syncthing/internal/model/sharedpullerstate.go

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// Copyright (C) 2014 The Syncthing Authors.
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//
// This program is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
package model
import (
"io"
"os"
"path/filepath"
"sync"
"github.com/syncthing/syncthing/internal/files"
"github.com/syncthing/syncthing/internal/protocol"
)
// A sharedPullerState is kept for each file that is being synced and is kept
// updated along the way.
type sharedPullerState struct {
// Immutable, does not require locking
file protocol.FileInfo
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folder string
tempName string
realName string
reused uint32 // Number of blocks reused from temporary file
// Mutable, must be locked for access
err error // The first error we hit
fd *os.File // The fd of the temp file
copyTotal uint32 // Total number of copy actions for the whole job
pullTotal uint32 // Total number of pull actions for the whole job
copyOrigin uint32 // Number of blocks copied from the original file
copyNeeded uint32 // Number of copy actions still pending
pullNeeded uint32 // Number of block pulls still pending
closed bool // Set when the file has been closed
mut sync.Mutex // Protects the above
}
// A momentary state representing the progress of the puller
type pullerProgress struct {
Total uint32
Reused uint32
CopiedFromOrigin uint32
CopiedFromElsewhere uint32
Pulled uint32
Pulling uint32
BytesDone int64
BytesTotal int64
}
// A lockedWriterAt synchronizes WriteAt calls with an external mutex.
// WriteAt() is goroutine safe by itself, but not against for example Close().
type lockedWriterAt struct {
mut *sync.Mutex
wr io.WriterAt
}
func (w lockedWriterAt) WriteAt(p []byte, off int64) (n int, err error) {
w.mut.Lock()
defer w.mut.Unlock()
return w.wr.WriteAt(p, off)
}
// tempFile returns the fd for the temporary file, reusing an open fd
// or creating the file as necessary.
func (s *sharedPullerState) tempFile() (io.WriterAt, error) {
s.mut.Lock()
defer s.mut.Unlock()
// If we've already hit an error, return early
if s.err != nil {
return nil, s.err
}
// If the temp file is already open, return the file descriptor
if s.fd != nil {
return lockedWriterAt{&s.mut, s.fd}, nil
}
// Ensure that the parent directory is writable. This is
// osutil.InWritableDir except we need to do more stuff so we duplicate it
// here.
dir := filepath.Dir(s.tempName)
if info, err := os.Stat(dir); err != nil {
s.earlyCloseLocked("dst stat dir", err)
return nil, err
} else if info.Mode()&0200 == 0 {
err := os.Chmod(dir, 0755)
if err == nil {
defer func() {
err := os.Chmod(dir, info.Mode().Perm())
if err != nil {
panic(err)
}
}()
}
}
// Attempt to create the temp file
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flags := os.O_WRONLY
if s.reused == 0 {
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flags |= os.O_CREATE | os.O_EXCL
} else {
// With sufficiently bad luck when exiting or crashing, we may have
// had time to chmod the temp file to read only state but not yet
// moved it to it's final name. This leaves us with a read only temp
// file that we're going to try to reuse. To handle that, we need to
// make sure we have write permissions on the file before opening it.
err := os.Chmod(s.tempName, 0644)
if err != nil {
s.earlyCloseLocked("dst create chmod", err)
return nil, err
}
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}
fd, err := os.OpenFile(s.tempName, flags, 0644)
if err != nil {
s.earlyCloseLocked("dst create", err)
return nil, err
}
// Same fd will be used by all writers
s.fd = fd
return lockedWriterAt{&s.mut, s.fd}, nil
}
// sourceFile opens the existing source file for reading
func (s *sharedPullerState) sourceFile() (*os.File, error) {
s.mut.Lock()
defer s.mut.Unlock()
// If we've already hit an error, return early
if s.err != nil {
return nil, s.err
}
// Attempt to open the existing file
fd, err := os.Open(s.realName)
if err != nil {
s.earlyCloseLocked("src open", err)
return nil, err
}
return fd, nil
}
// earlyClose prints a warning message composed of the context and
// error, and marks the sharedPullerState as failed. Is a no-op when called on
// an already failed state.
func (s *sharedPullerState) earlyClose(context string, err error) {
s.mut.Lock()
defer s.mut.Unlock()
s.earlyCloseLocked(context, err)
}
func (s *sharedPullerState) earlyCloseLocked(context string, err error) {
if s.err != nil {
return
}
l.Infof("Puller (folder %q, file %q): %s: %v", s.folder, s.file.Name, context, err)
s.err = err
if s.fd != nil {
s.fd.Close()
}
s.closed = true
}
func (s *sharedPullerState) failed() error {
s.mut.Lock()
defer s.mut.Unlock()
return s.err
}
func (s *sharedPullerState) copyDone() {
s.mut.Lock()
s.copyNeeded--
if debug {
l.Debugln("sharedPullerState", s.folder, s.file.Name, "copyNeeded ->", s.copyNeeded)
}
s.mut.Unlock()
}
func (s *sharedPullerState) copiedFromOrigin() {
s.mut.Lock()
s.copyOrigin++
s.mut.Unlock()
}
func (s *sharedPullerState) pullStarted() {
s.mut.Lock()
s.copyTotal--
s.copyNeeded--
s.pullTotal++
s.pullNeeded++
if debug {
l.Debugln("sharedPullerState", s.folder, s.file.Name, "pullNeeded start ->", s.pullNeeded)
}
s.mut.Unlock()
}
func (s *sharedPullerState) pullDone() {
s.mut.Lock()
s.pullNeeded--
if debug {
l.Debugln("sharedPullerState", s.folder, s.file.Name, "pullNeeded done ->", s.pullNeeded)
}
s.mut.Unlock()
}
// finalClose atomically closes and returns closed status of a file. A true
// first return value means the file was closed and should be finished, with
// the error indicating the success or failure of the close. A false first
// return value indicates the file is not ready to be closed, or is already
// closed and should in either case not be finished off now.
func (s *sharedPullerState) finalClose() (bool, error) {
s.mut.Lock()
defer s.mut.Unlock()
if s.pullNeeded+s.copyNeeded != 0 {
// Not done yet.
return false, nil
}
if s.closed {
// Already handled.
return false, nil
}
s.closed = true
if fd := s.fd; fd != nil {
s.fd = nil
return true, fd.Close()
}
return true, nil
}
// Returns the momentarily progress for the puller
func (s *sharedPullerState) Progress() *pullerProgress {
s.mut.Lock()
defer s.mut.Unlock()
total := s.reused + s.copyTotal + s.pullTotal
done := total - s.copyNeeded - s.pullNeeded
return &pullerProgress{
Total: total,
Reused: s.reused,
CopiedFromOrigin: s.copyOrigin,
CopiedFromElsewhere: s.copyTotal - s.copyNeeded - s.copyOrigin,
Pulled: s.pullTotal - s.pullNeeded,
Pulling: s.pullNeeded,
BytesTotal: files.BlocksToSize(total),
BytesDone: files.BlocksToSize(done),
}
}