syncthing/vendor/github.com/prometheus/common/model/alert.go

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cmd/stdiscosrv: New discovery server (fixes #4618) This is a new revision of the discovery server. Relevant changes and non-changes: - Protocol towards clients is unchanged. - Recommended large scale design is still to be deployed nehind nginx (I tested, and it's still a lot faster at terminating TLS). - Database backend is leveldb again, only. It scales enough, is easy to setup, and we don't need any backend to take care of. - Server supports replication. This is a simple TCP channel - protect it with a firewall when deploying over the internet. (We deploy this within the same datacenter, and with firewall.) Any incoming client announces are sent over the replication channel(s) to other peer discosrvs. Incoming replication changes are applied to the database as if they came from clients, but without the TLS/certificate overhead. - Metrics are exposed using the prometheus library, when enabled. - The database values and replication protocol is protobuf, because JSON was quite CPU intensive when I tried that and benchmarked it. - The "Retry-After" value for failed lookups gets slowly increased from a default of 120 seconds, by 5 seconds for each failed lookup, independently by each discosrv. This lowers the query load over time for clients that are never seen. The Retry-After maxes out at 3600 after a couple of weeks of this increase. The number of failed lookups is stored in the database, now and then (avoiding making each lookup a database put). All in all this means clients can be pointed towards a cluster using just multiple A / AAAA records to gain both load sharing and redundancy (if one is down, clients will talk to the remaining ones). GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/4648
2018-01-14 08:52:31 +00:00
// Copyright 2013 The Prometheus Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package model
import (
"fmt"
"time"
)
type AlertStatus string
const (
AlertFiring AlertStatus = "firing"
AlertResolved AlertStatus = "resolved"
)
// Alert is a generic representation of an alert in the Prometheus eco-system.
type Alert struct {
// Label value pairs for purpose of aggregation, matching, and disposition
// dispatching. This must minimally include an "alertname" label.
Labels LabelSet `json:"labels"`
// Extra key/value information which does not define alert identity.
Annotations LabelSet `json:"annotations"`
// The known time range for this alert. Both ends are optional.
StartsAt time.Time `json:"startsAt,omitempty"`
EndsAt time.Time `json:"endsAt,omitempty"`
GeneratorURL string `json:"generatorURL"`
}
// Name returns the name of the alert. It is equivalent to the "alertname" label.
func (a *Alert) Name() string {
return string(a.Labels[AlertNameLabel])
}
// Fingerprint returns a unique hash for the alert. It is equivalent to
// the fingerprint of the alert's label set.
func (a *Alert) Fingerprint() Fingerprint {
return a.Labels.Fingerprint()
}
func (a *Alert) String() string {
s := fmt.Sprintf("%s[%s]", a.Name(), a.Fingerprint().String()[:7])
if a.Resolved() {
return s + "[resolved]"
}
return s + "[active]"
}
// Resolved returns true iff the activity interval ended in the past.
func (a *Alert) Resolved() bool {
return a.ResolvedAt(time.Now())
}
// ResolvedAt returns true off the activity interval ended before
// the given timestamp.
func (a *Alert) ResolvedAt(ts time.Time) bool {
if a.EndsAt.IsZero() {
return false
}
return !a.EndsAt.After(ts)
}
// Status returns the status of the alert.
func (a *Alert) Status() AlertStatus {
if a.Resolved() {
return AlertResolved
}
return AlertFiring
}
// Validate checks whether the alert data is inconsistent.
func (a *Alert) Validate() error {
if a.StartsAt.IsZero() {
return fmt.Errorf("start time missing")
}
if !a.EndsAt.IsZero() && a.EndsAt.Before(a.StartsAt) {
return fmt.Errorf("start time must be before end time")
}
if err := a.Labels.Validate(); err != nil {
return fmt.Errorf("invalid label set: %s", err)
}
if len(a.Labels) == 0 {
return fmt.Errorf("at least one label pair required")
}
if err := a.Annotations.Validate(); err != nil {
return fmt.Errorf("invalid annotations: %s", err)
}
return nil
}
// Alert is a list of alerts that can be sorted in chronological order.
type Alerts []*Alert
func (as Alerts) Len() int { return len(as) }
func (as Alerts) Swap(i, j int) { as[i], as[j] = as[j], as[i] }
func (as Alerts) Less(i, j int) bool {
if as[i].StartsAt.Before(as[j].StartsAt) {
return true
}
if as[i].EndsAt.Before(as[j].EndsAt) {
return true
}
return as[i].Fingerprint() < as[j].Fingerprint()
}
// HasFiring returns true iff one of the alerts is not resolved.
func (as Alerts) HasFiring() bool {
for _, a := range as {
if !a.Resolved() {
return true
}
}
return false
}
// Status returns StatusFiring iff at least one of the alerts is firing.
func (as Alerts) Status() AlertStatus {
if as.HasFiring() {
return AlertFiring
}
return AlertResolved
}