s3fs-fuse/src/fdcache.h
Andrew Gaul f53503438c Increase FdEntity reference count when returning
Previously s3fs had a race condition where one client could delete
FdEntity that another client was using.  Add a simple concurrent test
which previously failed but now succeeds.  Fixes #964.
2019-03-09 15:55:04 +09:00

248 lines
9.1 KiB
C++

/*
* s3fs - FUSE-based file system backed by Amazon S3
*
* Copyright(C) 2007 Randy Rizun <rrizun@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef FD_CACHE_H_
#define FD_CACHE_H_
#include <sys/statvfs.h>
#include "curl.h"
//------------------------------------------------
// CacheFileStat
//------------------------------------------------
class CacheFileStat
{
private:
std::string path;
int fd;
private:
static bool MakeCacheFileStatPath(const char* path, std::string& sfile_path, bool is_create_dir = true);
public:
static bool DeleteCacheFileStat(const char* path);
static bool CheckCacheFileStatTopDir(void);
static bool DeleteCacheFileStatDirectory(void);
explicit CacheFileStat(const char* tpath = NULL);
~CacheFileStat();
bool Open(void);
bool Release(void);
bool SetPath(const char* tpath, bool is_open = true);
int GetFd(void) const { return fd; }
};
//------------------------------------------------
// fdpage & PageList
//------------------------------------------------
// page block information
struct fdpage
{
off_t offset;
size_t bytes;
bool loaded;
fdpage(off_t start = 0, size_t size = 0, bool is_loaded = false)
: offset(start), bytes(size), loaded(is_loaded) {}
off_t next(void) const { return (offset + bytes); }
off_t end(void) const { return (0 < bytes ? offset + bytes - 1 : 0); }
};
typedef std::list<struct fdpage*> fdpage_list_t;
class FdEntity;
//
// Management of loading area/modifying
//
class PageList
{
friend class FdEntity; // only one method access directly pages.
private:
fdpage_list_t pages;
private:
void Clear(void);
bool Compress(void);
bool Parse(off_t new_pos);
public:
static void FreeList(fdpage_list_t& list);
explicit PageList(size_t size = 0, bool is_loaded = false);
~PageList();
bool Init(size_t size, bool is_loaded);
size_t Size(void) const;
bool Resize(size_t size, bool is_loaded);
bool IsPageLoaded(off_t start = 0, size_t size = 0) const; // size=0 is checking to end of list
bool SetPageLoadedStatus(off_t start, size_t size, bool is_loaded = true, bool is_compress = true);
bool FindUnloadedPage(off_t start, off_t& resstart, size_t& ressize) const;
size_t GetTotalUnloadedPageSize(off_t start = 0, size_t size = 0) const; // size=0 is checking to end of list
int GetUnloadedPages(fdpage_list_t& unloaded_list, off_t start = 0, size_t size = 0) const; // size=0 is checking to end of list
bool Serialize(CacheFileStat& file, bool is_output);
void Dump(void);
};
//------------------------------------------------
// class FdEntity
//------------------------------------------------
class FdEntity
{
private:
pthread_mutex_t fdent_lock;
bool is_lock_init;
PageList pagelist;
int refcnt; // reference count
std::string path; // object path
std::string cachepath; // local cache file path
// (if this is empty, does not load/save pagelist.)
