mirror of
https://github.com/octoleo/syncthing.git
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124 lines
3.1 KiB
Go
124 lines
3.1 KiB
Go
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// Copyright (C) 2014 Jakob Borg. All rights reserved. Use of this source code
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// is governed by an MIT-style license that can be found in the LICENSE file.
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package xdr
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import "io"
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// The Marshaller is a thin wrapper around a byte buffer. The buffer must be
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// of sufficient size to hold the complete marshalled object, or an
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// io.ErrShortBuffer error will result. The Marshal... methods don't
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// individually return an error - the intention is that multiple fields are
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// marshalled in rapid succession, followed by a check of the Error field on
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// the Marshaller.
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type Marshaller struct {
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Data []byte
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Error error
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offset int
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}
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// MarshalRaw copies the raw bytes to the buffer, without a size prefix or
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// padding. This is suitable for appending data already in XDR format from
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// another source.
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func (m *Marshaller) MarshalRaw(bs []byte) {
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if m.Error != nil {
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return
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}
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if len(m.Data) < m.offset+len(bs) {
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m.Error = io.ErrShortBuffer
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return
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}
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m.offset += copy(m.Data[m.offset:], bs)
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}
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// MarshalString appends the string to the buffer, with a size prefix and
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// correct padding.
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func (m *Marshaller) MarshalString(s string) {
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if m.Error != nil {
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return
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}
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if len(m.Data) < m.offset+4+len(s)+Padding(len(s)) {
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m.Error = io.ErrShortBuffer
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return
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}
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m.MarshalUint32(uint32(len(s)))
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m.offset += copy(m.Data[m.offset:], s)
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m.offset += copy(m.Data[m.offset:], padBytes[:Padding(len(s))])
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}
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// MarshalString appends the bytes to the buffer, with a size prefix and
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// correct padding.
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func (m *Marshaller) MarshalBytes(bs []byte) {
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if m.Error != nil {
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return
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}
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if len(m.Data) < m.offset+4+len(bs)+Padding(len(bs)) {
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m.Error = io.ErrShortBuffer
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return
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}
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m.MarshalUint32(uint32(len(bs)))
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m.offset += copy(m.Data[m.offset:], bs)
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m.offset += copy(m.Data[m.offset:], padBytes[:Padding(len(bs))])
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}
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// MarshalString appends the bool to the buffer, as an uint32.
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func (m *Marshaller) MarshalBool(v bool) {
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if v {
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m.MarshalUint8(1)
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} else {
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m.MarshalUint8(0)
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}
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}
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// MarshalString appends the uint8 to the buffer, as an uint32.
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func (m *Marshaller) MarshalUint8(v uint8) {
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m.MarshalUint32(uint32(v))
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}
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// MarshalString appends the uint16 to the buffer, as an uint32.
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func (m *Marshaller) MarshalUint16(v uint16) {
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m.MarshalUint32(uint32(v))
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}
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// MarshalString appends the uint32 to the buffer.
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func (m *Marshaller) MarshalUint32(v uint32) {
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if m.Error != nil {
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return
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}
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if len(m.Data) < m.offset+4 {
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m.Error = io.ErrShortBuffer
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return
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}
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m.Data[m.offset+0] = byte(v >> 24)
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m.Data[m.offset+1] = byte(v >> 16)
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m.Data[m.offset+2] = byte(v >> 8)
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m.Data[m.offset+3] = byte(v)
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m.offset += 4
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}
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// MarshalString appends the uint64 to the buffer.
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func (m *Marshaller) MarshalUint64(v uint64) {
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if m.Error != nil {
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return
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}
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if len(m.Data) < m.offset+8 {
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m.Error = io.ErrShortBuffer
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return
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}
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m.Data[m.offset+0] = byte(v >> 56)
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m.Data[m.offset+1] = byte(v >> 48)
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m.Data[m.offset+2] = byte(v >> 40)
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m.Data[m.offset+3] = byte(v >> 32)
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m.Data[m.offset+4] = byte(v >> 24)
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m.Data[m.offset+5] = byte(v >> 16)
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m.Data[m.offset+6] = byte(v >> 8)
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m.Data[m.offset+7] = byte(v)
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m.offset += 8
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}
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