mirror of
https://github.com/octoleo/restic.git
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f17ffa0283
Much simpler implementation that guarantees each required pack is downloaded only once (and hence does not need to manage pack cache). Also improves large file restore performance. Signed-off-by: Igor Fedorenko <igor@ifedorenko.com>
343 lines
9.5 KiB
Go
343 lines
9.5 KiB
Go
package restorer
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import (
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"context"
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"os"
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"path/filepath"
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"github.com/restic/restic/internal/crypto"
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"github.com/restic/restic/internal/errors"
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"github.com/restic/restic/internal/debug"
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"github.com/restic/restic/internal/fs"
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"github.com/restic/restic/internal/restic"
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)
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// Restorer is used to restore a snapshot to a directory.
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type Restorer struct {
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repo restic.Repository
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sn *restic.Snapshot
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Error func(location string, err error) error
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SelectFilter func(item string, dstpath string, node *restic.Node) (selectedForRestore bool, childMayBeSelected bool)
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}
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var restorerAbortOnAllErrors = func(location string, err error) error { return err }
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// NewRestorer creates a restorer preloaded with the content from the snapshot id.
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func NewRestorer(repo restic.Repository, id restic.ID) (*Restorer, error) {
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r := &Restorer{
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repo: repo,
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Error: restorerAbortOnAllErrors,
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SelectFilter: func(string, string, *restic.Node) (bool, bool) { return true, true },
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}
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var err error
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r.sn, err = restic.LoadSnapshot(context.TODO(), repo, id)
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if err != nil {
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return nil, err
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}
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return r, nil
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}
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type treeVisitor struct {
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enterDir func(node *restic.Node, target, location string) error
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visitNode func(node *restic.Node, target, location string) error
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leaveDir func(node *restic.Node, target, location string) error
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}
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// traverseTree traverses a tree from the repo and calls treeVisitor.
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// target is the path in the file system, location within the snapshot.
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func (res *Restorer) traverseTree(ctx context.Context, target, location string, treeID restic.ID, visitor treeVisitor) error {
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debug.Log("%v %v %v", target, location, treeID)
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tree, err := res.repo.LoadTree(ctx, treeID)
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if err != nil {
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debug.Log("error loading tree %v: %v", treeID, err)
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return res.Error(location, err)
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}
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for _, node := range tree.Nodes {
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// ensure that the node name does not contain anything that refers to a
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// top-level directory.
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nodeName := filepath.Base(filepath.Join(string(filepath.Separator), node.Name))
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if nodeName != node.Name {
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debug.Log("node %q has invalid name %q", node.Name, nodeName)
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err := res.Error(location, errors.Errorf("invalid child node name %s", node.Name))
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if err != nil {
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return err
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}
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continue
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}
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nodeTarget := filepath.Join(target, nodeName)
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nodeLocation := filepath.Join(location, nodeName)
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if target == nodeTarget || !fs.HasPathPrefix(target, nodeTarget) {
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debug.Log("target: %v %v", target, nodeTarget)
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debug.Log("node %q has invalid target path %q", node.Name, nodeTarget)
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err := res.Error(nodeLocation, errors.New("node has invalid path"))
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if err != nil {
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return err
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}
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continue
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}
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// sockets cannot be restored
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if node.Type == "socket" {
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continue
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}
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selectedForRestore, childMayBeSelected := res.SelectFilter(nodeLocation, nodeTarget, node)
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debug.Log("SelectFilter returned %v %v", selectedForRestore, childMayBeSelected)
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sanitizeError := func(err error) error {
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if err != nil {
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err = res.Error(nodeLocation, err)
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}
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return err
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}
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if node.Type == "dir" {
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if node.Subtree == nil {
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return errors.Errorf("Dir without subtree in tree %v", treeID.Str())
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}
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if selectedForRestore {
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err = sanitizeError(visitor.enterDir(node, nodeTarget, nodeLocation))
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if err != nil {
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return err
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}
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}
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if childMayBeSelected {
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err = sanitizeError(res.traverseTree(ctx, nodeTarget, nodeLocation, *node.Subtree, visitor))
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if err != nil {
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return err
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}
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}
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if selectedForRestore {
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err = sanitizeError(visitor.leaveDir(node, nodeTarget, nodeLocation))
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if err != nil {
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return err
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}
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}
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continue
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}
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if selectedForRestore {
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err = sanitizeError(visitor.visitNode(node, nodeTarget, nodeLocation))
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if err != nil {
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return err
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}
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}
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}
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return nil
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}
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func (res *Restorer) restoreNodeTo(ctx context.Context, node *restic.Node, target, location string) error {
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debug.Log("restoreNode %v %v %v", node.Name, target, location)
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err := node.CreateAt(ctx, target, res.repo)
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if err != nil {
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debug.Log("node.CreateAt(%s) error %v", target, err)
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}
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if err == nil {
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err = res.restoreNodeMetadataTo(node, target, location)
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}
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return err
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}
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func (res *Restorer) restoreNodeMetadataTo(node *restic.Node, target, location string) error {
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debug.Log("restoreNodeMetadata %v %v %v", node.Name, target, location)
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err := node.RestoreMetadata(target)
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if err != nil {
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debug.Log("node.RestoreMetadata(%s) error %v", target, err)
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}
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return err
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}
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func (res *Restorer) restoreHardlinkAt(node *restic.Node, target, path, location string) error {
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if err := fs.Remove(path); !os.IsNotExist(err) {
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return errors.Wrap(err, "RemoveCreateHardlink")
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}
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err := fs.Link(target, path)
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if err != nil {
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return errors.Wrap(err, "CreateHardlink")
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}
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// TODO investigate if hardlinks have separate metadata on any supported system
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return res.restoreNodeMetadataTo(node, path, location)
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}
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func (res *Restorer) restoreEmptyFileAt(node *restic.Node, target, location string) error {
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wr, err := os.OpenFile(target, os.O_CREATE|os.O_TRUNC|os.O_WRONLY, 0600)
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if err != nil {
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return err
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}
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err = wr.Close()
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if err != nil {
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return err
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}
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return res.restoreNodeMetadataTo(node, target, location)
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}
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// RestoreTo creates the directories and files in the snapshot below dst.
