the tomb is not in a dying or dead state.
func (t *Tomb) Alive() bool {
return t.Err() == ErrStillAlive
}