std::string mirrorpath; // mirror file path to local cache file path
int fd; // file descriptor(tmp file or cache file)
FILE* pfile; // file pointer(tmp file or cache file)
bool is_modify; // if file is changed, this flag is true
headers_t orgmeta; // original headers at opening
size_t size_orgmeta; // original file size in original headers
std::string upload_id; // for no cached multipart uploading when no disk space
etaglist_t etaglist; // for no cached multipart uploading when no disk space
off_t mp_start; // start position for no cached multipart(write method only)
size_t mp_size; // size for no cached multipart(write method only)
private:
static int FillFile(int fd, unsigned char byte, size_t size, off_t start);
void Clear(void);
int OpenMirrorFile(void);
bool SetAllStatus(bool is_loaded); // [NOTE] not locking
//bool SetAllStatusLoaded(void) { return SetAllStatus(true); }
bool SetAllStatusUnloaded(void) { return SetAllStatus(false); }
public:
explicit FdEntity(const char* tpath = NULL, const char* cpath = NULL);
~FdEntity();
void Close(void);
bool IsOpen(void) const { return (-1 != fd); }
bool IsMultiOpened(void) const { return refcnt > 1; }
int Open(headers_t* pmeta = NULL, ssize_t size = -1, time_t time = -1, bool no_fd_lock_wait = false);
bool OpenAndLoadAll(headers_t* pmeta = NULL, size_t* size = NULL, bool force_load = false);
int Dup();
const char* GetPath(void) const { return path.c_str(); }
void SetPath(const std::string &newpath) { path = newpath; }
int GetFd(void) const { return fd; }
bool GetStats(struct stat& st);
int SetMtime(time_t time);
bool UpdateCtime(void);
bool UpdateMtime(void);
bool GetSize(size_t& size);
bool SetMode(mode_t mode);
bool SetUId(uid_t uid);
bool SetGId(gid_t gid);
bool SetContentType(const char* path);
int Load(off_t start = 0, size_t size = 0); // size=0 means loading to end
int NoCacheLoadAndPost(off_t start = 0, size_t size = 0); // size=0 means loading to end
int NoCachePreMultipartPost(void);
int NoCacheMultipartPost(int tgfd, off_t start, size_t size);
int NoCacheCompleteMultipartPost(void);
int RowFlush(const char* tpath, bool force_sync = false);
int Flush(bool force_sync = false) { return RowFlush(NULL, force_sync); }
ssize_t Read(char* bytes, off_t start, size_t size, bool force_load = false);
ssize_t Write(const char* bytes, off_t start, size_t size);
bool ReserveDiskSpace(size_t size);
void CleanupCache();
};
typedef std::map<std::string, class FdEntity*> fdent_map_t; // key=path, value=FdEntity*
//------------------------------------------------
// class FdManager
//------------------------------------------------
class FdManager
{
private:
static FdManager singleton;
static pthread_mutex_t fd_manager_lock;
static pthread_mutex_t cache_cleanup_lock;
static pthread_mutex_t reserved_diskspace_lock;
static bool is_lock_init;
static std::string cache_dir;
static bool check_cache_dir_exist;
static size_t free_disk_space; // limit free disk space
fdent_map_t fent;
private:
static uint64_t GetFreeDiskSpace(const char* path);
void CleanupCacheDirInternal(const std::string &path = "");
public:
FdManager();
~FdManager();
// Reference singleton
static FdManager* get(void) { return &singleton; }
static bool DeleteCacheDirectory(void);
static int DeleteCacheFile(const char* path);
static bool SetCacheDir(const char* dir);
static bool IsCacheDir(void) { return (0 < FdManager::cache_dir.size()); }
static const char* GetCacheDir(void) { return FdManager::cache_dir.c_str(); }
static bool MakeCachePath(const char* path, std::string& cache_path, bool is_create_dir = true, bool is_mirror_path = false);
static bool CheckCacheTopDir(void);
static bool MakeRandomTempPath(const char* path, std::string& tmppath);
static bool SetCheckCacheDirExist(bool is_check);
static bool CheckCacheDirExist(void);
static size_t GetEnsureFreeDiskSpace(void) { return FdManager::free_disk_space; }
static size_t SetEnsureFreeDiskSpace(size_t size);
static bool IsSafeDiskSpace(const char* path, size_t size);
static void FreeReservedDiskSpace(size_t size);
bool ReserveDiskSpace(size_t size);
// Return FdEntity associated with path, returning NULL on error. This operation increments the reference count; callers must decrement via Close after use.
FdEntity* GetFdEntity(const char* path, int existfd = -1);
FdEntity* Open(const char* path, headers_t* pmeta = NULL, ssize_t size = -1, time_t time = -1, bool force_tmpfile = false, bool is_create = true, bool no_fd_lock_wait = false);
FdEntity* ExistOpen(const char* path, int existfd = -1, bool ignore_existfd = false);
void Rename(const std::string &from, const std::string &to);
bool Close(FdEntity* ent);
bool ChangeEntityToTempPath(FdEntity* ent, const char* path);
void CleanupCacheDir();
};
#endif // FD_CACHE_H_
/*
* Local variables:
* tab-width: 4
* c-basic-offset: 4
* End:
* vim600: noet sw=4 ts=4 fdm=marker
* vim<600: noet sw=4 ts=4
*/