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// Before an item is created, res.Filter is called.
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func (res *Restorer) RestoreTo(ctx context.Context, dst string) error {
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var err error
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if !filepath.IsAbs(dst) {
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dst, err = filepath.Abs(dst)
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if err != nil {
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return errors.Wrap(err, "Abs")
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}
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}
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restoreNodeMetadata := func(node *restic.Node, target, location string) error {
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return res.restoreNodeMetadataTo(node, target, location)
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}
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noop := func(node *restic.Node, target, location string) error { return nil }
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idx := restic.NewHardlinkIndex()
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filerestorer := newFileRestorer(dst, res.repo.Backend().Load, res.repo.Key(), res.repo.Index().Lookup)
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// first tree pass: create directories and collect all files to restore
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err = res.traverseTree(ctx, dst, string(filepath.Separator), *res.sn.Tree, treeVisitor{
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enterDir: func(node *restic.Node, target, location string) error {
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// create dir with default permissions
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// #leaveDir restores dir metadata after visiting all children
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return fs.MkdirAll(target, 0700)
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},
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visitNode: func(node *restic.Node, target, location string) error {
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// create parent dir with default permissions
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// second pass #leaveDir restores dir metadata after visiting/restoring all children
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err := fs.MkdirAll(filepath.Dir(target), 0700)
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if err != nil {
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return err
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}
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if node.Type != "file" {
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return nil
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}
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if node.Size == 0 {
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return nil // deal with empty files later
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}
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if node.Links > 1 {
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if idx.Has(node.Inode, node.DeviceID) {
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return nil
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}
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idx.Add(node.Inode, node.DeviceID, location)
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}
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filerestorer.addFile(location, node.Content)
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return nil
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},
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leaveDir: noop,
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})
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if err != nil {
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return err
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}
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err = filerestorer.restoreFiles(ctx)
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if err != nil {
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return err
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}
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// second tree pass: restore special files and filesystem metadata
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return res.traverseTree(ctx, dst, string(filepath.Separator), *res.sn.Tree, treeVisitor{
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enterDir: noop,
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visitNode: func(node *restic.Node, target, location string) error {
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if node.Type != "file" {
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return res.restoreNodeTo(ctx, node, target, location)
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}
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// create empty files, but not hardlinks to empty files
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if node.Size == 0 && (node.Links < 2 || !idx.Has(node.Inode, node.DeviceID)) {
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if node.Links > 1 {
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idx.Add(node.Inode, node.DeviceID, location)
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}
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return res.restoreEmptyFileAt(node, target, location)
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}
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if idx.Has(node.Inode, node.DeviceID) && idx.GetFilename(node.Inode, node.DeviceID) != location {
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return res.restoreHardlinkAt(node, filerestorer.targetPath(idx.GetFilename(node.Inode, node.DeviceID)), target, location)
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}
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return res.restoreNodeMetadataTo(node, target, location)
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},
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leaveDir: restoreNodeMetadata,
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})
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}
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// Snapshot returns the snapshot this restorer is configured to use.
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func (res *Restorer) Snapshot() *restic.Snapshot {
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return res.sn
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}
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// VerifyFiles reads all snapshot files and verifies their contents
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func (res *Restorer) VerifyFiles(ctx context.Context, dst string) (int, error) {
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// TODO multithreaded?
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count := 0
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err := res.traverseTree(ctx, dst, string(filepath.Separator), *res.sn.Tree, treeVisitor{
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enterDir: func(node *restic.Node, target, location string) error { return nil },
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visitNode: func(node *restic.Node, target, location string) error {
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if node.Type != "file" {
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return nil
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}
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count++
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stat, err := os.Stat(target)
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if err != nil {
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return err
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}
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if int64(node.Size) != stat.Size() {
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return errors.Errorf("Invalid file size: expected %d got %d", node.Size, stat.Size())
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}
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file, err := os.Open(target)
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if err != nil {
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return err
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}
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offset := int64(0)
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for _, blobID := range node.Content {
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blobs, _ := res.repo.Index().Lookup(blobID, restic.DataBlob)
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length := blobs[0].Length - uint(crypto.Extension)
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buf := make([]byte, length) // TODO do I want to reuse the buffer somehow?
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_, err = file.ReadAt(buf, offset)
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if err != nil {
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_ = file.Close()
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return err
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}
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if !blobID.Equal(restic.Hash(buf)) {
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_ = file.Close()
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return errors.Errorf("Unexpected contents starting at offset %d", offset)
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}
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offset += int64(length)
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}
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err = file.Close()
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if err != nil {
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return err
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}
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return nil
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},
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leaveDir: func(node *restic.Node, target, location string) error { return nil },
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})
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return count, err
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}
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