mirror of
https://github.com/octoleo/syncthing.git
synced 2024-11-19 03:25:16 +00:00
167 lines
3.6 KiB
Go
167 lines
3.6 KiB
Go
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package mg
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import (
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"context"
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"fmt"
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"reflect"
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"runtime"
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"strings"
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"sync"
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"github.com/magefile/mage/types"
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)
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type onceMap struct {
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mu *sync.Mutex
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m map[string]*onceFun
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}
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func (o *onceMap) LoadOrStore(s string, one *onceFun) *onceFun {
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defer o.mu.Unlock()
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o.mu.Lock()
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existing, ok := o.m[s]
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if ok {
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return existing
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}
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o.m[s] = one
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return one
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}
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var onces = &onceMap{
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mu: &sync.Mutex{},
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m: map[string]*onceFun{},
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}
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// SerialDeps is like Deps except it runs each dependency serially, instead of
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// in parallel. This can be useful for resource intensive dependencies that
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// shouldn't be run at the same time.
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func SerialDeps(fns ...interface{}) {
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checkFns(fns)
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ctx := context.Background()
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for _, f := range fns {
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runDeps(ctx, f)
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}
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}
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// SerialCtxDeps is like CtxDeps except it runs each dependency serially,
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// instead of in parallel. This can be useful for resource intensive
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// dependencies that shouldn't be run at the same time.
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func SerialCtxDeps(ctx context.Context, fns ...interface{}) {
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checkFns(fns)
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for _, f := range fns {
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runDeps(ctx, f)
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}
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}
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// CtxDeps runs the given functions as dependencies of the calling function.
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// Dependencies must only be of type: github.com/magefile/mage/types.FuncType.
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// The function calling Deps is guaranteed that all dependent functions will be
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// run exactly once when Deps returns. Dependent functions may in turn declare
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// their own dependencies using Deps. Each dependency is run in their own
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// goroutines. Each function is given the context provided if the function
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// prototype allows for it.
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func CtxDeps(ctx context.Context, fns ...interface{}) {
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checkFns(fns)
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runDeps(ctx, fns...)
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}
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// runDeps assumes you've already called checkFns.
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func runDeps(ctx context.Context, fns ...interface{}) {
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mu := &sync.Mutex{}
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var errs []string
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var exit int
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wg := &sync.WaitGroup{}
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for _, f := range fns {
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fn := addDep(ctx, f)
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wg.Add(1)
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go func() {
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defer func() {
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if v := recover(); v != nil {
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mu.Lock()
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if err, ok := v.(error); ok {
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exit = changeExit(exit, ExitStatus(err))
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} else {
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exit = changeExit(exit, 1)
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}
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errs = append(errs, fmt.Sprint(v))
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mu.Unlock()
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}
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wg.Done()
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}()
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if err := fn.run(); err != nil {
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mu.Lock()
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errs = append(errs, fmt.Sprint(err))
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exit = changeExit(exit, ExitStatus(err))
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mu.Unlock()
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}
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}()
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}
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wg.Wait()
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if len(errs) > 0 {
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panic(Fatal(exit, strings.Join(errs, "\n")))
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}
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}
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func checkFns(fns []interface{}) {
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for _, f := range fns {
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if err := types.FuncCheck(f); err != nil {
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panic(err)
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}
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}
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}
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// Deps runs the given functions with the default runtime context
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func Deps(fns ...interface{}) {
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CtxDeps(context.Background(), fns...)
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}
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func changeExit(old, new int) int {
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if new == 0 {
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return old
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}
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if old == 0 {
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return new
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}
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if old == new {
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return old
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}
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// both different and both non-zero, just set
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// exit to 1. Nothing more we can do.
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return 1
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}
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func addDep(ctx context.Context, f interface{}) *onceFun {
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var fn func(context.Context) error
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if fn = types.FuncTypeWrap(f); fn == nil {
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// should be impossible, since we already checked this
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panic("attempted to add a dep that did not match required type")
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}
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n := name(f)
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of := onces.LoadOrStore(n, &onceFun{
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fn: fn,
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ctx: ctx,
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})
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return of
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}
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func name(i interface{}) string {
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return runtime.FuncForPC(reflect.ValueOf(i).Pointer()).Name()
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}
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type onceFun struct {
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once sync.Once
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fn func(context.Context) error
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ctx context.Context
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}
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func (o *onceFun) run() error {
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var err error
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o.once.Do(func() {
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err = o.fn(o.ctx)
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})
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return err
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}
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